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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/win/hwnd_message_handler.h" | 5 #include "ui/views/win/hwnd_message_handler.h" |
6 | 6 |
7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
8 #include <oleacc.h> | 8 #include <oleacc.h> |
9 #include <shellapi.h> | 9 #include <shellapi.h> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
13 #include "base/debug/alias.h" | 13 #include "base/debug/alias.h" |
14 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
15 #include "base/win/scoped_gdi_object.h" | 15 #include "base/win/scoped_gdi_object.h" |
16 #include "base/win/windows_version.h" | 16 #include "base/win/windows_version.h" |
17 #include "ui/base/touch/touch_enabled.h" | |
18 #include "ui/base/view_prop.h" | 17 #include "ui/base/view_prop.h" |
19 #include "ui/base/win/internal_constants.h" | 18 #include "ui/base/win/internal_constants.h" |
20 #include "ui/base/win/lock_state.h" | 19 #include "ui/base/win/lock_state.h" |
21 #include "ui/base/win/mouse_wheel_util.h" | 20 #include "ui/base/win/mouse_wheel_util.h" |
22 #include "ui/base/win/shell.h" | 21 #include "ui/base/win/shell.h" |
23 #include "ui/base/win/touch_input.h" | 22 #include "ui/base/win/touch_input.h" |
| 23 #include "ui/events/base_event_utils.h" |
24 #include "ui/events/event.h" | 24 #include "ui/events/event.h" |
25 #include "ui/events/event_utils.h" | 25 #include "ui/events/event_utils.h" |
26 #include "ui/events/keycodes/keyboard_code_conversion_win.h" | 26 #include "ui/events/keycodes/keyboard_code_conversion_win.h" |
27 #include "ui/events/win/system_event_state_lookup.h" | 27 #include "ui/events/win/system_event_state_lookup.h" |
28 #include "ui/gfx/canvas.h" | 28 #include "ui/gfx/canvas.h" |
29 #include "ui/gfx/geometry/insets.h" | 29 #include "ui/gfx/geometry/insets.h" |
30 #include "ui/gfx/icon_util.h" | 30 #include "ui/gfx/icon_util.h" |
31 #include "ui/gfx/path.h" | 31 #include "ui/gfx/path.h" |
32 #include "ui/gfx/path_win.h" | 32 #include "ui/gfx/path_win.h" |
33 #include "ui/gfx/screen.h" | 33 #include "ui/gfx/screen.h" |
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2460 ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, | 2460 ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, |
2461 0, | 2461 0, |
2462 0, | 2462 0, |
2463 event_time, | 2463 event_time, |
2464 1); | 2464 1); |
2465 | 2465 |
2466 touch_events->push_back(event); | 2466 touch_events->push_back(event); |
2467 } | 2467 } |
2468 | 2468 |
2469 } // namespace views | 2469 } // namespace views |
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