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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 using System; | 4 using System; |
5 using System.Text; | 5 using System.Text; |
6 using System.Collections.Generic; | 6 using System.Collections.Generic; |
7 using EnvDTE; | 7 using EnvDTE; |
8 using EnvDTE80; | 8 using EnvDTE80; |
9 using Microsoft.VisualStudio.TestTools.UnitTesting; | 9 using Microsoft.VisualStudio.TestTools.UnitTesting; |
10 using Microsoft.VisualStudio.VCProjectEngine; | 10 using Microsoft.VisualStudio.VCProjectEngine; |
11 using NaCl.Build.CPPTasks; | 11 using NaCl.Build.CPPTasks; |
12 using NativeClientVSAddIn; | 12 using NativeClientVSAddIn; |
13 | 13 |
14 namespace UnitTests | 14 namespace UnitTests |
15 { | 15 { |
16 [TestClass] | 16 [TestClass] |
17 public class CompileParallelTest : BaseCompileTest | 17 public class CompileParallelTest : BaseCompileTest |
18 { | 18 { |
19 private static string SolutionBaseName_ = "CompileParallelTest"; | 19 private static string SolutionBaseName_ = "CompileParallelTest"; |
20 | 20 |
21 [ClassInitialize] | 21 [ClassInitialize] |
22 public new static void ClassSetUp(TestContext testContext) | 22 public static void ClassSetUp(TestContext testContext) |
23 { | 23 { |
24 BaseCompileTest.ClassSetUp(testContext, SolutionBaseName_); | 24 BaseCompileTest.ClassSetUp(testContext, SolutionBaseName_); |
25 } | 25 } |
26 | 26 |
27 /// <summary> | 27 /// <summary> |
28 /// This is run after each test to clean up things created in TestSetup(
). | 28 /// This is run after each test to clean up things created in TestSetup(
). |
29 /// </summary> | 29 /// </summary> |
30 [TestCleanup] | 30 [TestCleanup] |
31 public void ClassTearDown() | 31 public void ClassTearDown() |
32 { | 32 { |
33 TestUtilities.CleanUpVisualStudioInstance(dte_); | 33 TestUtilities.CleanUpVisualStudioInstance(dte_); |
34 } | 34 } |
35 | 35 |
36 /// <summary> | 36 /// <summary> |
37 /// Test that parallel compilation works. | 37 /// Test that parallel compilation works. |
38 /// </summary> | 38 /// </summary> |
39 [TestMethod] | 39 [TestMethod] |
40 public void CheckParallelCompile() | 40 public void CheckParallelCompile() |
41 { | 41 { |
42 string platform = Strings.NaCl64PlatformName; | 42 string platform = Strings.NaCl64PlatformName; |
43 dte_.Solution.Open(SolutionName_); | 43 dte_.Solution.Open(SolutionName_); |
44 Project project = dte_.Solution.Projects.Item(TestUtilities.NaClProj
ectUniqueName); | 44 Project project = dte_.Solution.Projects.Item(TestUtilities.NaClProj
ectUniqueName); |
45 | 45 |
46 // Add property sheet that enables multiprocessing | 46 // Add property sheet that enables multiprocessing |
47 VCConfiguration config; | 47 VCConfiguration config; |
48 IVCRulePropertyStorage rule; | |
49 config = TestUtilities.GetVCConfiguration(project, "Debug", platform
); | 48 config = TestUtilities.GetVCConfiguration(project, "Debug", platform
); |
50 config.AddPropertySheet("multiprocess.props"); | 49 config.AddPropertySheet("multiprocess.props"); |
51 config = TestUtilities.GetVCConfiguration(project, "Release", platfo
rm); | 50 config = TestUtilities.GetVCConfiguration(project, "Release", platfo
rm); |
52 config.AddPropertySheet("multiprocess.props"); | 51 config.AddPropertySheet("multiprocess.props"); |
53 | 52 |
54 // Add a second file | 53 // Add a second file |
55 project.ProjectItems.AddFromFile("test_file.cpp"); | 54 project.ProjectItems.AddFromFile("test_file.cpp"); |
56 | 55 |
57 dte_.Solution.Close(true); | 56 dte_.Solution.Close(true); |
58 | 57 |
59 CheckCompile(platform, false); | 58 CheckCompile(platform, false); |
60 } | 59 } |
61 } | 60 } |
62 } | 61 } |
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