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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "blimp/client/compositor/blimp_context_provider.h" | 5 #include "blimp/client/compositor/blimp_context_provider.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "gpu/command_buffer/client/gl_in_process_context.h" | 10 #include "gpu/command_buffer/client/gl_in_process_context.h" |
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| 106 DCHECK(context_thread_checker_.CalledOnValidThread()); | 106 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 107 | 107 |
| 108 if (gr_context_) | 108 if (gr_context_) |
| 109 return gr_context_.get(); | 109 return gr_context_.get(); |
| 110 | 110 |
| 111 // The GrGLInterface factory will make GL calls using the C GLES2 interface. | 111 // The GrGLInterface factory will make GL calls using the C GLES2 interface. |
| 112 // Make sure the gles2 library is initialized first on exactly one thread. | 112 // Make sure the gles2 library is initialized first on exactly one thread. |
| 113 g_gles2_initializer.Get(); | 113 g_gles2_initializer.Get(); |
| 114 gles2::SetGLContext(ContextGL()); | 114 gles2::SetGLContext(ContextGL()); |
| 115 | 115 |
| 116 skia::RefPtr<GrGLInterface> interface = | 116 skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(new GrGLInterface); |
| 117 skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding()); | 117 skia_bindings::InitCommandBufferSkiaGLBinding(interface.get()); |
| 118 interface->fCallback = BindGrContextCallback; | 118 interface->fCallback = BindGrContextCallback; |
| 119 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); | 119 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); |
| 120 | 120 |
| 121 gr_context_ = skia::AdoptRef(GrContext::Create( | 121 gr_context_ = skia::AdoptRef(GrContext::Create( |
| 122 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); | 122 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); |
| 123 | 123 |
| 124 return gr_context_.get(); | 124 return gr_context_.get(); |
| 125 } | 125 } |
| 126 | 126 |
| 127 void BlimpContextProvider::InvalidateGrContext(uint32_t state) { | 127 void BlimpContextProvider::InvalidateGrContext(uint32_t state) { |
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| 154 | 154 |
| 155 void BlimpContextProvider::OnLostContext() { | 155 void BlimpContextProvider::OnLostContext() { |
| 156 DCHECK(context_thread_checker_.CalledOnValidThread()); | 156 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 157 if (!lost_context_callback_.is_null()) | 157 if (!lost_context_callback_.is_null()) |
| 158 base::ResetAndReturn(&lost_context_callback_).Run(); | 158 base::ResetAndReturn(&lost_context_callback_).Run(); |
| 159 if (gr_context_) | 159 if (gr_context_) |
| 160 gr_context_->abandonContext(); | 160 gr_context_->abandonContext(); |
| 161 } | 161 } |
| 162 | 162 |
| 163 } // namespace blimp | 163 } // namespace blimp |
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