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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ImageBitmap_h | 5 #ifndef ImageBitmap_h |
6 #define ImageBitmap_h | 6 #define ImageBitmap_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
9 #include "core/CoreExport.h" | 9 #include "core/CoreExport.h" |
10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
11 #include "core/html/canvas/CanvasImageSource.h" | 11 #include "core/html/canvas/CanvasImageSource.h" |
12 #include "platform/geometry/IntRect.h" | 12 #include "platform/geometry/IntRect.h" |
13 #include "platform/graphics/Image.h" | 13 #include "platform/graphics/Image.h" |
14 #include "platform/heap/Handle.h" | 14 #include "platform/heap/Handle.h" |
15 #include "third_party/skia/include/core/SkImage.h" | |
15 #include "wtf/PassRefPtr.h" | 16 #include "wtf/PassRefPtr.h" |
16 #include "wtf/RefCounted.h" | 17 #include "wtf/RefCounted.h" |
17 | 18 |
18 namespace blink { | 19 namespace blink { |
19 | 20 |
20 class HTMLCanvasElement; | 21 class HTMLCanvasElement; |
21 class HTMLVideoElement; | 22 class HTMLVideoElement; |
22 class ImageData; | 23 class ImageData; |
23 | 24 |
24 class CORE_EXPORT ImageBitmap final : public RefCountedWillBeGarbageCollectedFin alized<ImageBitmap>, public ScriptWrappable, public ImageLoaderClient, public Ca nvasImageSource { | 25 class CORE_EXPORT ImageBitmap final : public RefCountedWillBeGarbageCollectedFin alized<ImageBitmap>, public ScriptWrappable, public ImageLoaderClient, public Ca nvasImageSource { |
25 DEFINE_WRAPPERTYPEINFO(); | 26 DEFINE_WRAPPERTYPEINFO(); |
26 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(ImageBitmap); | 27 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(ImageBitmap); |
27 public: | 28 public: |
28 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLImageElement*, const I ntRect&); | 29 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLImageElement*, const I ntRect&); |
29 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLVideoElement*, const I ntRect&); | 30 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLVideoElement*, const I ntRect&); |
30 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLCanvasElement*, const IntRect&); | 31 static PassRefPtrWillBeRawPtr<ImageBitmap> create(HTMLCanvasElement*, const IntRect&); |
31 static PassRefPtrWillBeRawPtr<ImageBitmap> create(ImageData*, const IntRect& ); | 32 static PassRefPtrWillBeRawPtr<ImageBitmap> create(ImageData*, const IntRect& ); |
32 static PassRefPtrWillBeRawPtr<ImageBitmap> create(ImageBitmap*, const IntRec t&); | 33 static PassRefPtrWillBeRawPtr<ImageBitmap> create(ImageBitmap*, const IntRec t&); |
33 static PassRefPtrWillBeRawPtr<ImageBitmap> create(Image*, const IntRect&); | 34 static PassRefPtrWillBeRawPtr<ImageBitmap> create(Image*, const IntRect&); |
34 | 35 |
35 PassRefPtr<Image> bitmapImage() const; | 36 PassRefPtr<SkImage> bitmapData() const; |
Justin Novosad
2015/10/30 18:57:45
Clearer name for this: skImage(). Also, It should
| |
36 PassRefPtrWillBeRawPtr<HTMLImageElement> imageElement() const { return m_ima geElement; } | |
37 | 37 |
38 IntRect bitmapRect() const { return m_bitmapRect; } | 38 IntRect bitmapRect() const { return m_bitmapRect; } |
39 | 39 |
40 int width() const { return m_cropRect.width(); } | 40 int width() const { return m_cropRect.width(); } |
41 int height() const { return m_cropRect.height(); } | 41 int height() const { return m_cropRect.height(); } |
