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Unified Diff: extensions/browser/extension_api_frame_id_map.h

Issue 1413543005: Use FrameTreeNode ID as frameId in extension APIs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: s/:/ / Created 4 years, 11 months ago
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Index: extensions/browser/extension_api_frame_id_map.h
diff --git a/extensions/browser/extension_api_frame_id_map.h b/extensions/browser/extension_api_frame_id_map.h
new file mode 100644
index 0000000000000000000000000000000000000000..c3af8b3da24a9db946b1df8cd90af3200d683525
--- /dev/null
+++ b/extensions/browser/extension_api_frame_id_map.h
@@ -0,0 +1,168 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_
+#define EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_
+
+#include <list>
+#include <map>
+
+#include "base/callback.h"
+#include "base/lazy_instance.h"
+#include "base/macros.h"
+#include "base/synchronization/lock.h"
+
+namespace content {
+class RenderFrameHost;
+class WebContents;
+} // namespace content
+
+namespace extensions {
+
+// Extension frame IDs are exposed through the chrome.* APIs and have the
+// following characteristics:
+// - The top-level frame has ID 0.
+// - Any child frame has a positive ID.
+// - A non-existant frame has ID -1.
+// - They are only guaranteed to be unique within a tab.
+// - The ID does not change during the frame's lifetime and is not re-used after
+// the frame is removed. The frame may change its current RenderFrameHost over
+// time, so multiple RenderFrameHosts may map to the same extension frame ID.
+
+// This class provides a mapping from a (render_process_id, frame_routing_id)
+// pair that maps a RenderFrameHost to an extension frame ID.
+// Unless stated otherwise, the methods can only be called on the UI thread.
+//
+// The non-static methods of this class use an internal cache. This cache is
+// used to minimize IO->UI->IO round-trips of GetFrameIdOnIO. If the cost of
+// attaching FrameTreeNode IDs to requests is negligible (crbug.com/524228),
+// then we can remove all key caching and remove the cache from this class.
+// TODO(robwu): Keep an eye on crbug.com/524228 and act upon the outcome.
+class ExtensionApiFrameIdMap {
+ public:
+ using FrameIdCallback =
+ base::Callback<void(int extension_api_frame_id,
+ int extension_api_parent_frame_id)>;
+
+ // An invalid extension API frame ID.
+ static const int kInvalidFrameId;
+
+ static ExtensionApiFrameIdMap* Get();
+
+ // Get the extension API frame ID for |rfh|.
+ static int GetFrameId(content::RenderFrameHost* rfh);
+
+ // Get the extension API frame ID for the parent of |rfh|.
+ static int GetParentFrameId(content::RenderFrameHost* rfh);
+
+ // Find the current RenderFrameHost for a given WebContents and extension
+ // frame ID.
+ // Returns nullptr if not found.
+ static content::RenderFrameHost* GetRenderFrameHostById(
+ content::WebContents* web_contents,
+ int frame_id);
+
+ // Runs |callback| with the result that is equivalent to calling GetFrameId()
+ // on the UI thread. Thread hopping is minimized if possible. Callbacks for
+ // the same |render_process_id| and |frame_routing_id| are guaranteed to be
+ // run in order. The order of other callbacks is undefined.
+ void GetFrameIdOnIO(int render_process_id,
+ int frame_routing_id,
+ const FrameIdCallback& callback);
+
+ // Looks up the frame ID and stores it in the map. This method should be
+ // called as early as possible, e.g. in a
+ // WebContentsObserver::RenderFrameCreated notification.
+ void CacheFrameId(content::RenderFrameHost* rfh);
+
+ // Removes the frame ID mapping for a given frame. This method can be called
+ // at any time, but it is typically called when a frame is destroyed.
+ // If this method is not called, the cached mapping for the frame is retained
+ // forever.
+ void RemoveFrameId(content::RenderFrameHost* rfh);
+
+ protected:
+ friend struct base::DefaultLazyInstanceTraits<ExtensionApiFrameIdMap>;
+
+ // A set of identifiers that uniquely identifies a RenderFrame.
+ struct RenderFrameIdKey {
+ RenderFrameIdKey();
+ RenderFrameIdKey(int render_process_id, int frame_routing_id);
+
+ // The process ID of the renderer that contains the RenderFrame.
+ int render_process_id;
+
+ // The routing ID of the RenderFrame.
+ int frame_routing_id;
+
+ bool operator<(const RenderFrameIdKey& other) const;
+ bool operator==(const RenderFrameIdKey& other) const;
+ };
+
+ // The cached pair of frame IDs of the frame. Every RenderFrameIdKey
+ // maps to a CachedFrameIdPair.
+ struct CachedFrameIdPair {
+ CachedFrameIdPair();
+ CachedFrameIdPair(int frame_id, int parent_frame_id);
+
+ // The extension API frame ID of the frame.
+ int frame_id;
+
+ // The extension API frame ID of the parent of the frame.
+ int parent_frame_id;
+ };
+
+ struct FrameIdCallbacks {
+ FrameIdCallbacks();
+ ~FrameIdCallbacks();
+
+ // This is a std::list so that iterators are not invalidated when the list
+ // is modified during an iteration.
+ std::list<FrameIdCallback> callbacks;
+
+ // To avoid re-entrant processing of callbacks.
+ bool is_iterating;
+ };
+
+ using FrameIdMap = std::map<RenderFrameIdKey, CachedFrameIdPair>;
+ using FrameIdCallbacksMap = std::map<RenderFrameIdKey, FrameIdCallbacks>;
+
+ ExtensionApiFrameIdMap();
+ ~ExtensionApiFrameIdMap();
+
+ // Determines the value to be stored in |frame_id_map_| for a given key. This
+ // method is only called when |key| is not in |frame_id_map_|.
+ // virtual for testing.
+ virtual CachedFrameIdPair KeyToValue(const RenderFrameIdKey& key) const;
+
+ CachedFrameIdPair LookupFrameIdOnUI(const RenderFrameIdKey& key);
+
+ // Called as soon as the frame ID is found for the given |key|, and runs all
+ // queued callbacks with |cached_frame_id_pair|.
+ void ReceivedFrameIdOnIO(const RenderFrameIdKey& key,
+ const CachedFrameIdPair& cached_frame_id_pair);
+
+ // Implementation of CacheFrameId(RenderFrameHost), separated for testing.
+ void CacheFrameId(const RenderFrameIdKey& key);
+
+ // Implementation of RemoveFrameId(RenderFrameHost), separated for testing.
+ void RemoveFrameId(const RenderFrameIdKey& key);
+
+ // Queued callbacks for use on the IO thread.
+ FrameIdCallbacksMap callbacks_map_;
+
+ // This map is only modified on the UI thread and is used to minimize the
+ // number of thread hops on the IO thread.
+ FrameIdMap frame_id_map_;
+
+ // This lock protects |frame_id_map_| from being concurrently written on the
+ // UI thread and read on the IO thread.
+ base::Lock frame_id_map_lock_;
+
+ DISALLOW_COPY_AND_ASSIGN(ExtensionApiFrameIdMap);
+};
+
+} // namespace extensions
+
+#endif // EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_

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