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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
| 6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
| 7 | 7 |
| 8 namespace v8 { | 8 namespace v8 { |
| 9 namespace internal { | 9 namespace internal { |
| 10 namespace compiler { | 10 namespace compiler { |
| (...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 89 V(IA32Movzxwl) \ | 89 V(IA32Movzxwl) \ |
| 90 V(IA32Movw) \ | 90 V(IA32Movw) \ |
| 91 V(IA32Movl) \ | 91 V(IA32Movl) \ |
| 92 V(IA32Movss) \ | 92 V(IA32Movss) \ |
| 93 V(IA32Movsd) \ | 93 V(IA32Movsd) \ |
| 94 V(IA32BitcastFI) \ | 94 V(IA32BitcastFI) \ |
| 95 V(IA32BitcastIF) \ | 95 V(IA32BitcastIF) \ |
| 96 V(IA32Lea) \ | 96 V(IA32Lea) \ |
| 97 V(IA32Push) \ | 97 V(IA32Push) \ |
| 98 V(IA32Poke) \ | 98 V(IA32Poke) \ |
| 99 V(IA32StoreWriteBarrier) \ | |
| 100 V(IA32StackCheck) | 99 V(IA32StackCheck) |
| 101 | 100 |
| 102 | 101 |
| 103 // Addressing modes represent the "shape" of inputs to an instruction. | 102 // Addressing modes represent the "shape" of inputs to an instruction. |
| 104 // Many instructions support multiple addressing modes. Addressing modes | 103 // Many instructions support multiple addressing modes. Addressing modes |
| 105 // are encoded into the InstructionCode of the instruction and tell the | 104 // are encoded into the InstructionCode of the instruction and tell the |
| 106 // code generator after register allocation which assembler method to call. | 105 // code generator after register allocation which assembler method to call. |
| 107 // | 106 // |
| 108 // We use the following local notation for addressing modes: | 107 // We use the following local notation for addressing modes: |
| 109 // | 108 // |
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| 131 V(M2I) /* [ %r2*2 + K] */ \ | 130 V(M2I) /* [ %r2*2 + K] */ \ |
| 132 V(M4I) /* [ %r2*4 + K] */ \ | 131 V(M4I) /* [ %r2*4 + K] */ \ |
| 133 V(M8I) /* [ %r2*8 + K] */ \ | 132 V(M8I) /* [ %r2*8 + K] */ \ |
| 134 V(MI) /* [ K] */ | 133 V(MI) /* [ K] */ |
| 135 | 134 |
| 136 } // namespace compiler | 135 } // namespace compiler |
| 137 } // namespace internal | 136 } // namespace internal |
| 138 } // namespace v8 | 137 } // namespace v8 |
| 139 | 138 |
| 140 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 139 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
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