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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "extensions/browser/extension_api_frame_id_map.h" | |
| 6 | |
| 7 #include <list> | |
| 8 #include <map> | |
| 9 #include <tuple> | |
| 10 | |
| 11 #include "base/lazy_instance.h" | |
| 12 #include "base/synchronization/lock.h" | |
| 13 #include "content/public/browser/browser_thread.h" | |
| 14 #include "content/public/browser/render_frame_host.h" | |
| 15 #include "content/public/browser/render_process_host.h" | |
| 16 #include "content/public/browser/web_contents.h" | |
| 17 | |
| 18 namespace extensions { | |
| 19 | |
| 20 namespace { | |
| 21 | |
| 22 // A set of identifiers that uniquely identifies a RenderFrame. | |
| 23 struct RenderFrameIdKey { | |
| 24 RenderFrameIdKey(int render_process_id, int frame_routing_id) | |
| 25 : render_process_id(render_process_id), | |
| 26 frame_routing_id(frame_routing_id) {} | |
| 27 | |
| 28 // The process ID of the renderer that contains the RenderFrame. | |
| 29 int render_process_id; | |
| 30 // The routing ID of the RenderFrame. | |
| 31 int frame_routing_id; | |
| 32 | |
| 33 bool operator<(const RenderFrameIdKey& other) const { | |
| 34 return std::tie(render_process_id, frame_routing_id) < | |
| 35 std::tie(other.render_process_id, other.frame_routing_id); | |
| 36 } | |
| 37 }; | |
| 38 | |
| 39 // This is a std::list so that iterators are not invalidated when the list is | |
| 40 // modified during an iteration. | |
| 41 using FrameIdCallbackList = std::list<ExtensionApiFrameIdMap::FrameIdCallback>; | |
| 42 using FrameIdMap = std::map<RenderFrameIdKey, ExtensionApiFrameId>; | |
| 43 using CallbackMap = std::map<RenderFrameIdKey, FrameIdCallbackList>; | |
| 44 | |
| 45 // Queued callbacks for use on the IO thread. This queue is only used when the | |
| 46 // frameId needs to be fetched from the UI thread. | |
| 47 base::LazyInstance<CallbackMap> g_callbacks_map = LAZY_INSTANCE_INITIALIZER; | |
|
Devlin
2015/12/12 14:25:00
When we have 3 different members, I think it would
robwu
2015/12/14 20:55:42
Done (separately from the other changes, in patch
| |
| 48 | |
| 49 // This frameId map is only modified on the UI thread and used for two purposes: | |
| 50 // - On the IO thread, it avoids unnecessary thread hops. | |
| 51 // - On the UI thread and the IO thread, it ensures that the frameId remains | |
| 52 // constant, even after removing a frame. | |
| 53 // Items are never removed from this map. | |
|
Devlin
2015/12/12 14:25:00
This actually makes me a little worried. Frames a
Charlie Reis
2015/12/14 20:45:00
Yes, this seems like a nontrivial leak to me, sinc
| |
| 54 base::LazyInstance<FrameIdMap> g_frame_id_map = LAZY_INSTANCE_INITIALIZER; | |
| 55 | |
| 56 // This lock protects |g_frame_id_map| from being concurrently written on the UI | |
| 57 // thread and read on the IO thread. | |
| 58 base::LazyInstance<base::Lock>::Leaky g_frame_id_map_lock = | |
| 59 LAZY_INSTANCE_INITIALIZER; | |
| 60 | |
| 61 int GetFrameIdFromFrame(content::RenderFrameHost* rfh) { | |
| 62 if (!rfh) | |
| 63 return ExtensionApiFrameId::kInvalidFrameId; | |
