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| +Skia Debugger |
| +============= |
| + |
| +Introduction |
| +------------ |
| + |
| +The Skia Debugger is a graphical tool used to step through and analyze the |
| +contents of the Skia picture format. Pre-requisites include installing the Qt |
| +Library and downloading the Skia code base. |
| + |
| +Qt is available here: http://qt-project.org/downloads. |
| + |
| +It can also be installed on linux using |
| + |
| +<!--?prettify?--> |
| +~~~~ |
| +sudo apt-get install libqt4-dev |
| +~~~~ |
| + |
| +Note that the debugger has been tested with Qt 4.8.4; it is known not to work |
|
mtklein
2015/11/05 21:24:38
FWIW, it works fine with 4.8.6, the last 4.8 relea
|
| +with Qt 5.0RC1 on the Mac. |
| + |
| +Design Documents: |
| + |
| +https://docs.google.com/a/google.com/document/d/1b8muqVzfbJmYbno9nTv5721V2nlFMfnqXYLNHiSQ4ws/pub |
| + |
| + |
| +How to build and run |
| +-------------------- |
| + |
| +Because the debugger uses Qt, you'll need to build skia in 64 bit mode: |
| + |
| +<!--?prettify?--> |
| +~~~~ |
| +cd trunk |
| +./gyp_skia |
| +GYP_DEFINES="skia_arch_width=64" make debugger |
| +out/Debug/debugger |
| +~~~~ |
| + |
| +For Windows, Qt ships as 32 bit libraries so to build and run one should just be |
| +able to: |
| + |
| +<!--?prettify?--> |
| +~~~~ |
| +cd trunk |
| +make clean gyp |
| +<open solution in VS2010 and build everything> |
| +~~~~ |
| + |
| +Depending on how your Qt is installed you may also need to define an environment |
| +variable like: |
| + |
| +~~~~ |
| +GYP_DEFINES=qt_sdk='C:\Qt\4.8.4\' |
| +~~~~ |
| +(which needs to be set before you execute 'make gyp') |
| + |
| +On Windows, you may need to copy several DLL and PDB files from %QTDIR%\bin into |
| +your executable directory (out/Debug or out/Release): |
| + |
| +QtCore4.dll QtCored4.dll QtCored4.pdb |
| + |
| +QtGui4.dll QtGuid4.dll QtGuid4.pdb |
| + |
| +QtOpenGL4.dll QtOpenGLd4.dll QtOpenGLd4.pdb |
| + |
| + |
| +Producing SKPs for usage |
| +------------------------ |
| + |
| +You may either use the Skia testing images (GMs) for use in the debugger or |
| +create your own via chromium. |
| + |
| +To create SKPs from Chromium you must download and build chromium on your |
| +platform of choice: http://www.chromium.org/Home |
| + |
| +<!--?prettify?--> |
| +~~~~ |
| +cd src |
| +make chrome |
| +out/Debug/chrome --no-sandbox --enable-gpu-benchmarking --force-compositing-mode |
| +~~~~ |
| + |
| +After which go to Tools, Settings, Javascript Console and type: |
| + |
| +<!--?prettify?--> |
| +~~~~ |
| +chrome.gpuBenchmarking.printToSkPicture(dirname) |
| +~~~~ |
| + |
| +Using the Debugger |
| +------------------ |
| + |
| +The debugger is fairly straight forward to use once a picture is loaded in. We |
| +can step through different commands via the up and down keys, and clicking on |
| +the command in the list. We can pause execution of commands with the pause |
| +button in order to inspect the details of the command in the inspector tabs |
| +down below. |
| + |
| + |
| + Command | Function |
| + -------------|----------------------------------------------- |
| + x | toggles the visibility of the selected command |
| + alt-x | clears all hidden commands |
| + ctrl-x | shows all deleted commands |
| + b | creates a breakpoint on a command |
| + alt-b | clears all breakpoints |
| + ctrl-b | shows all breakpoints |
| + ctrl-r | rewinds the picture to the first command |
| + ctrl-p | plays to the next breakpoint or last command |
| + ctrl-i | Toggles the inspector and settings widgets |
| + ctrl-d | Toggles the directory widget |
| + space | Pauses drawing execution |
| + ctrl-o | Opens a file dialog for loading pictures |
| + ctrl-s | Saves the skp if you deleted any commands |
| + ctrl-shift-s | Saves the skp under the new specified name |
| + ctrl-q | Quits |
| + |
| + |
| + |
| + |