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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_ | 5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_ |
6 #define MEDIA_BASE_AUDIO_DECODER_H_ | 6 #define MEDIA_BASE_AUDIO_DECODER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "media/base/audio_decoder_config.h" | |
10 #include "media/base/channel_layout.h" | 11 #include "media/base/channel_layout.h" |
12 #include "media/base/decoder_buffer.h" | |
13 #include "media/base/media_export.h" | |
11 #include "media/base/pipeline_status.h" | 14 #include "media/base/pipeline_status.h" |
12 #include "media/base/media_export.h" | |
13 | 15 |
14 namespace media { | 16 namespace media { |
15 | 17 |
16 class AudioBuffer; | 18 class AudioBuffer; |
17 class DemuxerStream; | 19 class DemuxerStream; |
18 | 20 |
19 class MEDIA_EXPORT AudioDecoder { | 21 class MEDIA_EXPORT AudioDecoder { |
20 public: | 22 public: |
21 // Status codes for read operations. | 23 // Status codes for decode operations. |
22 enum Status { | 24 enum Status { |
DaleCurtis
2014/02/21 21:48:48
Since both AudioDecoder and VideoDecoder now have
rileya (GONE FROM CHROMIUM)
2014/02/21 23:04:02
Sounds good, that'd also remove a DecoderStreamTra
rileya (GONE FROM CHROMIUM)
2014/02/24 21:04:11
I'll save this for a future CL, as this one is qui
| |
23 kOk, | 25 kOk, // We're all good. |
24 kAborted, | 26 kAborted, // We aborted as a result of Stop() or Reset(). |
25 kDecodeError, | 27 kNotEnoughData, // Not enough data to produce a video frame. |
28 kDecodeError, // A decoding error occurred. | |
29 kDecryptError // Decrypting error happened. | |
26 }; | 30 }; |
27 | 31 |
28 AudioDecoder(); | 32 AudioDecoder(); |
29 virtual ~AudioDecoder(); | 33 virtual ~AudioDecoder(); |
30 | 34 |
31 // Initializes an AudioDecoder with the given DemuxerStream, executing the | 35 // Initializes an AudioDecoder with the given DemuxerStream, executing the |
32 // callback upon completion. | 36 // callback upon completion. |
33 // statistics_cb is used to update global pipeline statistics. | 37 // statistics_cb is used to update global pipeline statistics. |
34 virtual void Initialize(DemuxerStream* stream, | 38 virtual void Initialize(const AudioDecoderConfig& config, |
35 const PipelineStatusCB& status_cb, | 39 const PipelineStatusCB& status_cb) = 0; |
36 const StatisticsCB& statistics_cb) = 0; | |
37 | 40 |
38 // Requests samples to be decoded and returned via the provided callback. | 41 // Requests samples to be decoded and returned via the provided callback. |
39 // Only one read may be in flight at any given time. | 42 // Only one read may be in flight at any given time. |
40 // | 43 // |
41 // Implementations guarantee that the callback will not be called from within | 44 // Implementations guarantee that the callback will not be called from within |
42 // this method. | 45 // this method. |
43 // | 46 // |
44 // Non-NULL sample buffer pointers will contain decoded audio data or may | 47 // Non-NULL sample buffer pointers will contain decoded audio data or may |
45 // indicate the end of the stream. A NULL buffer pointer indicates an aborted | 48 // indicate the end of the stream. A NULL buffer pointer indicates an aborted |
46 // Read(). This can happen if the DemuxerStream gets flushed and doesn't have | 49 // Read(). This can happen if the DemuxerStream gets flushed and doesn't have |
47 // any more data to return. | 50 // any more data to return. |
48 typedef base::Callback<void(Status, const scoped_refptr<AudioBuffer>&)> | 51 typedef base::Callback<void(Status, const scoped_refptr<AudioBuffer>&)> |
49 ReadCB; | 52 DecodeCB; |
50 virtual void Read(const ReadCB& read_cb) = 0; | 53 virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer, |
54 const DecodeCB& decode_cb) = 0; | |
51 | 55 |
52 // Resets decoder state, dropping any queued encoded data. | 56 // Resets decoder state, dropping any queued encoded data. |
53 virtual void Reset(const base::Closure& closure) = 0; | 57 virtual void Reset(const base::Closure& closure) = 0; |
54 | 58 |
55 // Stops decoder, fires any pending callbacks and sets the decoder to an | 59 // Stops decoder, fires any pending callbacks and sets the decoder to an |
56 // uninitialized state. An AudioDecoder cannot be re-initialized after it has | 60 // uninitialized state. An AudioDecoder cannot be re-initialized after it has |
57 // been stopped. | 61 // been stopped. |
58 // Note that if Initialize() has been called, Stop() must be called and | 62 // Note that if Initialize() has been called, Stop() must be called and |
59 // complete before deleting the decoder. | 63 // complete before deleting the decoder. |
60 virtual void Stop(const base::Closure& closure) = 0; | 64 virtual void Stop(const base::Closure& closure) = 0; |
61 | 65 |
66 // Returns true if the decoder currently has the ability to decode and return | |
67 // an AudioBuffer. Most implementations can allocate a new AudioBuffer and | |
68 // hence this will always return true. Override and return false for decoders | |
69 // that use a fixed set of AudioBuffers for decoding. | |
70 virtual bool CanReadWithoutStalling() const; | |
DaleCurtis
2014/02/21 21:48:48
Seems this and HasQueuedData are pretty similar, b
rileya (GONE FROM CHROMIUM)
2014/02/21 23:04:02
I'm unsure, I'm not really familiar with the gpu d
xhwang
2014/02/21 23:57:56
Yeah, this is a hacky and confusing function. For
rileya (GONE FROM CHROMIUM)
2014/02/24 21:04:11
Alright, I removed this from AudioDecoder in favor
| |
71 | |
62 // Returns various information about the decoded audio format. | 72 // Returns various information about the decoded audio format. |
DaleCurtis
2014/02/21 21:48:48
Can these be removed in this CL or are you saving
rileya (GONE FROM CHROMIUM)
2014/02/21 23:04:02
I'm saving that for the next one, it didn't seem c
| |
63 virtual int bits_per_channel() = 0; | 73 virtual int bits_per_channel() = 0; |
64 virtual ChannelLayout channel_layout() = 0; | 74 virtual ChannelLayout channel_layout() = 0; |
65 virtual int samples_per_second() = 0; | 75 virtual int samples_per_second() = 0; |
66 | 76 |
77 // Some AudioDecoders will get multiple AudioBuffers out of a single | |
78 // DecoderBuffer, if this returns true, then the client should call Decode() | |
79 // with null DecoderBuffers until this returns false. | |
80 virtual bool HasQueuedData() const; | |
xhwang
2014/02/21 23:57:56
Instead of
if (HasQueuedData())
Decode(NULL);
C
rileya (GONE FROM CHROMIUM)
2014/02/24 21:04:11
I did this, although we also need to pass back an
| |
81 | |
67 private: | 82 private: |
68 DISALLOW_COPY_AND_ASSIGN(AudioDecoder); | 83 DISALLOW_COPY_AND_ASSIGN(AudioDecoder); |
69 }; | 84 }; |
70 | 85 |
71 } // namespace media | 86 } // namespace media |
72 | 87 |
73 #endif // MEDIA_BASE_AUDIO_DECODER_H_ | 88 #endif // MEDIA_BASE_AUDIO_DECODER_H_ |
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