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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
12 #include "cc/output/managed_memory_policy.h" | 12 #include "cc/output/managed_memory_policy.h" |
13 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" | 13 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" |
14 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
15 #include "third_party/skia/include/gpu/GrContext.h" | 15 #include "third_party/skia/include/gpu/GrContext.h" |
16 | 16 |
17 namespace content { | 17 namespace content { |
18 | 18 |
19 class ContextProviderCommandBuffer::LostContextCallbackProxy | 19 class ContextProviderCommandBuffer::LostContextCallbackProxy |
20 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { | 20 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
21 public: | 21 public: |
22 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) | 22 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) |
23 : provider_(provider) { | 23 : provider_(provider) { |
24 provider_->context3d_->setContextLostCallback(this); | 24 provider_->WebContext3DNoChecks()->setContextLostCallback(this); |
25 } | 25 } |
26 | 26 |
27 ~LostContextCallbackProxy() override { | 27 ~LostContextCallbackProxy() override { |
28 provider_->context3d_->setContextLostCallback(NULL); | 28 provider_->WebContext3DNoChecks()->setContextLostCallback(NULL); |
29 } | 29 } |
30 | 30 |
31 void onContextLost() override { provider_->OnLostContext(); } | 31 void onContextLost() override { provider_->OnLostContext(); } |
32 | 32 |
33 private: | 33 private: |
34 ContextProviderCommandBuffer* provider_; | 34 ContextProviderCommandBuffer* provider_; |
35 }; | 35 }; |
36 | 36 |
37 scoped_refptr<ContextProviderCommandBuffer> | 37 scoped_refptr<ContextProviderCommandBuffer> |
38 ContextProviderCommandBuffer::Create( | 38 ContextProviderCommandBuffer::Create( |
39 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, | 39 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
40 CommandBufferContextType type) { | 40 CommandBufferContextType type) { |
41 if (!context3d) | 41 if (!context3d) |
42 return NULL; | 42 return NULL; |
43 | 43 |
44 return new ContextProviderCommandBuffer(context3d.Pass(), type); | 44 return new ContextProviderCommandBuffer(context3d.Pass(), type); |
45 } | 45 } |
46 | 46 |
47 ContextProviderCommandBuffer::ContextProviderCommandBuffer( | 47 ContextProviderCommandBuffer::ContextProviderCommandBuffer( |
48 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, | 48 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
49 CommandBufferContextType type) | 49 CommandBufferContextType type) |
50 : context3d_(context3d.Pass()), | 50 : context_type_(type), |
51 context_type_(type), | |
52 debug_name_(CommandBufferContextTypeToString(type)) { | 51 debug_name_(CommandBufferContextTypeToString(type)) { |
52 gr_interface_ = skia::AdoptRef(new GrGLInterfaceForWebGraphicsContext3D( | |
53 context3d.Pass())); | |
53 DCHECK(main_thread_checker_.CalledOnValidThread()); | 54 DCHECK(main_thread_checker_.CalledOnValidThread()); |
54 DCHECK(context3d_); | 55 DCHECK(gr_interface_->WebContext3D()); |
55 context_thread_checker_.DetachFromThread(); | 56 context_thread_checker_.DetachFromThread(); |
56 } | 57 } |
57 | 58 |
58 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 59 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
59 DCHECK(main_thread_checker_.CalledOnValidThread() || | 60 DCHECK(main_thread_checker_.CalledOnValidThread() || |
60 context_thread_checker_.CalledOnValidThread()); | 61 context_thread_checker_.CalledOnValidThread()); |
61 | 62 |
62 // Destroy references to the context3d_ before leaking it. | 63 // Destroy references to the context3d_ before leaking it. |
63 if (context3d_->GetCommandBufferProxy()) | 64 if (WebContext3DNoChecks()->GetCommandBufferProxy()) |
64 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | 65 WebContext3DNoChecks()->GetCommandBufferProxy()->SetLock(nullptr); |
65 lost_context_callback_proxy_.reset(); | 66 lost_context_callback_proxy_.reset(); |
66 } | 67 } |
67 | 68 |
68 | 69 |
69 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { | 70 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
70 return context3d_->GetCommandBufferProxy(); | 71 return WebContext3D()->GetCommandBufferProxy(); |
71 } | 72 } |
