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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
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1589 void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, | 1589 void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, |
1590 size_t requestedSize) { | 1590 size_t requestedSize) { |
1591 void* mapPtr = nullptr; | 1591 void* mapPtr = nullptr; |
1592 // Handling dirty context is done in the bindBuffer call | 1592 // Handling dirty context is done in the bindBuffer call |
1593 switch (this->glCaps().mapBufferType()) { | 1593 switch (this->glCaps().mapBufferType()) { |
1594 case GrGLCaps::kNone_MapBufferType: | 1594 case GrGLCaps::kNone_MapBufferType: |
1595 break; | 1595 break; |
1596 case GrGLCaps::kMapBuffer_MapBufferType: | 1596 case GrGLCaps::kMapBuffer_MapBufferType: |
1597 this->bindBuffer(id, type); | 1597 this->bindBuffer(id, type); |
1598 // Let driver know it can discard the old data | 1598 // Let driver know it can discard the old data |
1599 if (GR_GL_USE_BUFFER_DATA_NULL_HINT || currentSize != requestedSize)
{ | 1599 if (currentSize != requestedSize) { |
1600 GL_CALL(BufferData(type, requestedSize, nullptr, | 1600 GL_CALL(BufferData(type, requestedSize, nullptr, |
1601 dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_
DRAW)); | 1601 dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_
DRAW)); |
1602 } | 1602 } |
1603 GL_CALL_RET(mapPtr, MapBuffer(type, GR_GL_WRITE_ONLY)); | 1603 GL_CALL_RET(mapPtr, MapBuffer(type, GR_GL_WRITE_ONLY)); |
1604 break; | 1604 break; |
1605 case GrGLCaps::kMapBufferRange_MapBufferType: { | 1605 case GrGLCaps::kMapBufferRange_MapBufferType: { |
1606 this->bindBuffer(id, type); | 1606 this->bindBuffer(id, type); |
1607 // Make sure the GL buffer size agrees with fDesc before mapping. | 1607 // Make sure the GL buffer size agrees with fDesc before mapping. |
1608 if (currentSize != requestedSize) { | 1608 if (currentSize != requestedSize) { |
1609 GL_CALL(BufferData(type, requestedSize, nullptr, | 1609 GL_CALL(BufferData(type, requestedSize, nullptr, |
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1627 return mapPtr; | 1627 return mapPtr; |
1628 } | 1628 } |
1629 | 1629 |
1630 void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, | 1630 void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, |
1631 const void* src, size_t srcSizeInBytes) { | 1631 const void* src, size_t srcSizeInBytes) { |
1632 SkASSERT(srcSizeInBytes <= currentSize); | 1632 SkASSERT(srcSizeInBytes <= currentSize); |
1633 // bindbuffer handles dirty context | 1633 // bindbuffer handles dirty context |
1634 this->bindBuffer(id, type); | 1634 this->bindBuffer(id, type); |
1635 GrGLenum usage = dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; | 1635 GrGLenum usage = dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; |
1636 | 1636 |
1637 #if GR_GL_USE_BUFFER_DATA_NULL_HINT | |
1638 if (currentSize == srcSizeInBytes) { | |
1639 GL_CALL(BufferData(type, (GrGLsizeiptr) srcSizeInBytes, src, usage)); | |
1640 } else { | |
1641 // Before we call glBufferSubData we give the driver a hint using | |
1642 // glBufferData with nullptr. This makes the old buffer contents | |
1643 // inaccessible to future draws. The GPU may still be processing | |
1644 // draws that reference the old contents. With this hint it can | |
1645 // assign a different allocation for the new contents to avoid | |
1646 // flushing the gpu past draws consuming the old contents. | |
1647 // TODO I think we actually want to try calling bufferData here | |
1648 GL_CALL(BufferData(type, currentSize, nullptr, usage)); | |
1649 GL_CALL(BufferSubData(type, 0, (GrGLsizeiptr) srcSizeInBytes, src)); | |
1650 } | |
1651 #else | |
1652 // Note that we're cheating on the size here. Currently no methods | 1637 // Note that we're cheating on the size here. Currently no methods |
1653 // allow a partial update that preserves contents of non-updated | 1638 // allow a partial update that preserves contents of non-updated |
1654 // portions of the buffer (map() does a glBufferData(..size, nullptr..)) | 1639 // portions of the buffer (map() does a glBufferData(..size, nullptr..)) |
1655 GL_CALL(BufferData(type, srcSizeInBytes, src, usage)); | 1640 GL_CALL(BufferData(type, srcSizeInBytes, src, usage)); |
1656 #endif | |
1657 } | 1641 } |
1658 | 1642 |
1659 void GrGLGpu::unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr) { | 1643 void GrGLGpu::unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr) { |
1660 // bind buffer handles the dirty context | 1644 // bind buffer handles the dirty context |
1661 switch (this->glCaps().mapBufferType()) { | 1645 switch (this->glCaps().mapBufferType()) { |
1662 case GrGLCaps::kNone_MapBufferType: | 1646 case GrGLCaps::kNone_MapBufferType: |
1663 SkDEBUGFAIL("Shouldn't get here."); | 1647 SkDEBUGFAIL("Shouldn't get here."); |
1664 return; | 1648 return; |
1665 case GrGLCaps::kMapBuffer_MapBufferType: // fall through | 1649 case GrGLCaps::kMapBuffer_MapBufferType: // fall through |
1666 case GrGLCaps::kMapBufferRange_MapBufferType: | 1650 case GrGLCaps::kMapBufferRange_MapBufferType: |
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3295 this->setVertexArrayID(gpu, 0); | 3279 this->setVertexArrayID(gpu, 0); |
3296 } | 3280 } |
3297 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3281 int attrCount = gpu->glCaps().maxVertexAttributes(); |
3298 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3282 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
3299 fDefaultVertexArrayAttribState.resize(attrCount); | 3283 fDefaultVertexArrayAttribState.resize(attrCount); |
3300 } | 3284 } |
3301 attribState = &fDefaultVertexArrayAttribState; | 3285 attribState = &fDefaultVertexArrayAttribState; |
3302 } | 3286 } |
3303 return attribState; | 3287 return attribState; |
3304 } | 3288 } |
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