| Index: src/gpu/effects/GrBicubicEffect.h
|
| diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
|
| index 9167b9cc6f6e4ad384a34a27cc7f6a22100f96a8..9f9e20dbd165ef99b8bb3cb58e8e2f98986141a4 100644
|
| --- a/src/gpu/effects/GrBicubicEffect.h
|
| +++ b/src/gpu/effects/GrBicubicEffect.h
|
| @@ -32,8 +32,8 @@ public:
|
| /**
|
| * Create a simple filter effect with custom bicubic coefficients and optional domain.
|
| */
|
| - static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| - const SkRect* domain = nullptr) {
|
| + static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| + const SkRect* domain = nullptr) {
|
| if (nullptr == domain) {
|
| static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
|
| SkShader::kClamp_TileMode };
|
| @@ -48,8 +48,8 @@ public:
|
| /**
|
| * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
|
| */
|
| - static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| - SkShader::TileMode tileModes[2]) {
|
| + static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| + SkShader::TileMode tileModes[2]) {
|
| return Create(tex, gMitchellCoefficients, matrix, tileModes);
|
| }
|
|
|
| @@ -57,17 +57,17 @@ public:
|
| * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
|
| * tilemodes.
|
| */
|
| - static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| - const SkMatrix& matrix,
|
| - const SkShader::TileMode tileModes[2]) {
|
| + static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| + const SkMatrix& matrix,
|
| + const SkShader::TileMode tileModes[2]) {
|
| return new GrBicubicEffect(tex, coefficients, matrix, tileModes);
|
| }
|
|
|
| /**
|
| * Create a Mitchell filter effect with a texture matrix and a domain.
|
| */
|
| - static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| - const SkRect& domain) {
|
| + static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| + const SkRect& domain) {
|
| return new GrBicubicEffect(tex, gMitchellCoefficients, matrix, domain);
|
| }
|
|
|
|
|