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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/instruction-selector.h" | 5 #include "src/compiler/instruction-selector.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "src/base/adapters.h" | 9 #include "src/base/adapters.h" |
10 #include "src/compiler/instruction-selector-impl.h" | 10 #include "src/compiler/instruction-selector-impl.h" |
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338 (call_address_immediate && | 338 (call_address_immediate && |
339 callee->opcode() == IrOpcode::kExternalConstant) | 339 callee->opcode() == IrOpcode::kExternalConstant) |
340 ? g.UseImmediate(callee) | 340 ? g.UseImmediate(callee) |
341 : g.UseRegister(callee)); | 341 : g.UseRegister(callee)); |
342 break; | 342 break; |
343 case CallDescriptor::kCallJSFunction: | 343 case CallDescriptor::kCallJSFunction: |
344 buffer->instruction_args.push_back( | 344 buffer->instruction_args.push_back( |
345 g.UseLocation(callee, buffer->descriptor->GetInputLocation(0), | 345 g.UseLocation(callee, buffer->descriptor->GetInputLocation(0), |
346 buffer->descriptor->GetInputType(0))); | 346 buffer->descriptor->GetInputType(0))); |
347 break; | 347 break; |
| 348 case CallDescriptor::kLazyBailout: |
| 349 // The target is ignored, but we still need to pass a value here. |
| 350 buffer->instruction_args.push_back(g.UseImmediate(callee)); |
| 351 break; |
348 } | 352 } |
349 DCHECK_EQ(1u, buffer->instruction_args.size()); | 353 DCHECK_EQ(1u, buffer->instruction_args.size()); |
350 | 354 |
351 // If the call needs a frame state, we insert the state information as | 355 // If the call needs a frame state, we insert the state information as |
352 // follows (n is the number of value inputs to the frame state): | 356 // follows (n is the number of value inputs to the frame state): |
353 // arg 1 : deoptimization id. | 357 // arg 1 : deoptimization id. |
354 // arg 2 - arg (n + 1) : value inputs to the frame state. | 358 // arg 2 - arg (n + 1) : value inputs to the frame state. |
355 if (buffer->frame_state_descriptor != NULL) { | 359 if (buffer->frame_state_descriptor != NULL) { |
356 InstructionSequence::StateId state_id = | 360 InstructionSequence::StateId state_id = |
357 sequence()->AddFrameStateDescriptor(buffer->frame_state_descriptor); | 361 sequence()->AddFrameStateDescriptor(buffer->frame_state_descriptor); |
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1153 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(stack)) { | 1157 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(stack)) { |
1154 inputs->push_back(OperandForDeopt(&g, input_node.node, kind)); | 1158 inputs->push_back(OperandForDeopt(&g, input_node.node, kind)); |
1155 descriptor->SetType(value_index++, input_node.type); | 1159 descriptor->SetType(value_index++, input_node.type); |
1156 } | 1160 } |
1157 DCHECK(value_index == descriptor->GetSize()); | 1161 DCHECK(value_index == descriptor->GetSize()); |
1158 } | 1162 } |
1159 | 1163 |
1160 } // namespace compiler | 1164 } // namespace compiler |
1161 } // namespace internal | 1165 } // namespace internal |
1162 } // namespace v8 | 1166 } // namespace v8 |
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