| Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| index a2427378b835f194a7d1c854d409b3e9a90cce19..1b28417249d28efa0349c5f1425ea2de7e461ae1 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| @@ -32,8 +32,9 @@ public:
|
| void getBufferSubData(GLenum target, long long offset, DOMArrayBuffer* returnedData);
|
|
|
| /* Framebuffer objects */
|
| + bool validateTextureLayer(const char*, GLenum target, GLint layer);
|
| void blitFramebuffer(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
|
| - void framebufferTextureLayer(GLenum, GLenum, const WebGLTexture*, GLint, GLint);
|
| + void framebufferTextureLayer(ScriptState*, GLenum, GLenum, WebGLTexture*, GLint, GLint);
|
| ScriptValue getInternalformatParameter(ScriptState*, GLenum, GLenum, GLenum);
|
| void invalidateFramebuffer(GLenum, Vector<GLenum>&);
|
| void invalidateSubFramebuffer(GLenum, Vector<GLenum>&, GLint, GLint, GLsizei, GLsizei);
|
| @@ -235,6 +236,7 @@ protected:
|
| PersistentWillBeMember<WebGLTransformFeedback> m_transformFeedbackBinding;
|
| GLint m_max3DTextureSize;
|
| GLint m_max3DTextureLevel;
|
| + GLint m_maxArrayTextureLayers;
|
|
|
| std::set<GLenum> m_supportedInternalFormatsStorage;
|
|
|
|
|