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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/callback.h" | 9 #include "base/callback.h" |
| 10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
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| 132 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; | 132 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; |
| 133 virtual void EnsureScissorTestEnabled() = 0; | 133 virtual void EnsureScissorTestEnabled() = 0; |
| 134 virtual void EnsureScissorTestDisabled() = 0; | 134 virtual void EnsureScissorTestDisabled() = 0; |
| 135 virtual void DiscardBackbuffer() {} | 135 virtual void DiscardBackbuffer() {} |
| 136 virtual void EnsureBackbuffer() {} | 136 virtual void EnsureBackbuffer() {} |
| 137 | 137 |
| 138 virtual void CopyCurrentRenderPassToBitmap( | 138 virtual void CopyCurrentRenderPassToBitmap( |
| 139 DrawingFrame* frame, | 139 DrawingFrame* frame, |
| 140 scoped_ptr<CopyOutputRequest> request) = 0; | 140 scoped_ptr<CopyOutputRequest> request) = 0; |
| 141 | 141 |
| 142 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. |
| 142 base::ScopedPtrHashMap<RenderPassId, scoped_ptr<ScopedResource>> | 143 base::ScopedPtrHashMap<RenderPassId, scoped_ptr<ScopedResource>> |
| 143 render_pass_textures_; | 144 render_pass_textures_; |
| 144 OutputSurface* output_surface_; | 145 OutputSurface* output_surface_; |
| 145 ResourceProvider* resource_provider_; | 146 ResourceProvider* resource_provider_; |
| 146 scoped_ptr<OverlayProcessor> overlay_processor_; | 147 scoped_ptr<OverlayProcessor> overlay_processor_; |
| 147 | 148 |
| 148 // For use in coordinate conversion, this stores the output rect, viewport | 149 // For use in coordinate conversion, this stores the output rect, viewport |
| 149 // rect (= unflipped version of glViewport rect), the size of target | 150 // rect (= unflipped version of glViewport rect), the size of target |
| 150 // framebuffer, and the current window space viewport. During a draw, this | 151 // framebuffer, and the current window space viewport. During a draw, this |
| 151 // stores the values for the current render pass; in between draws, they | 152 // stores the values for the current render pass; in between draws, they |
| 152 // retain the values for the root render pass of the last draw. | 153 // retain the values for the root render pass of the last draw. |
| 153 gfx::Rect current_draw_rect_; | 154 gfx::Rect current_draw_rect_; |
| 154 gfx::Rect current_viewport_rect_; | 155 gfx::Rect current_viewport_rect_; |
| 155 gfx::Size current_surface_size_; | 156 gfx::Size current_surface_size_; |
| 156 gfx::Rect current_window_space_viewport_; | 157 gfx::Rect current_window_space_viewport_; |
| 157 | 158 |
| 158 private: | 159 private: |
| 159 gfx::Vector2d enlarge_pass_texture_amount_; | 160 gfx::Vector2d enlarge_pass_texture_amount_; |
| 160 | 161 |
| 161 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 162 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 162 }; | 163 }; |
| 163 | 164 |
| 164 } // namespace cc | 165 } // namespace cc |
| 165 | 166 |
| 166 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 167 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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