Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(11)

Side by Side Diff: src/compiler/ast-graph-builder.cc

Issue 1414413004: Distinguish Call::CallType::PROPERTY_CALL further. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@local_issue-4521
Patch Set: Ports. Created 5 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/ast.cc ('k') | src/full-codegen/arm/full-codegen-arm.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/ast-graph-builder.h" 5 #include "src/compiler/ast-graph-builder.h"
6 6
7 #include "src/compiler.h" 7 #include "src/compiler.h"
8 #include "src/compiler/ast-loop-assignment-analyzer.h" 8 #include "src/compiler/ast-loop-assignment-analyzer.h"
9 #include "src/compiler/control-builders.h" 9 #include "src/compiler/control-builders.h"
10 #include "src/compiler/linkage.h" 10 #include "src/compiler/linkage.h"
(...skipping 2324 matching lines...) Expand 10 before | Expand all | Expand 10 after
2335 Node* name = jsgraph()->Constant(variable->name()); 2335 Node* name = jsgraph()->Constant(variable->name());
2336 const Operator* op = 2336 const Operator* op =
2337 javascript()->CallRuntime(Runtime::kLoadLookupSlot, 2); 2337 javascript()->CallRuntime(Runtime::kLoadLookupSlot, 2);
2338 Node* pair = NewNode(op, current_context(), name); 2338 Node* pair = NewNode(op, current_context(), name);
2339 callee_value = NewNode(common()->Projection(0), pair); 2339 callee_value = NewNode(common()->Projection(0), pair);
2340 receiver_value = NewNode(common()->Projection(1), pair); 2340 receiver_value = NewNode(common()->Projection(1), pair);
2341 PrepareFrameState(pair, expr->LookupId(), 2341 PrepareFrameState(pair, expr->LookupId(),
2342 OutputFrameStateCombine::Push(2)); 2342 OutputFrameStateCombine::Push(2));
2343 break; 2343 break;
2344 } 2344 }
2345 case Call::PROPERTY_CALL: { 2345 case Call::NAMED_PROPERTY_CALL: {
2346 Property* property = callee->AsProperty(); 2346 Property* property = callee->AsProperty();
2347 VectorSlotPair pair = 2347 VectorSlotPair feedback =
2348 CreateVectorSlotPair(property->PropertyFeedbackSlot()); 2348 CreateVectorSlotPair(property->PropertyFeedbackSlot());
2349 LhsKind property_type = Property::GetAssignType(property); 2349 VisitForValue(property->obj());
2350 switch (property_type) { 2350 FrameStateBeforeAndAfter states(this, property->obj()->id());
2351 case NAMED_PROPERTY: { 2351 Handle<Name> name = property->key()->AsLiteral()->AsPropertyName();
2352 VisitForValue(property->obj()); 2352 Node* object = environment()->Top();
2353 FrameStateBeforeAndAfter states(this, property->obj()->id()); 2353 callee_value = BuildNamedLoad(object, name, feedback);
2354 Handle<Name> name = property->key()->AsLiteral()->AsPropertyName(); 2354 states.AddToNode(callee_value, property->LoadId(),
2355 Node* object = environment()->Top(); 2355 OutputFrameStateCombine::Push());
2356 callee_value = BuildNamedLoad(object, name, pair); 2356 // Note that a PROPERTY_CALL requires the receiver to be wrapped into
2357 states.AddToNode(callee_value, property->LoadId(), 2357 // an object for sloppy callees. However the receiver is guaranteed