72 | 73 |
73 WebGraphicsContext3DCommandBufferImpl* | 74 WebGraphicsContext3DCommandBufferImpl* |
74 ContextProviderCommandBuffer::WebContext3D() { | 75 ContextProviderCommandBuffer::WebContext3D() { |
75 DCHECK(context3d_); | 76 DCHECK(gr_interface_); |
77 DCHECK(gr_interface_->WebContext3D()); | |
76 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 78 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
77 DCHECK(context_thread_checker_.CalledOnValidThread()); | 79 DCHECK(context_thread_checker_.CalledOnValidThread()); |
78 | 80 |
79 return context3d_.get(); | 81 return WebContext3DNoChecks(); |
82 } | |
83 | |
84 WebGraphicsContext3DCommandBufferImpl* | |
85 ContextProviderCommandBuffer::WebContext3DNoChecks() { | |
Ken Russell (switch to Gerrit)
2015/11/11 19:14:49
Why is this internal entry point needed? At least
Justin Novosad
2015/11/12 19:18:46
It is because some times we need to access the con
| |
86 return static_cast<WebGraphicsContext3DCommandBufferImpl*>( | |
87 gr_interface_->WebContext3D()); | |
80 } | 88 } |
81 | 89 |
82 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 90 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
83 // This is called on the thread the context will be used. | 91 // This is called on the thread the context will be used. |
84 DCHECK(context_thread_checker_.CalledOnValidThread()); | 92 DCHECK(context_thread_checker_.CalledOnValidThread()); |
93 DCHECK(gr_interface_ && gr_interface_->WebContext3D()); | |
85 | 94 |
86 if (lost_context_callback_proxy_) | 95 if (lost_context_callback_proxy_) |
87 return true; | 96 return true; |
88 | 97 |
89 context3d_->SetContextType(context_type_); | 98 WebContext3DNoChecks()->SetContextType(context_type_); |
90 if (!context3d_->InitializeOnCurrentThread()) | 99 if (!WebContext3DNoChecks()->InitializeOnCurrentThread()) |
91 return false; | 100 return false; |
92 | 101 |
102 gr_interface_->BindToCurrentThread(); | |
Ken Russell (switch to Gerrit)
2015/11/11 19:14:48
This call to GrGLInterfaceForWebGraphicsContext3D:
Justin Novosad
2015/11/12 19:18:46
This is just for DCHECKs. It sets up a ThreadCheck
| |
93 InitializeCapabilities(); | 103 InitializeCapabilities(); |
94 | 104 |
95 std::string unique_context_name = | 105 std::string unique_context_name = |
96 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); | 106 base::StringPrintf("%s-%p", debug_name_.c_str(), WebContext3DNoChecks()); |
97 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); | 107 WebContext3DNoChecks()->traceBeginCHROMIUM("gpu_toplevel", |
108 unique_context_name.c_str()); | |
98 | 109 |
99 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | 110 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
100 return true; | 111 return true; |
101 } | 112 } |
102 | 113 |
103 void ContextProviderCommandBuffer::DetachFromThread() { | 114 void ContextProviderCommandBuffer::DetachFromThread() { |
104 context_thread_checker_.DetachFromThread(); | 115 context_thread_checker_.DetachFromThread(); |
105 } | 116 } |
106 | 117 |
107 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { | 118 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { |
108 DCHECK(context3d_); | |
109 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 119 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
110 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
111 | 120 |
112 return context3d_->GetImplementation(); | 121 return WebContext3D()->GetImplementation(); |
113 } | 122 } |
114 | 123 |
115 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { | 124 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { |
116 return context3d_->GetContextSupport(); | 125 return WebContext3D()->GetContextSupport(); |
117 } | 126 } |
118 | 127 |
119 class GrContext* ContextProviderCommandBuffer::GrContext() { | 128 class GrContext* ContextProviderCommandBuffer::GrContext() { |
120 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 129 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
121 DCHECK(context_thread_checker_.CalledOnValidThread()); | 130 DCHECK(context_thread_checker_.CalledOnValidThread()); |
122 | 131 |
123 if (gr_context_) | 132 if (gr_context_) |
124 return gr_context_->get(); | 133 return gr_context_->get(); |
125 | 134 |
126 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); | 135 gr_context_.reset(new GrContextForWebGraphicsContext3D(gr_interface_)); |