42 IntSize size() const { return m_cropRect.size(); } | 42 IntSize size() const { return m_cropRect.size(); } |
43 | 43 |
44 ~ImageBitmap() override; | 44 ~ImageBitmap() override; |
45 | 45 |
46 // CanvasImageSource implementation | 46 // CanvasImageSource implementation |
47 PassRefPtr<Image> getSourceImageForCanvas(SourceImageStatus*, AccelerationHi nt) const override; | 47 PassRefPtr<Image> getSourceImageForCanvas(SourceImageStatus*, AccelerationHi nt) const override; |
48 bool wouldTaintOrigin(SecurityOrigin*) const override { return false; } | 48 bool wouldTaintOrigin(SecurityOrigin*) const override { return false; } |
49 void adjustDrawRects(FloatRect* srcRect, FloatRect* dstRect) const override; | 49 void adjustDrawRects(FloatRect* srcRect, FloatRect* dstRect) const override; |
50 FloatSize elementSize() const override; | 50 FloatSize elementSize() const override; |
51 | 51 |
52 DECLARE_VIRTUAL_TRACE(); | 52 DECLARE_VIRTUAL_TRACE(); |
53 | 53 |
54 private: | 54 private: |
55 ImageBitmap(HTMLImageElement*, const IntRect&); | 55 ImageBitmap(HTMLImageElement*, const IntRect&); |
56 ImageBitmap(HTMLVideoElement*, const IntRect&); | 56 ImageBitmap(HTMLVideoElement*, const IntRect&); |
57 ImageBitmap(HTMLCanvasElement*, const IntRect&); | 57 ImageBitmap(HTMLCanvasElement*, const IntRect&); |
58 ImageBitmap(ImageData*, const IntRect&); | 58 ImageBitmap(ImageData*, const IntRect&); |
59 ImageBitmap(ImageBitmap*, const IntRect&); | 59 ImageBitmap(ImageBitmap*, const IntRect&); |
60 ImageBitmap(Image*, const IntRect&); | 60 ImageBitmap(Image*, const IntRect&); |
61 | 61 |
62 // ImageLoaderClient | 62 // ImageLoaderClient |
63 void notifyImageSourceChanged() override; | 63 void notifyImageSourceChanged() override; |
64 bool requestsHighLiveResourceCachePriority() override { return true; } | 64 bool requestsHighLiveResourceCachePriority() override { return true; } |
65 | 65 |
66 // ImageBitmaps constructed from HTMLImageElements hold a reference to the H TMLImageElement until | 66 RefPtr<SkImage> m_bitmap; |
Justin Novosad
2015/10/30 18:57:45
m_bitmap -> m_image
| |
67 // the image source changes. | |
68 RefPtrWillBeMember<HTMLImageElement> m_imageElement; | |
69 RefPtr<Image> m_bitmap; | |
70 | 67 |
71 IntRect m_bitmapRect; // The rect where the underlying Image should be place d in reference to the ImageBitmap. | 68 IntRect m_bitmapRect; // The rect where the underlying Image should be place d in reference to the ImageBitmap. |
72 IntRect m_cropRect; | 69 IntRect m_cropRect; |
Justin Novosad
2015/10/30 18:57:45
Why do we still need this?
| |
73 | 70 |
74 // The offset by which the desired Image is stored internally. | 71 // The offset by which the desired Image is stored internally. |
75 // ImageBitmaps constructed from HTMLImageElements reference the entire Imag eResource and may have a non-zero bitmap offset. | 72 // ImageBitmaps constructed from HTMLImageElements reference the entire Imag eResource and may have a non-zero bitmap offset. |
76 // ImageBitmaps not constructed from HTMLImageElements always pre-crop and s tore the image at (0, 0). | 73 // ImageBitmaps not constructed from HTMLImageElements always pre-crop and s tore the image at (0, 0). |
77 IntPoint m_bitmapOffset; | 74 IntPoint m_bitmapOffset; |
78 | |
79 }; | 75 }; |
80 | 76 |
81 } // namespace blink | 77 } // namespace blink |
82 | 78 |
83 #endif // ImageBitmap_h | 79 #endif // ImageBitmap_h |
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