2358 OutputFrameStateCombine::Push()); 2358 // not to be null or undefined at this point.
2359 // Note that a PROPERTY_CALL requires the receiver to be wrapped into 2359 receiver_hint = ConvertReceiverMode::kNotNullOrUndefined;
2360 // an object for sloppy callees. However the receiver is guaranteed 2360 receiver_value = environment()->Pop();
2361 // not to be null or undefined at this point. 2361 flags = CALL_AS_METHOD;
2362 receiver_hint = ConvertReceiverMode::kNotNullOrUndefined; 2362 break;
2363 receiver_value = environment()->Pop(); 2363 }
2364 flags = CALL_AS_METHOD; 2364 case Call::KEYED_PROPERTY_CALL: {
2365 break; 2365 Property* property = callee->AsProperty();
2366 } 2366 VectorSlotPair feedback =
2367 case KEYED_PROPERTY: { 2367 CreateVectorSlotPair(property->PropertyFeedbackSlot());
2368 VisitForValue(property->obj()); 2368 VisitForValue(property->obj());
2369 VisitForValue(property->key()); 2369 VisitForValue(property->key());
2370 FrameStateBeforeAndAfter states(this, property->key()->id()); 2370 FrameStateBeforeAndAfter states(this, property->key()->id());
2371 Node* key = environment()->Pop(); 2371 Node* key = environment()->Pop();
2372 Node* object = environment()->Top(); 2372 Node* object = environment()->Top();
2373 callee_value = BuildKeyedLoad(object, key, pair); 2373 callee_value = BuildKeyedLoad(object, key, feedback);
2374 states.AddToNode(callee_value, property->LoadId(), 2374 states.AddToNode(callee_value, property->LoadId(),
2375 OutputFrameStateCombine::Push()); 2375 OutputFrameStateCombine::Push());
2376 // Note that a PROPERTY_CALL requires the receiver to be wrapped into 2376 // Note that a PROPERTY_CALL requires the receiver to be wrapped into
2377 // an object for sloppy callees. However the receiver is guaranteed 2377 // an object for sloppy callees. However the receiver is guaranteed
2378 // not to be null or undefined at this point. 2378 // not to be null or undefined at this point.
2379 receiver_hint = ConvertReceiverMode::kNotNullOrUndefined; 2379 receiver_hint = ConvertReceiverMode::kNotNullOrUndefined;
2380 receiver_value = environment()->Pop(); 2380 receiver_value = environment()->Pop();
2381 flags = CALL_AS_METHOD; 2381 flags = CALL_AS_METHOD;
2382 break; 2382 break;
2383 } 2383 }
2384 case NAMED_SUPER_PROPERTY: { 2384 case Call::NAMED_SUPER_PROPERTY_CALL: {
2385 SuperPropertyReference* super_ref = 2385 Property* property = callee->AsProperty();
2386 property->obj()->AsSuperPropertyReference(); 2386 SuperPropertyReference* super_ref =
2387 VisitForValue(super_ref->home_object()); 2387 property->obj()->AsSuperPropertyReference();
2388 VisitForValue(super_ref->this_var()); 2388 VisitForValue(super_ref->home_object());
2389 Node* home = environment()->Peek(1); 2389 VisitForValue(super_ref->this_var());
2390 Node* object = environment()->Top(); 2390 Node* home = environment()->Peek(1);
2391 Handle<Name> name = property->key()->AsLiteral()->AsPropertyName(); 2391 Node* object = environment()->Top();
2392 FrameStateBeforeAndAfter states(this, property->obj()->id()); 2392 Handle<Name> name = property->key()->AsLiteral()->AsPropertyName();
2393 callee_value = BuildNamedSuperLoad(object, home, name, pair); 2393 FrameStateBeforeAndAfter states(this, property->obj()->id());
2394 states.AddToNode(callee_value, property->LoadId(), 2394 callee_value = BuildNamedSuperLoad(object, home, name, VectorSlotPair());
2395 OutputFrameStateCombine::Push()); 2395 states.AddToNode(callee_value, property->LoadId(),
2396 // Note that the receiver is not the target of the property load, so 2396 OutputFrameStateCombine::Push());
2397 // it could very well be null or undefined at this point. 2397 // Note that the receiver is not the target of the property load, so
2398 receiver_value = environment()->Pop(); 2398 // it could very well be null or undefined at this point.
