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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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235 output_surface_plane.overlay_handled = true; | 235 output_surface_plane.overlay_handled = true; |
236 frame.overlay_list.push_back(output_surface_plane); | 236 frame.overlay_list.push_back(output_surface_plane); |
237 } | 237 } |
238 | 238 |
239 // If we have any copy requests, we can't remove any quads for overlays, | 239 // If we have any copy requests, we can't remove any quads for overlays, |
240 // otherwise the framebuffer will be missing the overlay contents. | 240 // otherwise the framebuffer will be missing the overlay contents. |
241 if (root_render_pass->copy_requests.empty()) { | 241 if (root_render_pass->copy_requests.empty()) { |
242 overlay_processor_->ProcessForOverlays( | 242 overlay_processor_->ProcessForOverlays( |
243 resource_provider_, render_passes_in_draw_order, &frame.overlay_list, | 243 resource_provider_, render_passes_in_draw_order, &frame.overlay_list, |
244 &frame.root_damage_rect); | 244 &frame.root_damage_rect); |
| 245 |
| 246 // No need to render in case the damage rect is completely composited using |
| 247 // overlays and dont have any copy requests. |
| 248 if (frame.root_damage_rect.IsEmpty()) { |
| 249 bool handle_copy_requests = false; |
| 250 for (auto* pass : *render_passes_in_draw_order) { |
| 251 if (!pass->copy_requests.empty()) { |
| 252 handle_copy_requests = true; |
| 253 break; |
| 254 } |
| 255 } |
| 256 |
| 257 if (!handle_copy_requests) { |
| 258 BindFramebufferToOutputSurface(&frame); |
| 259 FinishDrawingFrame(&frame); |
| 260 render_passes_in_draw_order->clear(); |
| 261 return; |
| 262 } |
| 263 } |
245 } | 264 } |
246 | 265 |
247 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { | 266 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { |
248 RenderPass* pass = render_passes_in_draw_order->at(i); | 267 RenderPass* pass = render_passes_in_draw_order->at(i); |
249 DrawRenderPass(&frame, pass); | 268 DrawRenderPass(&frame, pass); |
250 | 269 |
251 for (ScopedPtrVector<CopyOutputRequest>::iterator it = | 270 for (ScopedPtrVector<CopyOutputRequest>::iterator it = |
252 pass->copy_requests.begin(); | 271 pass->copy_requests.begin(); |
253 it != pass->copy_requests.end(); | 272 it != pass->copy_requests.end(); |
254 ++it) { | 273 ++it) { |
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537 ScopedResource* texture = render_pass_textures_.get(id); | 556 ScopedResource* texture = render_pass_textures_.get(id); |
538 return texture && texture->id(); | 557 return texture && texture->id(); |
539 } | 558 } |
540 | 559 |
541 // static | 560 // static |
542 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 561 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
543 return render_pass->output_rect.size(); | 562 return render_pass->output_rect.size(); |
544 } | 563 } |
545 | 564 |
546 } // namespace cc | 565 } // namespace cc |
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