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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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83 | 83 |
84 // Attaches a renderbuffer to a particlar attachment. | 84 // Attaches a renderbuffer to a particlar attachment. |
85 // Pass null to detach. | 85 // Pass null to detach. |
86 void AttachRenderbuffer( | 86 void AttachRenderbuffer( |
87 GLenum attachment, Renderbuffer* renderbuffer); | 87 GLenum attachment, Renderbuffer* renderbuffer); |
88 | 88 |
89 // Attaches a texture to a particlar attachment. Pass null to detach. | 89 // Attaches a texture to a particlar attachment. Pass null to detach. |
90 void AttachTexture( | 90 void AttachTexture( |
91 GLenum attachment, TextureRef* texture_ref, GLenum target, | 91 GLenum attachment, TextureRef* texture_ref, GLenum target, |
92 GLint level, GLsizei samples); | 92 GLint level, GLsizei samples); |
| 93 void AttachTextureLayer( |
| 94 GLenum attachment, TextureRef* texture_ref, GLenum target, |
| 95 GLint level, GLint layer); |
93 | 96 |
94 // Unbinds the given renderbuffer if it is bound. | 97 // Unbinds the given renderbuffer if it is bound. |
95 void UnbindRenderbuffer( | 98 void UnbindRenderbuffer( |
96 GLenum target, Renderbuffer* renderbuffer); | 99 GLenum target, Renderbuffer* renderbuffer); |
97 | 100 |
98 // Unbinds the given texture if it is bound. | 101 // Unbinds the given texture if it is bound. |
99 void UnbindTexture( | 102 void UnbindTexture( |
100 GLenum target, TextureRef* texture_ref); | 103 GLenum target, TextureRef* texture_ref); |
101 | 104 |
102 const Attachment* GetAttachment(GLenum attachment) const; | 105 const Attachment* GetAttachment(GLenum attachment) const; |
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341 | 344 |
342 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; | 345 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
343 | 346 |
344 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 347 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
345 }; | 348 }; |
346 | 349 |
347 } // namespace gles2 | 350 } // namespace gles2 |
348 } // namespace gpu | 351 } // namespace gpu |
349 | 352 |
350 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 353 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
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