Chromium Code Reviews| Index: tests_lit/assembler/arm32/push-pop.ll |
| diff --git a/tests_lit/assembler/arm32/push-pop.ll b/tests_lit/assembler/arm32/push-pop.ll |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f74c2d23cacbf175abce358276e5fa87e35faccd |
| --- /dev/null |
| +++ b/tests_lit/assembler/arm32/push-pop.ll |
| @@ -0,0 +1,144 @@ |
| +; Show that we know how to translate push and pop. |
| +; TODO(kschimpf) Translate pop instructions. |
| + |
| +; NOTE: We use -O2 to get rid of memory stores. |
| + |
| +; REQUIRES: allow_dump |
| + |
| +; Compile using standalone assembler. |
| +; RUN: %p2i --filetype=asm -i %s --target=arm32 --args -O2 -allow-extern \ |
| +; RUN: | FileCheck %s --check-prefix=ASM |
| + |
| +; Show bytes in assembled standalone code. |
| +; RUN: %p2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \ |
| +; RUN: --args -O2 -allow-extern | FileCheck %s --check-prefix=DIS |
| + |
| +; Compile using integrated assembler. |
| +; RUN: %p2i --filetype=iasm -i %s --target=arm32 --args -O2 -unsafe-ias \ |
| +; RUN: -allow-extern | FileCheck %s --check-prefix=IASM |
| + |
| +; Show bytes in assembled integrated code. |
| +; RUN: %p2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \ |
| +; RUN: --args -O2 -unsafe-ias -allow-extern | FileCheck %s --check-prefix=DIS |
| + |
| +declare external void @DoSomething() |
| + |
| +define internal void @SinglePushPop() { |
| + call void @DoSomething(); |
| + ret void |
| +} |
| + |
| +; ASM-LABEL:SinglePushPop: |
| +; ASM-NEXT:.LSinglePushPop$__0: |
| +; ASM-NEXT: push {lr} |
| +; ASM: sub sp, sp, #12 |
| +; ASM-NEXT: bl DoSomething |
| +; ASM: add sp, sp, #12 |
| +; ASM-NEXT: pop {lr} |
| +; ASM: bx lr |
| + |
| +; DIS-LABEL:00000000 <SinglePushPop>: |
| +; DIS-NEXT: 0: e52de004 |
| +; DIS-NEXT: 4: e24dd00c |
| +; DIS-NEXT: 8: ebfffffe |
| +; DIS-NEXT: c: e28dd00c |
| +; DIS-NEXT: 10: e49de004 |
| +; DIS-NEXT: 14: e12fff1e |
| + |
| +; IASM-LABEL:SinglePushPop: |
| +; IASM-NEXT:.LSinglePushPop$__0: |
| +; IASM-NEXT: .byte 0x4 |
| +; IASM-NEXT: .byte 0xe0 |
| +; IASM-NEXT: .byte 0x2d |
| +; IASM-NEXT: .byte 0xe5 |
| + |
| +; IASM-NEXT: .byte 0xc |
| +; IASM-NEXT: .byte 0xd0 |
| +; IASM-NEXT: .byte 0x4d |
| +; IASM-NEXT: .byte 0xe2 |
| +; IASM-NEXT: bl DoSomething |
| +; IASM-NEXT: .byte 0xc |
| +; IASM-NEXT: .byte 0xd0 |
| +; IASM-NEXT: .byte 0x8d |
| +; IASM-NEXT: .byte 0xe2 |
| +; IASM-NEXT: pop {lr} |
| + |
| +; IASM: .byte 0x1e |
| +; IASM-NEXT: .byte 0xff |
| +; IASM-NEXT: .byte 0x2f |
| +; IASM-NEXT: .byte 0xe1 |
| + |
| +define internal i32 @MultPushPop(i32 %v1, i32 %v2) { |
| + call void @DoSomething(); |
|
Jim Stichnoth
2015/11/06 00:59:09
Add a comment describing the trick: the over-eager
Karl
2015/11/06 17:14:30
Done.
|
| + %v3 = add i32 %v1, %v2 |
| + ret i32 %v3 |
| +} |
| + |
| +; ASM-LABEL:MultPushPop: |
| +; ASM-NEXT:.LMultPushPop$__0: |
| +; ASM-NEXT: push {r4, r5, lr} |
| +; ASM: sub sp, sp, #4 |
| +; ASM-NEXT: mov r4, r0 |
| +; ASM-NEXT: mov r5, r1 |
| +; ASM-NEXT: bl DoSomething |
| +; ASM: add r4, r4, r5 |
| +; ASM-NEXT: mov r0, r4 |
| +; ASM-NEXT: add sp, sp, #4 |
| +; ASM-NEXT: pop {r4, r5, lr} |
| +; ASM: bx lr |
| + |
| +; DIS-LABEL:00000020 <MultPushPop>: |
| +; DIS-NEXT: 20: e92d4030 |
| +; DIS-NEXT: 24: e24dd004 |
| +; DIS-NEXT: 28: e1a04000 |
| +; DIS-NEXT: 2c: e1a05001 |
| +; DIS-NEXT: 30: ebfffffe |
| +; DIS-NEXT: 34: e0844005 |
| +; DIS-NEXT: 38: e1a00004 |
| +; DIS-NEXT: 3c: e28dd004 |
| +; DIS-NEXT: 40: e8bd4030 |
| +; DIS-NEXT: 44: e12fff1e |
| + |
| +; IASM-LABEL:MultPushPop: |
| +; IASM-NEXT:.LMultPushPop$__0: |
| +; IASM-NEXT: .byte 0x30 |
| +; IASM-NEXT: .byte 0x40 |
| +; IASM-NEXT: .byte 0x2d |
| +; IASM-NEXT: .byte 0xe9 |
| + |
| +; IASM-NEXT: .byte 0x4 |
| +; IASM-NEXT: .byte 0xd0 |
| +; IASM-NEXT: .byte 0x4d |
| +; IASM-NEXT: .byte 0xe2 |
| + |
| +; IASM-NEXT: .byte 0x0 |
| +; IASM-NEXT: .byte 0x40 |
| +; IASM-NEXT: .byte 0xa0 |
| +; IASM-NEXT: .byte 0xe1 |
| + |
| +; IASM-NEXT: .byte 0x1 |
| +; IASM-NEXT: .byte 0x50 |
| +; IASM-NEXT: .byte 0xa0 |
| +; IASM-NEXT: .byte 0xe1 |
| + |
| +; IASM-NEXT: bl DoSomething |
| +; IASM-NEXT: .byte 0x5 |
| +; IASM-NEXT: .byte 0x40 |
| +; IASM-NEXT: .byte 0x84 |
| +; IASM-NEXT: .byte 0xe0 |
| + |
| +; IASM-NEXT: .byte 0x4 |
| +; IASM-NEXT: .byte 0x0 |
| +; IASM-NEXT: .byte 0xa0 |
| +; IASM-NEXT: .byte 0xe1 |
| + |
| +; IASM-NEXT: .byte 0x4 |
| +; IASM-NEXT: .byte 0xd0 |
| +; IASM-NEXT: .byte 0x8d |
| +; IASM-NEXT: .byte 0xe2 |
| +; IASM-NEXT: pop {r4, r5, lr} |
| + |
| +; IASM: .byte 0x1e |
| +; IASM-NEXT: .byte 0xff |
| +; IASM-NEXT: .byte 0x2f |
| +; IASM-NEXT: .byte 0xe1 |