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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_ |
| 6 #define EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_ |
| 7 |
| 8 #include <deque> |
| 9 #include <list> |
| 10 #include <map> |
| 11 |
| 12 #include "base/callback.h" |
| 13 #include "base/lazy_instance.h" |
| 14 #include "base/synchronization/lock.h" |
| 15 |
| 16 namespace base { |
| 17 class TimeTicks; |
| 18 } // namespace base |
| 19 |
| 20 namespace content { |
| 21 class RenderFrameHost; |
| 22 class WebContents; |
| 23 } // namespace content |
| 24 |
| 25 namespace extensions { |
| 26 |
| 27 // Extension frame IDs are exposed through the chrome.* APIs and have the |
| 28 // following characteristics: |
| 29 // - The top-level frame has ID 0. |
| 30 // - Any child frame has a positive ID. |
| 31 // - A non-existant frame has ID -1. |
| 32 // - They are only guaranteed to be unique within a tab. |
| 33 // - The ID does not change during the frame's lifetime and is not re-used after |
| 34 // the frame is removed. The frame may change its current RenderFrameHost over |
| 35 // time, so multiple RenderFrameHosts may map to the same extension frame ID. |
| 36 struct ExtensionApiFrameId { |
| 37 static const int kInvalidFrameId = -1; |
| 38 |
| 39 ExtensionApiFrameId(); |
| 40 ExtensionApiFrameId(int frame_id, int parent_frame_id); |
| 41 |
| 42 bool operator==(const ExtensionApiFrameId& other) const { |
| 43 return frame_id == other.frame_id && |
| 44 parent_frame_id == other.parent_frame_id; |
| 45 } |
| 46 |
| 47 // The name "ExtensionApiFrameId" refers to |frame_id|. |
| 48 int frame_id; |
| 49 |
| 50 // The extension frame ID of the parent frame ID is also included because |
| 51 // some extension APIs need both IDs. |
| 52 int parent_frame_id; |
| 53 }; |
| 54 |
| 55 // This class provides a mapping from a (render_process_id, frame_routing_id) |
| 56 // pair that maps a RenderFrameHost to an extension frame ID. |
| 57 // Unless stated otherwise, the methods can only be called on the UI thread. |
| 58 class ExtensionApiFrameIdMap { |
| 59 public: |
| 60 using FrameIdCallback = base::Callback<void(const ExtensionApiFrameId)>; |
| 61 |
| 62 static ExtensionApiFrameIdMap* Get(); |
| 63 |
| 64 // Runs |callback| with the result that is equivalent to calling GetFrameId() |
| 65 // on the UI thread. Thread hopping is minimized if possible, and the |
| 66 // callbacks are guaranteed to be run in order. |
| 67 void GetFrameIdOnIO(int render_process_id, |
| 68 int frame_routing_id, |
| 69 const FrameIdCallback& callback); |
| 70 |
| 71 // Get the frameId for a RenderFrameHost identified by |render_process_id| and |
| 72 // |frame_routing_id|. These methods always return the same value when called |
| 73 // with the same parameters. |
| 74 const ExtensionApiFrameId GetFrameId(int render_process_id, |
| 75 int frame_routing_id); |
| 76 const ExtensionApiFrameId GetFrameId(content::RenderFrameHost* rfh); |
| 77 |
| 78 // Remove the frame ID mapping for a given frame. This method can be called at |
| 79 // any time, but it is typical to call this method when a frame is destroyed. |
| 80 // If this method is not called, the cached mapping for the frame is retained |
| 81 // forever. |
| 82 void RemoveFrameId(int render_process_id, int frame_routing_id); |
| 83 void RemoveFrameId(content::RenderFrameHost* rfh); |
| 84 |
