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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_RESOURCES_SYNC_POINT_HELPER_H_ | |
6 #define CC_RESOURCES_SYNC_POINT_HELPER_H_ | |
7 | |
8 #include "base/callback.h" | |
9 #include "base/memory/ref_counted.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "cc/base/cc_export.h" | |
12 | |
13 namespace WebKit { class WebGraphicsContext3D; } | |
14 | |
15 namespace cc { | |
16 class SignalSyncPointCallbackClass; | |
17 | |
18 class CC_EXPORT SyncPointHelper { | |
19 public: | |
20 // Requests a callback to |closure| when the |sync_point| is reached by the | |
21 // |context3d|. If the SyncPointHelper* returned is destroyed, the callback | |
22 // request will be aborted. | |
23 // | |
24 // The returned pointer must be kept alive until either |closure| is called or | |
25 // the |context3d| is destroyed. | |
piman
2013/04/26 01:20:52
Could we make WGC3D::signalSyncPoint take ownershi
danakj
2013/04/26 01:39:30
That was my original plan but if the context is de
| |
26 static scoped_ptr<SyncPointHelper> SignalSyncPoint( | |
27 WebKit::WebGraphicsContext3D* context3d, | |
28 unsigned sync_point, | |
29 const base::Closure& closure); | |
30 | |
31 ~SyncPointHelper(); | |
32 | |
33 private: | |
34 SyncPointHelper(scoped_ptr<SignalSyncPointCallbackClass> callback_class); | |
35 | |
36 scoped_ptr<SignalSyncPointCallbackClass> callback_class_; | |
37 | |
38 DISALLOW_COPY_AND_ASSIGN(SyncPointHelper); | |
39 }; | |
40 | |
41 } // namespace cc | |
42 | |
43 #endif // CC_RESOURCES_SYNC_POINT_HELPER_H_ | |
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