127 | 136 |
128 // If GlContext is already lost, also abandon the new GrContext. | 137 // If GlContext is already lost, also abandon the new GrContext. |
129 if (gr_context_->get() && | 138 if (gr_context_->get() && |
130 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) | 139 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) |
131 gr_context_->get()->abandonContext(); | 140 gr_context_->get()->abandonContext(); |
132 | 141 |
133 return gr_context_->get(); | 142 return gr_context_->get(); |
134 } | 143 } |
135 | 144 |
136 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { | 145 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { |
137 if (gr_context_) { | 146 if (gr_context_) { |
138 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 147 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
139 DCHECK(context_thread_checker_.CalledOnValidThread()); | 148 DCHECK(context_thread_checker_.CalledOnValidThread()); |
140 gr_context_->get()->resetContext(state); | 149 gr_context_->get()->resetContext(state); |
141 } | 150 } |
142 } | 151 } |
143 | 152 |
144 void ContextProviderCommandBuffer::SetupLock() { | 153 void ContextProviderCommandBuffer::SetupLock() { |
145 DCHECK(context3d_); | 154 WebContext3D()->GetCommandBufferProxy()->SetLock(&context_lock_); |
146 context3d_->GetCommandBufferProxy()->SetLock(&context_lock_); | |
147 } | 155 } |
148 | 156 |
149 base::Lock* ContextProviderCommandBuffer::GetLock() { | 157 base::Lock* ContextProviderCommandBuffer::GetLock() { |
150 return &context_lock_; | 158 return &context_lock_; |
151 } | 159 } |
152 | 160 |
153 cc::ContextProvider::Capabilities | 161 cc::ContextProvider::Capabilities |
154 ContextProviderCommandBuffer::ContextCapabilities() { | 162 ContextProviderCommandBuffer::ContextCapabilities() { |
155 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 163 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
156 DCHECK(context_thread_checker_.CalledOnValidThread()); | 164 DCHECK(context_thread_checker_.CalledOnValidThread()); |
(...skipping 12 matching lines...) Expand all Loading... | |
169 DCHECK(context_thread_checker_.CalledOnValidThread()); | 177 DCHECK(context_thread_checker_.CalledOnValidThread()); |
170 | 178 |
171 if (!lost_context_callback_.is_null()) | 179 if (!lost_context_callback_.is_null()) |
172 base::ResetAndReturn(&lost_context_callback_).Run(); | 180 base::ResetAndReturn(&lost_context_callback_).Run(); |
173 if (gr_context_) | 181 if (gr_context_) |
174 gr_context_->OnLostContext(); | 182 gr_context_->OnLostContext(); |
175 } | 183 } |
176 | 184 |
177 void ContextProviderCommandBuffer::InitializeCapabilities() { | 185 void ContextProviderCommandBuffer::InitializeCapabilities() { |
178 Capabilities caps; | 186 Capabilities caps; |
179 caps.gpu = context3d_->GetImplementation()->capabilities(); | 187 caps.gpu = WebContext3DNoChecks()->GetImplementation()->capabilities(); |
180 | 188 |
181 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); | 189 size_t mapped_memory_limit = WebContext3DNoChecks()->GetMappedMemoryLimit(); |
182 caps.max_transfer_buffer_usage_bytes = | 190 caps.max_transfer_buffer_usage_bytes = |
183 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit | 191 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit |
184 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; | 192 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; |
185 | 193 |
186 capabilities_ = caps; | 194 capabilities_ = caps; |
187 } | 195 } |
188 | 196 |
189 void ContextProviderCommandBuffer::SetLostContextCallback( | 197 void ContextProviderCommandBuffer::SetLostContextCallback( |
190 const LostContextCallback& lost_context_callback) { | 198 const LostContextCallback& lost_context_callback) { |
191 DCHECK(context_thread_checker_.CalledOnValidThread()); | 199 DCHECK(context_thread_checker_.CalledOnValidThread()); |
192 DCHECK(lost_context_callback_.is_null() || | 200 DCHECK(lost_context_callback_.is_null() || |
193 lost_context_callback.is_null()); | 201 lost_context_callback.is_null()); |
194 lost_context_callback_ = lost_context_callback; | 202 lost_context_callback_ = lost_context_callback; |
195 } | 203 } |
196 | 204 |
197 } // namespace content | 205 } // namespace content |
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