| 85 // Find the current RenderFrameHost for a given WebContents and extension |
| 86 // frame ID. |
| 87 // Returns nullptr if not found. |
| 88 content::RenderFrameHost* GetRenderFrameHostById( |
| 89 content::WebContents* web_contents, |
| 90 int frame_id); |
| 91 |
| 92 protected: |
| 93 friend struct base::DefaultLazyInstanceTraits<ExtensionApiFrameIdMap>; |
| 94 |
| 95 // A set of identifiers that uniquely identifies a RenderFrame. |
| 96 struct RenderFrameIdKey { |
| 97 RenderFrameIdKey(); |
| 98 RenderFrameIdKey(int render_process_id, int frame_routing_id); |
| 99 |
| 100 // The process ID of the renderer that contains the RenderFrame. |
| 101 int render_process_id; |
| 102 // The routing ID of the RenderFrame. |
| 103 int frame_routing_id; |
| 104 |
| 105 bool operator<(const RenderFrameIdKey& other) const; |
| 106 bool operator==(const RenderFrameIdKey& other) const; |
| 107 }; |
| 108 |
| 109 // A queued callback. After mapping |key| to |value|, |callback| is run with |
| 110 // |value|. The fields are only maintained when this struct is a part of the |
| 111 // |callbacks_| list. |
| 112 struct FrameIdCallbackInfo { |
| 113 FrameIdCallbackInfo(const RenderFrameIdKey& key, |
| 114 const FrameIdCallback& callback); |
| 115 ~FrameIdCallbackInfo(); |
| 116 |
| 117 const RenderFrameIdKey key; |
| 118 const FrameIdCallback callback; |
| 119 ExtensionApiFrameId value; |
| 120 bool has_value; |
| 121 }; |
| 122 |
| 123 struct FrameIdRemovalTask { |
| 124 FrameIdRemovalTask(const RenderFrameIdKey& key, |
| 125 const base::TimeTicks& creation_time); |
| 126 |
| 127 const RenderFrameIdKey key; |
| 128 base::TimeTicks creation_time; |
| 129 }; |
| 130 |
| 131 using FrameIdMap = std::map<RenderFrameIdKey, ExtensionApiFrameId>; |
| 132 |
| 133 ExtensionApiFrameIdMap(); |
| 134 ~ExtensionApiFrameIdMap(); |
| 135 |
| 136 // Determines the value to be stored in |frame_id_map_| for a given key. This |
| 137 // method is only called when |key| is not in |frame_id_map_|. |
| 138 // virtual for testing. |
| 139 virtual ExtensionApiFrameId KeyToValue(const RenderFrameIdKey& key) const; |
| 140 |
| 141 ExtensionApiFrameId LookupFrameIdOnUI(const RenderFrameIdKey& key); |
| 142 void GotFrameIdOnIO(const RenderFrameIdKey& key, |
| 143 const ExtensionApiFrameId& extension_api_frame_id); |
| 144 |
| 145 // Queued callbacks for use on the IO thread. |
| 146 // This is a std::list so that iterators are not invalidated when the list is |
| 147 // modified during an iteration. |
| 148 std::list<FrameIdCallbackInfo> callbacks_; |
| 149 |
| 150 // A list of frame IDs that should be deleted soon. |
| 151 std::deque<FrameIdRemovalTask> pending_deletions_; |
| 152 |
| 153 // This frameId map is only modified on the UI thread and used for 2 purposes: |
| 154 // - On the IO thread, it avoids unnecessary thread hops. |
| 155 // - On the UI thread and the IO thread, it ensures that the frameId remains |
| 156 // constant, even after removing a frame. |
| 157 FrameIdMap frame_id_map_; |
| 158 |
| 159 // This lock protects |frame_id_map| from being concurrently written on the UI |
| 160 // thread and read on the IO thread. |
| 161 base::Lock frame_id_map_lock_; |
| 162 |
| 163 DISALLOW_COPY_AND_ASSIGN(ExtensionApiFrameIdMap); |
| 164 }; |
| 165 |
| 166 } // namespace extensions |
| 167 |
| 168 #endif // EXTENSIONS_BROWSER_EXTENSION_API_FRAME_ID_MAP_H_ |
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