| 64 if (rfh->GetParent()) | |
| 65 return rfh->GetFrameTreeNodeId(); | |
| 66 return 0; // Main frame. | |
| 67 } | |
| 68 | |
| 69 | |
| 70 } // namespace | |
| 71 | |
| 72 ExtensionApiFrameId::ExtensionApiFrameId() | |
| 73 : frame_id(kInvalidFrameId), parent_frame_id(kInvalidFrameId) {} | |
| 74 | |
| 75 ExtensionApiFrameId::ExtensionApiFrameId(content::RenderFrameHost* rfh) | |
| 76 : frame_id(GetFrameIdFromFrame(rfh)), | |
| 77 parent_frame_id(GetFrameIdFromFrame(rfh ? rfh->GetParent() : nullptr)) { | |
| 78 } | |
| 79 | |
| 80 const ExtensionApiFrameId& LookupFrameIdOnUI(const RenderFrameIdKey& key) { | |
| 81 DCHECK_CURRENTLY_ON(content::BrowserThread::UI); | |
| 82 | |
| 83 FrameIdMap& frame_id_map = g_frame_id_map.Get(); | |
| 84 FrameIdMap::const_iterator frame_id_iter = frame_id_map.find(key); | |
| 85 if (frame_id_iter != frame_id_map.end()) | |
| 86 return frame_id_iter->second; | |
| 87 | |
| 88 content::RenderFrameHost* rfh = content::RenderFrameHost::FromID( | |
| 89 key.render_process_id, key.frame_routing_id); | |
| 90 auto kvpair = FrameIdMap::value_type(key, ExtensionApiFrameId(rfh)); | |
| 91 base::AutoLock lock(g_frame_id_map_lock.Get()); | |
| 92 return frame_id_map.insert(kvpair).first->second; | |
| 93 } | |
| 94 | |
| 95 void GotFrameId(const RenderFrameIdKey& key) { | |
|
Devlin
2015/12/12 14:25:00
nit: let's add "OnIO"
robwu
2015/12/14 20:55:42
Done.
| |
| 96 DCHECK_CURRENTLY_ON(content::BrowserThread::IO); | |
| 97 | |
| 98 // |g_frame_id_map_lock| is not needed here because GotFrameId is only called | |
|
Devlin
2015/12/12 14:25:00
Wow, talk about relying on C++'s underlying guaran
robwu
2015/12/14 20:55:42
It is indeed safe because the pointers are valid (
Devlin
2015/12/14 21:31:55
Hmm, yeah, passing a const& to a thread hop seems
| |
| 99 // after returning from LookupFrameIdOnUI(). Items from the map are never | |
| 100 // removed, so it is safe to read values without lock. | |
| 101 FrameIdMap& frame_id_map = g_frame_id_map.Get(); | |
| 102 FrameIdMap::const_iterator frame_id_iter = frame_id_map.find(key); | |
| 103 CHECK(frame_id_iter != frame_id_map.end()); | |
| 104 | |
| 105 const ExtensionApiFrameId& extension_api_frame_id = frame_id_iter->second; | |
| 106 CallbackMap& callbacks_map = g_callbacks_map.Get(); | |
| 107 FrameIdCallbackList& callbacks = callbacks_map[key]; | |
| 108 // If GetFrameIdOnIO is called in one of the callbacks, another callback is | |
| 109 // appended to the list. So we cannot use a fancy range-based for loop. | |
| 110 for (FrameIdCallbackList::iterator it = callbacks.begin(); | |
| 111 it != callbacks.end(); ++it) { | |
| 112 it->Run(extension_api_frame_id); | |
| 113 } | |
| 114 | |
| 115 // Remove the callback list. Because the extension frame ID is cached, this | |
| 116 // list is never created again for |key|. | |
| 117 callbacks_map.erase(key); | |
|
Devlin
2015/12/12 14:25:00
In conjunction with the comment on line 108 and th
robwu
2015/12/14 20:55:42
Both methods can only be called on the same thread
Devlin
2015/12/14 21:31:55
Yeah, you're right, this should be safe.
