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Side by Side Diff: gm/texdata.cpp

Issue 1413673002: Remove DrawingMgr shims from GrContext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove abandon, reset & flush from public DrawingMgr API Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This test only works with the GPU backend. 9 // This test only works with the GPU backend.
10 10
11 #include "gm.h" 11 #include "gm.h"
12 12
13 #if SK_SUPPORT_GPU 13 #if SK_SUPPORT_GPU
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrDrawContext.h" 15 #include "GrDrawContext.h"
16 #include "SkColorPriv.h" 16 #include "SkColorPriv.h"
17 #include "effects/GrPorterDuffXferProcessor.h" 17 #include "effects/GrPorterDuffXferProcessor.h"
18 #include "effects/GrSimpleTextureEffect.h" 18 #include "effects/GrSimpleTextureEffect.h"
19 19
20 static const int S = 200; 20 static const int S = 200;
21 21
22 DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { 22 DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) {
23 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa rget(); 23 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa rget();
24 GrContext* ctx = canvas->getGrContext(); 24 GrContext* ctx = canvas->getGrContext();
25 SkAutoTUnref<GrDrawContext> drawContext(ctx ? ctx->drawContext(target) : nullptr); 25 SkAutoTUnref<GrDrawContext> drawContext(ctx ? ctx->drawingMgr().drawCont ext(target)
bsalomon 2015/10/16 17:54:53 really want to have to go through ->drawingMgr() f
26 : nullptr);
26 if (drawContext && target) { 27 if (drawContext && target) {
27 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); 28 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S));
28 static const int stride = 2 * S; 29 static const int stride = 2 * S;
29 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); 30 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40);
30 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); 31 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff);
31 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); 32 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00);
32 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); 33 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80);
33 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); 34 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00);
34 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); 35 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00);
35 for (int i = 0; i < 2; ++i) { 36 for (int i = 0; i < 2; ++i) {
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 texture->writePixels(S, (i ? 0 : S), S, S, 111 texture->writePixels(S, (i ? 0 : S), S, S,
111 texture->config(), gTextureData.get(), 112 texture->config(), gTextureData.get(),
112 4 * stride); 113 4 * stride);
113 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)) ; 114 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)) ;
114 } 115 }
115 } else { 116 } else {
116 skiagm::GM::DrawGpuOnlyMessage(canvas); 117 skiagm::GM::DrawGpuOnlyMessage(canvas);
117 } 118 }
118 } 119 }
119 #endif 120 #endif
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