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Issue 1412663005: Introduce painted-device-scale-factor and use it when --enable-use-zoom-for-dsf is specified. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <stack> 8 #include <stack>
9 #include <string> 9 #include <string>
10 10
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92 source_frame_number_(0), 92 source_frame_number_(0),
93 meta_information_sequence_number_(1), 93 meta_information_sequence_number_(1),
94 rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()), 94 rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()),
95 output_surface_lost_(true), 95 output_surface_lost_(true),
96 settings_(*params->settings), 96 settings_(*params->settings),
97 debug_state_(settings_.initial_debug_state), 97 debug_state_(settings_.initial_debug_state),
98 top_controls_shrink_blink_size_(false), 98 top_controls_shrink_blink_size_(false),
99 top_controls_height_(0.f), 99 top_controls_height_(0.f),
100 top_controls_shown_ratio_(0.f), 100 top_controls_shown_ratio_(0.f),
101 device_scale_factor_(1.f), 101 device_scale_factor_(1.f),
102 painted_device_scale_factor_(0.f),
danakj 2015/10/22 23:15:29 default to 1?
oshima 2015/10/23 18:05:36 I was using 0.f as a way to tell if which should b
102 visible_(false), 103 visible_(false),
103 page_scale_factor_(1.f), 104 page_scale_factor_(1.f),
104 min_page_scale_factor_(1.f), 105 min_page_scale_factor_(1.f),
105 max_page_scale_factor_(1.f), 106 max_page_scale_factor_(1.f),
106 has_gpu_rasterization_trigger_(false), 107 has_gpu_rasterization_trigger_(false),
107 content_is_suitable_for_gpu_rasterization_(true), 108 content_is_suitable_for_gpu_rasterization_(true),
108 gpu_rasterization_histogram_recorded_(false), 109 gpu_rasterization_histogram_recorded_(false),
109 background_color_(SK_ColorWHITE), 110 background_color_(SK_ColorWHITE),
110 has_transparent_background_(false), 111 has_transparent_background_(false),
111 did_complete_scale_animation_(false), 112 did_complete_scale_animation_(false),
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304 host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_); 305 host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_);
305 host_impl->SetContentIsSuitableForGpuRasterization( 306 host_impl->SetContentIsSuitableForGpuRasterization(
306 content_is_suitable_for_gpu_rasterization_); 307 content_is_suitable_for_gpu_rasterization_);
307 RecordGpuRasterizationHistogram(); 308 RecordGpuRasterizationHistogram();
308 309
309 host_impl->SetViewportSize(device_viewport_size_); 310 host_impl->SetViewportSize(device_viewport_size_);
310 // TODO(senorblanco): Move this up so that it happens before GPU rasterization 311 // TODO(senorblanco): Move this up so that it happens before GPU rasterization
311 // properties are set, since those trigger an update of GPU rasterization 312 // properties are set, since those trigger an update of GPU rasterization
312 // status, which depends on the device scale factor. (crbug.com/535700) 313 // status, which depends on the device scale factor. (crbug.com/535700)
313 sync_tree->SetDeviceScaleFactor(device_scale_factor_); 314 sync_tree->SetDeviceScaleFactor(device_scale_factor_);
315 sync_tree->SetPaintedDeviceScaleFactor(painted_device_scale_factor_);
314 host_impl->SetDebugState(debug_state_); 316 host_impl->SetDebugState(debug_state_);
315 if (pending_page_scale_animation_) { 317 if (pending_page_scale_animation_) {
316 sync_tree->SetPendingPageScaleAnimation( 318 sync_tree->SetPendingPageScaleAnimation(
317 pending_page_scale_animation_.Pass()); 319 pending_page_scale_animation_.Pass());
318 } 320 }
319 321
320 if (!ui_resource_request_queue_.empty()) { 322 if (!ui_resource_request_queue_.empty()) {
321 sync_tree->set_ui_resource_request_queue(ui_resource_request_queue_); 323 sync_tree->set_ui_resource_request_queue(ui_resource_request_queue_);
322 ui_resource_request_queue_.clear(); 324 ui_resource_request_queue_.clear();
323 } 325 }
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581 TRACE_EVENT_INSTANT1("cc", 583 TRACE_EVENT_INSTANT1("cc",
582 "LayerTreeHost::SetHasGpuRasterizationTrigger", 584 "LayerTreeHost::SetHasGpuRasterizationTrigger",
583 TRACE_EVENT_SCOPE_THREAD, 585 TRACE_EVENT_SCOPE_THREAD,
584 "has_trigger", 586 "has_trigger",
585 has_gpu_rasterization_trigger_); 587 has_gpu_rasterization_trigger_);
586 } 588 }
587 589
588 void LayerTreeHost::SetViewportSize(const gfx::Size& device_viewport_size) { 590 void LayerTreeHost::SetViewportSize(const gfx::Size& device_viewport_size) {
589 if (device_viewport_size == device_viewport_size_) 591 if (device_viewport_size == device_viewport_size_)
590 return; 592 return;
591
danakj 2015/10/22 23:15:29 unrelated change
oshima 2015/10/23 18:05:36 Done.
