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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_ | 5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_ |
6 #define MEDIA_BASE_AUDIO_DECODER_H_ | 6 #define MEDIA_BASE_AUDIO_DECODER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "media/base/audio_decoder_config.h" |
10 #include "media/base/channel_layout.h" | 11 #include "media/base/channel_layout.h" |
| 12 #include "media/base/decoder_buffer.h" |
| 13 #include "media/base/media_export.h" |
11 #include "media/base/pipeline_status.h" | 14 #include "media/base/pipeline_status.h" |
12 #include "media/base/media_export.h" | |
13 | 15 |
14 namespace media { | 16 namespace media { |
15 | 17 |
16 class AudioBuffer; | 18 class AudioBuffer; |
17 class DemuxerStream; | 19 class DemuxerStream; |
18 | 20 |
19 class MEDIA_EXPORT AudioDecoder { | 21 class MEDIA_EXPORT AudioDecoder { |
20 public: | 22 public: |
21 // Status codes for read operations. | 23 // Status codes for decode operations. |
| 24 // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums |
| 25 // match, break them into a decoder_status.h. |
22 enum Status { | 26 enum Status { |
23 kOk, | 27 kOk, // We're all good. |
24 kAborted, | 28 kAborted, // We aborted as a result of Stop() or Reset(). |
25 kDecodeError, | 29 kNotEnoughData, // Not enough data to produce a video frame. |
| 30 kDecodeError, // A decoding error occurred. |
| 31 kDecryptError // Decrypting error happened. |
26 }; | 32 }; |
27 | 33 |
28 AudioDecoder(); | 34 AudioDecoder(); |
29 virtual ~AudioDecoder(); | 35 virtual ~AudioDecoder(); |
30 | 36 |
31 // Initializes an AudioDecoder with the given DemuxerStream, executing the | 37 // Initializes an AudioDecoder with the given DemuxerStream, executing the |
32 // callback upon completion. | 38 // callback upon completion. |
33 // statistics_cb is used to update global pipeline statistics. | 39 // statistics_cb is used to update global pipeline statistics. |
34 virtual void Initialize(DemuxerStream* stream, | 40 virtual void Initialize(const AudioDecoderConfig& config, |
35 const PipelineStatusCB& status_cb, | 41 const PipelineStatusCB& status_cb) = 0; |
36 const StatisticsCB& statistics_cb) = 0; | |
37 | 42 |
38 // Requests samples to be decoded and returned via the provided callback. | 43 // Requests samples to be decoded and returned via the provided callback. |
39 // Only one read may be in flight at any given time. | 44 // Only one decode may be in flight at any given time. |
40 // | 45 // |
41 // Implementations guarantee that the callback will not be called from within | 46 // Implementations guarantee that the callback will not be called from within |
42 // this method. | 47 // this method. |
43 // | 48 // |
44 // Non-NULL sample buffer pointers will contain decoded audio data or may | 49 // Non-NULL sample buffer pointers will contain decoded audio data or may |
45 // indicate the end of the stream. A NULL buffer pointer indicates an aborted | 50 // indicate the end of the stream. A NULL buffer pointer indicates an aborted |
46 // Read(). This can happen if the DemuxerStream gets flushed and doesn't have | 51 // Decode(). |
47 // any more data to return. | |
48 typedef base::Callback<void(Status, const scoped_refptr<AudioBuffer>&)> | 52 typedef base::Callback<void(Status, const scoped_refptr<AudioBuffer>&)> |
49 ReadCB; | 53 DecodeCB; |
50 virtual void Read(const ReadCB& read_cb) = 0; | 54 virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer, |
| 55 const DecodeCB& decode_cb) = 0; |
| 56 |
| 57 // Some AudioDecoders will queue up multiple AudioBuffers from a single |
| 58 // DecoderBuffer, if we have any such queued buffers this will return the next |
| 59 // one. Otherwise we return a NULL AudioBuffer. |
| 60 virtual scoped_refptr<AudioBuffer> GetDecodeOutput(); |
51 | 61 |
52 // Resets decoder state, dropping any queued encoded data. | 62 // Resets decoder state, dropping any queued encoded data. |
53 virtual void Reset(const base::Closure& closure) = 0; | 63 virtual void Reset(const base::Closure& closure) = 0; |
54 | 64 |
55 // Stops decoder, fires any pending callbacks and sets the decoder to an | 65 // Stops decoder, fires any pending callbacks and sets the decoder to an |
56 // uninitialized state. An AudioDecoder cannot be re-initialized after it has | 66 // uninitialized state. An AudioDecoder cannot be re-initialized after it has |
57 // been stopped. | 67 // been stopped. |
58 // Note that if Initialize() has been called, Stop() must be called and | 68 // Note that if Initialize() has been called, Stop() must be called and |
59 // complete before deleting the decoder. | 69 // complete before deleting the decoder. |
60 virtual void Stop(const base::Closure& closure) = 0; | 70 virtual void Stop(const base::Closure& closure) = 0; |
61 | 71 |
62 // Returns various information about the decoded audio format. | 72 // Returns various information about the decoded audio format. |
63 virtual int bits_per_channel() = 0; | 73 virtual int bits_per_channel() = 0; |
64 virtual ChannelLayout channel_layout() = 0; | 74 virtual ChannelLayout channel_layout() = 0; |
65 virtual int samples_per_second() = 0; | 75 virtual int samples_per_second() = 0; |
66 | 76 |
67 private: | 77 private: |
68 DISALLOW_COPY_AND_ASSIGN(AudioDecoder); | 78 DISALLOW_COPY_AND_ASSIGN(AudioDecoder); |
69 }; | 79 }; |
70 | 80 |
71 } // namespace media | 81 } // namespace media |
72 | 82 |
73 #endif // MEDIA_BASE_AUDIO_DECODER_H_ | 83 #endif // MEDIA_BASE_AUDIO_DECODER_H_ |
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