| Index: src/gpu/GrContext.cpp
|
| diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
|
| index a691da7de326360c8c69dd2f81c6c0b68d38235c..c6a45fa99cf3568592388b787dcd614e0b679b36 100644
|
| --- a/src/gpu/GrContext.cpp
|
| +++ b/src/gpu/GrContext.cpp
|
| @@ -152,12 +152,12 @@ GrDrawTarget* GrContext::DrawingMgr::newDrawTarget(GrRenderTarget* rt) {
|
| }
|
|
|
| GrDrawContext* GrContext::DrawingMgr::drawContext(GrRenderTarget* rt,
|
| - const SkSurfaceProps* surfaceProps) {
|
| + const SkSurfaceProps* surfaceProps) const {
|
| if (this->abandoned()) {
|
| return nullptr;
|
| }
|
|
|
| - return new GrDrawContext(fContext, rt, surfaceProps);
|
| + return new GrDrawContext(const_cast<DrawingMgr*>(this), rt, surfaceProps);
|
| }
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
| @@ -456,7 +456,7 @@ bool GrContext::writeSurfacePixels(GrSurface* surface,
|
| }
|
| SkMatrix matrix;
|
| matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
|
| - SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(renderTarget));
|
| + SkAutoTUnref<GrDrawContext> drawContext(fDrawingMgr.drawContext(renderTarget));
|
| if (!drawContext) {
|
| return false;
|
| }
|
| @@ -568,7 +568,8 @@ bool GrContext::readSurfacePixels(GrSurface* src,
|
| if (fp) {
|
| paint.addColorFragmentProcessor(fp);
|
| SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
|
| - SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(temp->asRenderTarget()));
|
| + SkAutoTUnref<GrDrawContext> drawContext(
|
| + fDrawingMgr.drawContext(temp->asRenderTarget()));
|
| drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect, nullptr);
|
| surfaceToRead.reset(SkRef(temp.get()));
|
| left = 0;
|
| @@ -643,7 +644,7 @@ void GrContext::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRe
|
| return;
|
| }
|
|
|
| - SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(dst->asRenderTarget()));
|
| + SkAutoTUnref<GrDrawContext> drawContext(fDrawingMgr.drawContext(dst->asRenderTarget()));
|
| if (!drawContext) {
|
| return;
|
| }
|
|
|