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| 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//build/config/allocator.gni") | 5 import("//build/config/allocator.gni") |
| 6 import("//build/config/chrome_build.gni") | 6 import("//build/config/chrome_build.gni") |
| 7 import("//build/config/crypto.gni") | 7 import("//build/config/crypto.gni") |
| 8 import("//build/config/features.gni") | 8 import("//build/config/features.gni") |
| 9 import("//build/config/sanitizers/sanitizers.gni") | 9 import("//build/config/sanitizers/sanitizers.gni") |
| 10 import("//build/config/ui.gni") | 10 import("//build/config/ui.gni") |
| 11 import("//build_overrides/v8.gni") | |
| 12 import("//build/toolchain/goma.gni") | 11 import("//build/toolchain/goma.gni") |
| 13 | 12 |
| 14 declare_args() { | 13 declare_args() { |
| 15 # When set (the default) enables C++ iterator debugging in debug builds. | 14 # When set (the default) enables C++ iterator debugging in debug builds. |
| 16 # Iterator debugging is always off in release builds (technically, this flag | 15 # Iterator debugging is always off in release builds (technically, this flag |
| 17 # affects the "debug" config, which is always available but applied by | 16 # affects the "debug" config, which is always available but applied by |
| 18 # default only in debug builds). | 17 # default only in debug builds). |
| 19 # | 18 # |
| 20 # Iterator debugging is generally useful for catching bugs. But it can | 19 # Iterator debugging is generally useful for catching bugs. But it can |
| 21 # introduce extra locking to check the state of an iterator against the state | 20 # introduce extra locking to check the state of an iterator against the state |
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| 236 } | 235 } |
| 237 if (enable_topchrome_md) { | 236 if (enable_topchrome_md) { |
| 238 defines += [ "ENABLE_TOPCHROME_MD=1" ] | 237 defines += [ "ENABLE_TOPCHROME_MD=1" ] |
| 239 } | 238 } |
| 240 if (proprietary_codecs) { | 239 if (proprietary_codecs) { |
| 241 defines += [ "USE_PROPRIETARY_CODECS" ] | 240 defines += [ "USE_PROPRIETARY_CODECS" ] |
| 242 } | 241 } |
| 243 if (enable_hangout_services_extension) { | 242 if (enable_hangout_services_extension) { |
| 244 defines += [ "ENABLE_HANGOUT_SERVICES_EXTENSION=1" ] | 243 defines += [ "ENABLE_HANGOUT_SERVICES_EXTENSION=1" ] |
| 245 } | 244 } |
| 246 if (v8_use_external_startup_data) { | |
| 247 defines += [ "V8_USE_EXTERNAL_STARTUP_DATA" ] | |
| 248 } | |
| 249 if (enable_background) { | 245 if (enable_background) { |
| 250 defines += [ "ENABLE_BACKGROUND=1" ] | 246 defines += [ "ENABLE_BACKGROUND=1" ] |
| 251 } | 247 } |
| 252 if (enable_pre_sync_backup) { | 248 if (enable_pre_sync_backup) { |
| 253 defines += [ "ENABLE_PRE_SYNC_BACKUP" ] | 249 defines += [ "ENABLE_PRE_SYNC_BACKUP" ] |
| 254 } | 250 } |
| 255 if (enable_video_hole) { | 251 if (enable_video_hole) { |
| 256 defines += [ "VIDEO_HOLE=1" ] | 252 defines += [ "VIDEO_HOLE=1" ] |
| 257 } | 253 } |
| 258 if (safe_browsing_mode == 1) { | 254 if (safe_browsing_mode == 1) { |
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| 443 # This error doesn't happen every time. In VS2013, it seems if the .pch | 439 # This error doesn't happen every time. In VS2013, it seems if the .pch |
| 444 # file doesn't exist, no error will be generated (probably MS tested this | 440 # file doesn't exist, no error will be generated (probably MS tested this |
| 445 # case but forgot the other one?). To reproduce this error, do a build, | 441 # case but forgot the other one?). To reproduce this error, do a build, |
| 446 # then delete the precompile.c.obj file, then build again. | 442 # then delete the precompile.c.obj file, then build again. |
| 447 cflags_c = [ "/wd4206" ] | 443 cflags_c = [ "/wd4206" ] |
| 448 } else if (is_mac && !is_official_build && !use_goma) { | 444 } else if (is_mac && !is_official_build && !use_goma) { |
| 449 precompiled_header = "build/precompile.h" | 445 precompiled_header = "build/precompile.h" |
| 450 precompiled_source = "//build/precompile.h" | 446 precompiled_source = "//build/precompile.h" |
| 451 } | 447 } |
| 452 } | 448 } |
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