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Side by Side Diff: tools/VisualBench/VisualStreamTimingModule.h

Issue 1413713006: Wire up configurations properly in VisualBench (Closed) Base URL: https://skia.googlesource.com/skia.git@detachattach
Patch Set: Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef VisualStreamTimingModule_DEFINED 8 #ifndef VisualStreamTimingModule_DEFINED
9 #define VisualStreamTimingModule_DEFINED 9 #define VisualStreamTimingModule_DEFINED
10 10
11 #include "VisualModule.h" 11 #include "VisualModule.h"
12 12
13 #include "TimingStateMachine.h" 13 #include "TimingStateMachine.h"
14 #include "VisualBench.h" 14 #include "VisualBench.h"
15 #include "VisualBenchmarkStream.h" 15 #include "VisualBenchmarkStream.h"
16 16
17 class SkCanvas; 17 class SkCanvas;
18 18
19 /* 19 /*
20 * VisualStreamTimingModule is the base class for modules which want to time a s tream of Benchmarks. 20 * VisualStreamTimingModule is the base class for modules which want to time a s tream of Benchmarks.
21 * 21 *
22 * Subclasses should implement renderFrame, which is called for each frame, and timingFinished, 22 * Subclasses should implement renderFrame, which is called for each frame, and timingFinished,
23 * which is called when a sample has finished timing. 23 * which is called when a sample has finished timing.
24 */ 24 */
25 class VisualStreamTimingModule : public VisualModule { 25 class VisualStreamTimingModule : public VisualModule {
26 public: 26 public:
27 VisualStreamTimingModule(VisualBench* owner, bool preWarmBeforeSample); 27 VisualStreamTimingModule(VisualBench* owner, bool preWarmBeforeSample);
28 void draw(SkCanvas* canvas) override; 28 void draw(SkCanvas* canvas) override;
29 29
30 protected:
31 VisualBench* owner() { return fOwner; }
32
30 private: 33 private:
31 virtual void renderFrame(SkCanvas*, Benchmark*, int loops)=0; 34 virtual void renderFrame(SkCanvas*, Benchmark*, int loops)=0;
32 35
33 // subclasses should return true to advance the stream 36 // subclasses should return true to advance the stream
34 virtual bool timingFinished(Benchmark*, int loops, double measurement)=0; 37 virtual bool timingFinished(Benchmark*, int loops, double measurement)=0;
35 38
36 inline void handleInitState(SkCanvas*); 39 inline void handleInitState(SkCanvas*);
37 inline void handleTimingEvent(SkCanvas*, TimingStateMachine::ParentEvents); 40 inline void handleTimingEvent(SkCanvas*, TimingStateMachine::ParentEvents);
38 41
39 TimingStateMachine fTSM; 42 TimingStateMachine fTSM;
40 SkAutoTDelete<VisualBenchmarkStream> fBenchmarkStream; 43 SkAutoTDelete<VisualBenchmarkStream> fBenchmarkStream;
41 enum InitState { 44 enum InitState {
45 kInitial_InitState,
42 kNone_InitState, 46 kNone_InitState,
43 kReset_InitState, 47 kReset_InitState,
44 kNewBenchmark_InitState, 48 kNewBenchmark_InitState,
45 }; 49 };
46 InitState fInitState; 50 InitState fInitState;
47 bool fPreWarmBeforeSample; 51 bool fPreWarmBeforeSample;
48 52
49 // support framework 53 // support framework
50 VisualBench* fOwner; 54 VisualBench* fOwner;
51 55
52 typedef VisualModule INHERITED; 56 typedef VisualModule INHERITED;
53 }; 57 };
54 58
55 #endif 59 #endif
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