592 device_viewport_size_ = device_viewport_size; 593 device_viewport_size_ = device_viewport_size;
593 594
594 SetPropertyTreesNeedRebuild(); 595 SetPropertyTreesNeedRebuild();
595 SetNeedsCommit(); 596 SetNeedsCommit();
596 } 597 }
597 598
598 void LayerTreeHost::SetTopControlsHeight(float height, bool shrink) { 599 void LayerTreeHost::SetTopControlsHeight(float height, bool shrink) {
599 if (top_controls_height_ == height && 600 if (top_controls_height_ == height &&
600 top_controls_shrink_blink_size_ == shrink) 601 top_controls_shrink_blink_size_ == shrink)
601 return; 602 return;
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864 865
865 void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) { 866 void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) {
866 if (device_scale_factor == device_scale_factor_) 867 if (device_scale_factor == device_scale_factor_)
867 return; 868 return;
868 device_scale_factor_ = device_scale_factor; 869 device_scale_factor_ = device_scale_factor;
869 870
870 property_trees_.needs_rebuild = true; 871 property_trees_.needs_rebuild = true;
871 SetNeedsCommit(); 872 SetNeedsCommit();
872 } 873 }
873 874
875 void LayerTreeHost::SetPaintedDeviceScaleFactor(
876 float painted_device_scale_factor) {
877 if (painted_device_scale_factor == painted_device_scale_factor_)
878 return;
879 painted_device_scale_factor_ = painted_device_scale_factor;
880
881 property_trees_.needs_rebuild = true;
danakj 2015/10/22 23:15:29 i don't think this is true, it's not used in prope
oshima 2015/10/23 18:05:36 Done.
882 SetNeedsCommit();
883 }
884
874 void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints, 885 void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints,
875 TopControlsState current, 886 TopControlsState current,
876 bool animate) { 887 bool animate) {
877 // Top controls are only used in threaded mode. 888 // Top controls are only used in threaded mode.
878 DCHECK(proxy_->HasImplThread()); 889 DCHECK(proxy_->HasImplThread());
879 proxy_->UpdateTopControlsState(constraints, current, animate); 890 proxy_->UpdateTopControlsState(constraints, current, animate);
880 } 891 }
881 892
882 void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) { 893 void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) {
883 if (!settings_.accelerated_animation_enabled) 894 if (!settings_.accelerated_animation_enabled)
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1216 return animation_host_ ? animation_host_->HasAnyAnimation(layer->id()) 1227 return animation_host_ ? animation_host_->HasAnyAnimation(layer->id())
1217 : false; 1228 : false;
1218 } 1229 }
1219 1230
1220 bool LayerTreeHost::HasActiveAnimation(const Layer* layer) const { 1231 bool LayerTreeHost::HasActiveAnimation(const Layer* layer) const {
1221 return animation_host_ ? animation_host_->HasActiveAnimation(layer->id()) 1232 return animation_host_ ? animation_host_->HasActiveAnimation(layer->id())
1222 : false; 1233 : false;
1223 } 1234 }
1224 1235
1225 } // namespace cc 1236 } // namespace cc
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