2399 environment()->Drop(1); 2399 receiver_value = environment()->Pop();
2400 break; 2400 environment()->Drop(1);
2401 } 2401 break;
2402 case KEYED_SUPER_PROPERTY: { 2402 }
2403 SuperPropertyReference* super_ref = 2403 case Call::KEYED_SUPER_PROPERTY_CALL: {
2404 property->obj()->AsSuperPropertyReference(); 2404 Property* property = callee->AsProperty();
2405 VisitForValue(super_ref->home_object()); 2405 SuperPropertyReference* super_ref =
2406 VisitForValue(super_ref->this_var()); 2406 property->obj()->AsSuperPropertyReference();
2407 environment()->Push(environment()->Top()); // Duplicate this_var. 2407 VisitForValue(super_ref->home_object());
2408 environment()->Push(environment()->Peek(2)); // Duplicate home_obj. 2408 VisitForValue(super_ref->this_var());
2409 VisitForValue(property->key()); 2409 environment()->Push(environment()->Top()); // Duplicate this_var.
2410 Node* key = environment()->Pop(); 2410 environment()->Push(environment()->Peek(2)); // Duplicate home_obj.
2411 Node* home = environment()->Pop(); 2411 VisitForValue(property->key());
2412 Node* object = environment()->Pop(); 2412 Node* key = environment()->Pop();
2413 FrameStateBeforeAndAfter states(this, property->key()->id()); 2413 Node* home = environment()->Pop();
2414 callee_value = BuildKeyedSuperLoad(object, home, key, pair); 2414 Node* object = environment()->Pop();
2415 states.AddToNode(callee_value, property->LoadId(), 2415 FrameStateBeforeAndAfter states(this, property->key()->id());
2416 OutputFrameStateCombine::Push()); 2416 callee_value = BuildKeyedSuperLoad(object, home, key, VectorSlotPair());
2417 // Note that the receiver is not the target of the property load, so 2417 states.AddToNode(callee_value, property->LoadId(),
2418 // it could very well be null or undefined at this point. 2418 OutputFrameStateCombine::Push());
2419 receiver_value = environment()->Pop(); 2419 // Note that the receiver is not the target of the property load, so
2420 environment()->Drop(1); 2420 // it could very well be null or undefined at this point.
2421 break; 2421 receiver_value = environment()->Pop();
2422 } 2422 environment()->Drop(1);
2423 case VARIABLE:
2424 UNREACHABLE();
2425 }
2426 break; 2423 break;
2427 } 2424 }
2428 case Call::SUPER_CALL: 2425 case Call::SUPER_CALL:
2429 return VisitCallSuper(expr); 2426 return VisitCallSuper(expr);
2430 case Call::POSSIBLY_EVAL_CALL: 2427 case Call::POSSIBLY_EVAL_CALL:
2431 possibly_eval = true; 2428 possibly_eval = true;
2432 if (callee->AsVariableProxy()->var()->IsLookupSlot()) { 2429 if (callee->AsVariableProxy()->var()->IsLookupSlot()) {
2433 Variable* variable = callee->AsVariableProxy()->var(); 2430 Variable* variable = callee->AsVariableProxy()->var();
2434 Node* name = jsgraph()->Constant(variable->name()); 2431 Node* name = jsgraph()->Constant(variable->name());
2435 const Operator* op = 2432 const Operator* op =
(...skipping 1816 matching lines...) Expand 10 before | Expand all | Expand 10 after
4252 // Phi does not exist yet, introduce one. 4249 // Phi does not exist yet, introduce one.
4253 value = NewPhi(inputs, value, control); 4250 value = NewPhi(inputs, value, control);
4254 value->ReplaceInput(inputs - 1, other); 4251 value->ReplaceInput(inputs - 1, other);
4255 } 4252 }
4256 return value; 4253 return value;
4257 } 4254 }
4258 4255
4259 } // namespace compiler 4256 } // namespace compiler
4260 } // namespace internal 4257 } // namespace internal
4261 } // namespace v8 4258 } // namespace v8
OLDNEW
« no previous file with comments | « src/ast.cc ('k') | src/full-codegen/arm/full-codegen-arm.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698