| |
| 118 } | |
| 119 | |
| 120 void ExtensionApiFrameIdMap::GetFrameIdOnIO(int render_process_id, | |
| 121 int frame_routing_id, | |
| 122 const FrameIdCallback& callback) { | |
| 123 DCHECK_CURRENTLY_ON(content::BrowserThread::IO); | |
| 124 | |
| 125 const RenderFrameIdKey key(render_process_id, frame_routing_id); | |
| 126 CallbackMap& callbacks_map = g_callbacks_map.Get(); | |
| 127 CallbackMap::iterator callbacks_iter = callbacks_map.find(key); | |
| 128 if (callbacks_iter != callbacks_map.end()) { | |
| 129 // There is a pending lookup for the extension frame ID. | |
| 130 callbacks_iter->second.push_back(callback); | |
| 131 return; | |
| 132 } | |
| 133 | |
| 134 FrameIdMap& frame_id_map = g_frame_id_map.Get(); | |
| 135 FrameIdMap::const_iterator frame_id_iter; | |
| 136 bool is_frame_id_found; | |
|
Devlin
2015/12/12 14:25:00
nit: initialize.
robwu
2015/12/14 20:55:42
Done.
| |
| 137 { | |
| 138 base::AutoLock lock(g_frame_id_map_lock.Get()); | |
| 139 frame_id_iter = frame_id_map.find(key); | |
| 140 is_frame_id_found = frame_id_iter != frame_id_map.end(); | |
| 141 } | |
| 142 if (is_frame_id_found) { | |
| 143 callback.Run(frame_id_iter->second); | |
| 144 return; | |
| 145 } | |
| 146 | |
| 147 // The key was seen for the first time, hop to the UI thread to look up the | |
| 148 // extension frame ID. | |
| 149 callbacks_map[key].push_back(callback); | |
| 150 content::BrowserThread::PostTaskAndReply( | |
| 151 content::BrowserThread::UI, FROM_HERE, | |
| 152 base::Bind(base::IgnoreResult(&LookupFrameIdOnUI), key), | |
| 153 base::Bind(&GotFrameId, key)); | |
| 154 } | |
| 155 | |
| 156 const ExtensionApiFrameId& ExtensionApiFrameIdMap::GetFrameId( | |
| 157 int render_process_id, | |
| 158 int frame_routing_id) { | |
| 159 return LookupFrameIdOnUI( | |
| 160 RenderFrameIdKey(render_process_id, frame_routing_id)); | |
| 161 } | |
| 162 | |
| 163 const ExtensionApiFrameId& ExtensionApiFrameIdMap::GetFrameId( | |
|
Devlin
2015/12/12 14:25:00
Should this also use LookupFrameIdOnUI?
robwu
2015/12/14 20:55:42
Yes. At first I split up the methods to save a map
| |
| 164 content::RenderFrameHost* rfh) { | |
| 165 DCHECK_CURRENTLY_ON(content::BrowserThread::UI); | |
| 166 | |
| 167 FrameIdMap& frame_id_map = g_frame_id_map.Get(); | |
| 168 if (!rfh) | |
| 169 return frame_id_map[RenderFrameIdKey(-1, -1)]; | |
| 170 | |
| 171 const RenderFrameIdKey key(rfh->GetProcess()->GetID(), rfh->GetRoutingID()); | |
| 172 | |
| 173 FrameIdMap::const_iterator frame_id_iter = frame_id_map.find(key); | |
| 174 if (frame_id_iter != frame_id_map.end()) | |
| 175 return frame_id_iter->second; | |
| 176 | |
| 177 return frame_id_map.insert( | |
| 178 FrameIdMap::value_type(key, ExtensionApiFrameId(rfh))).first->second; | |
| 179 } | |
| 180 | |
| 181 content::RenderFrameHost* ExtensionApiFrameIdMap::GetRenderFrameHostById( | |
| 182 content::WebContents* web_contents, | |
| 183 int frame_id) { | |
| 184 // Although it is technically possible to map |frame_id| to a RenderFrameHost | |
| 185 // without WebContents, we choose to not do that because in the extension API | |
| 186 // frameIds are only guaranteed to be meaningful in combination with a tabId. | |
| 187 if (!web_contents) | |
| 188 return nullptr; | |
| 189 | |
| 190 if (frame_id == 0) | |
| 191 return web_contents->GetMainFrame(); | |
| 192 | |
| 193 if (frame_id == -1) | |
| 194 return nullptr; | |
| 195 | |
| 196 DCHECK_GE(frame_id, 1); | |
| 197 return web_contents->FindFrameByFrameTreeNodeId(frame_id); | |
| 198 } | |
| 199 | |
| 200 } // namespace extensions | |
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