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Side by Side Diff: third_party/libsdl/sdl_sources.gypi

Issue 1413593007: Create SDL backed SkOSWindow (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 1 month ago
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1 # Copyright 2015 Google Inc.
2 #
3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file.
5 # This file includes all of the general files for building sdl
6 # The parent gyp/gypi file must define
7 # 'src_dir' e.g. ../third_party/libsdl/src
8 #
9 {
10 'variables': {
11 'sdl_sources': [
12 '<(src_dir)/src/SDL_assert.c',
13 '<(src_dir)/src/SDL_error.c',
14 '<(src_dir)/src/SDL_hints.c',
15 '<(src_dir)/src/SDL_log.c',
16 '<(src_dir)/src/atomic/SDL_atomic.c',
17 '<(src_dir)/src/atomic/SDL_spinlock.c',
18 '<(src_dir)/src/audio/SDL_audio.c',
19 '<(src_dir)/src/audio/SDL_audiocvt.c',
20 '<(src_dir)/src/audio/SDL_audiodev.c',
21 '<(src_dir)/src/audio/SDL_audiotypecvt.c',
22 '<(src_dir)/src/audio/SDL_mixer.c',
23 '<(src_dir)/src/audio/SDL_wave.c',
24 '<(src_dir)/src/cpuinfo/SDL_cpuinfo.c',
25 '<(src_dir)/src/dynapi/SDL_dynapi.c',
26 '<(src_dir)/src/events/SDL_clipboardevents.c',
27 '<(src_dir)/src/events/SDL_dropevents.c',
28 '<(src_dir)/src/events/SDL_events.c',
29 '<(src_dir)/src/events/SDL_gesture.c',
30 '<(src_dir)/src/events/SDL_keyboard.c',
31 '<(src_dir)/src/events/SDL_mouse.c',
32 '<(src_dir)/src/events/SDL_quit.c',
33 '<(src_dir)/src/events/SDL_touch.c',
34 '<(src_dir)/src/events/SDL_windowevents.c',
35 '<(src_dir)/src/file/SDL_rwops.c',
36 '<(src_dir)/src/haptic/SDL_haptic.c',
37 '<(src_dir)/src/joystick/SDL_gamecontroller.c',
38 '<(src_dir)/src/joystick/SDL_joystick.c',
39 '<(src_dir)/src/power/SDL_power.c',
40 '<(src_dir)/src/render/SDL_d3dmath.c',
41 '<(src_dir)/src/render/SDL_render.c',
42 '<(src_dir)/src/render/SDL_yuv_mmx.c',
43 '<(src_dir)/src/render/SDL_yuv_sw.c',
44 '<(src_dir)/src/render/direct3d/SDL_render_d3d.c',
45 '<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c',
46 '<(src_dir)/src/render/opengl/SDL_render_gl.c',
47 '<(src_dir)/src/render/opengl/SDL_shaders_gl.c',
48 '<(src_dir)/src/render/opengles/SDL_render_gles.c',
49 '<(src_dir)/src/render/opengles2/SDL_render_gles2.c',
50 '<(src_dir)/src/render/opengles2/SDL_shaders_gles2.c',
51 '<(src_dir)/src/render/psp/SDL_render_psp.c',
52 '<(src_dir)/src/render/software/SDL_blendfillrect.c',
53 '<(src_dir)/src/render/software/SDL_blendline.c',
54 '<(src_dir)/src/render/software/SDL_blendpoint.c',
55 '<(src_dir)/src/render/software/SDL_drawline.c',
56 '<(src_dir)/src/render/software/SDL_drawpoint.c',
57 '<(src_dir)/src/render/software/SDL_render_sw.c',
58 '<(src_dir)/src/render/software/SDL_rotate.c',
59 '<(src_dir)/src/stdlib/SDL_getenv.c',
60 '<(src_dir)/src/stdlib/SDL_iconv.c',
61 '<(src_dir)/src/stdlib/SDL_malloc.c',
62 '<(src_dir)/src/stdlib/SDL_qsort.c',
63 '<(src_dir)/src/stdlib/SDL_stdlib.c',
64 '<(src_dir)/src/stdlib/SDL_string.c',
65 '<(src_dir)/src/thread/SDL_thread.c',
66 '<(src_dir)/src/timer/SDL_timer.c',
67 '<(src_dir)/src/video/SDL_RLEaccel.c',
68 '<(src_dir)/src/video/SDL_blit.c',
69 '<(src_dir)/src/video/SDL_blit_0.c',
70 '<(src_dir)/src/video/SDL_blit_1.c',
71 '<(src_dir)/src/video/SDL_blit_A.c',
72 '<(src_dir)/src/video/SDL_blit_N.c',
73 '<(src_dir)/src/video/SDL_blit_auto.c',
74 '<(src_dir)/src/video/SDL_blit_copy.c',
75 '<(src_dir)/src/video/SDL_blit_slow.c',
76 '<(src_dir)/src/video/SDL_bmp.c',
77 '<(src_dir)/src/video/SDL_clipboard.c',
78 '<(src_dir)/src/video/SDL_egl.c',
79 '<(src_dir)/src/video/SDL_fillrect.c',
80 '<(src_dir)/src/video/SDL_pixels.c',
81 '<(src_dir)/src/video/SDL_rect.c',
82 '<(src_dir)/src/video/SDL_shape.c',
83 '<(src_dir)/src/video/SDL_stretch.c',
84 '<(src_dir)/src/video/SDL_surface.c',
85 '<(src_dir)/src/video/SDL_video.c',
86 '<(src_dir)/src/video/dummy/SDL_nullevents.c',
87 '<(src_dir)/src/video/dummy/SDL_nullframebuffer.c',
88 '<(src_dir)/src/video/dummy/SDL_nullvideo.c',
89 '<(src_dir)/src/SDL.c',
90 ],
91 },
92 }
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