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Unified Diff: components/exo/buffer.cc

Issue 1412093006: components: Add Exosphere component. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 1 month ago
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Index: components/exo/buffer.cc
diff --git a/components/exo/buffer.cc b/components/exo/buffer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..2289ac89d04e77bb96e9d34ab5daefef577e4855
--- /dev/null
+++ b/components/exo/buffer.cc
@@ -0,0 +1,180 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/exo/buffer.h"
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <GLES2/gl2extchromium.h>
+
+#include <algorithm>
+
+#include "base/logging.h"
+#include "base/trace_event/trace_event.h"
+#include "base/trace_event/trace_event_argument.h"
+#include "cc/output/context_provider.h"
+#include "cc/resources/single_release_callback.h"
+#include "cc/resources/texture_mailbox.h"
+#include "gpu/command_buffer/client/gles2_interface.h"
+#include "gpu/command_buffer/common/mailbox.h"
+#include "ui/aura/env.h"
+#include "ui/compositor/compositor.h"
+#include "ui/gfx/gpu_memory_buffer.h"
+
+namespace exo {
+namespace {
+
+GLenum GLInternalFormat(gfx::BufferFormat format) {
+ const GLenum kGLInternalFormats[] = {
+ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, // ATC
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, // ATCIA
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, // DXT1
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, // DXT5
+ GL_ETC1_RGB8_OES, // ETC1
+ GL_R8_EXT, // R_8
+ GL_RGBA, // RGBA_4444
+ GL_RGB, // RGBX_8888
+ GL_RGBA, // RGBA_8888
+ GL_RGB, // BGRX_8888
+ GL_BGRA_EXT, // BGRA_8888
+ GL_RGB_YUV_420_CHROMIUM, // YUV_420
+ GL_INVALID_ENUM, // YUV_420_BIPLANAR
+ GL_RGB_YCBCR_422_CHROMIUM, // UYVY_422
+ };
+ static_assert(arraysize(kGLInternalFormats) ==
+ (static_cast<int>(gfx::BufferFormat::LAST) + 1),
+ "BufferFormat::LAST must be last value of kGLInternalFormats");
+
+ DCHECK(format <= gfx::BufferFormat::LAST);
+ return kGLInternalFormats[static_cast<int>(format)];
+}
+
+gpu::gles2::GLES2Interface* GetContextGL() {
+ ui::ContextFactory* context_factory =
+ aura::Env::GetInstance()->context_factory();
+ return context_factory->SharedMainThreadContextProvider()->ContextGL();
+}
+
+} // namespace
+
+////////////////////////////////////////////////////////////////////////////////
+// Buffer, public:
+
+Buffer::Buffer(scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer,
+ unsigned texture_target)
+ : gpu_memory_buffer_(gpu_memory_buffer.Pass()),
+ texture_target_(texture_target),
+ texture_id_(0),
+ image_id_(GetContextGL()->CreateImageCHROMIUM(
+ gpu_memory_buffer_->AsClientBuffer(),
+ gpu_memory_buffer_->GetSize().width(),
+ gpu_memory_buffer_->GetSize().height(),
+ GLInternalFormat(gpu_memory_buffer_->GetFormat()))),
+ weak_ptr_factory_(this) {}
+
+Buffer::~Buffer() {
+ gpu::gles2::GLES2Interface* gles2 = GetContextGL();
+ if (texture_id_)
+ gles2->DeleteTextures(1, &texture_id_);
+ if (image_id_)
+ gles2->DestroyImageCHROMIUM(image_id_);
+}
+
+scoped_ptr<cc::SingleReleaseCallback> Buffer::GetTextureMailbox(
+ cc::TextureMailbox* texture_mailbox) {
+ // Buffer can only be used by one client at a time. If there's no image,
+ // then a previous call to GetTextureMailbox() is using it and it has not
+ // been released yet.
+ if (!image_id_) {
+ DLOG(WARNING) << "Client tried to use a buffer that has not been released";
+ return nullptr;
+ }
+
+ // Take ownerhsip of image and texture ids.
+ unsigned texture_id = 0;
+ unsigned image_id = 0;
+ std::swap(texture_id, texture_id_);
+ std::swap(image_id, image_id_);
+
+ // Create a new texture if needed or bind existing one.
+ gpu::gles2::GLES2Interface* gles2 = GetContextGL();
+ gles2->ActiveTexture(GL_TEXTURE0);
+ if (!texture_id) {
+ gles2->GenTextures(1, &texture_id);
+ gles2->BindTexture(texture_target_, texture_id);
+ gles2->TexParameteri(texture_target_, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gles2->TexParameteri(texture_target_, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gles2->TexParameteri(texture_target_, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gles2->TexParameteri(texture_target_, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ } else {
+ gles2->BindTexture(texture_target_, texture_id);
+ }
+
+ // Bind the image to texture.
+ gles2->BindTexImage2DCHROMIUM(texture_target_, image_id);
+
+ // Create a mailbox for texture.
+ gpu::Mailbox mailbox;
+ gles2->GenMailboxCHROMIUM(mailbox.name);
piman 2015/11/17 02:43:53 mailboxe names are not free to create (crypto-secu
reveman 2015/11/17 18:04:04 Good point. Yes, buffers are meant to be reused. B
+ gles2->ProduceTextureCHROMIUM(texture_target_, mailbox.name);
+ uint64 fence_sync = gles2->InsertFenceSyncCHROMIUM();
+ gles2->OrderingBarrierCHROMIUM();
+ gpu::SyncToken sync_token;
+ gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
+
+ bool is_overlay_candidate = false;
+ *texture_mailbox =
+ cc::TextureMailbox(mailbox, sync_token, texture_target_,
+ gpu_memory_buffer_->GetSize(), is_overlay_candidate);
+ return cc::SingleReleaseCallback::Create(
+ base::Bind(&Buffer::Release, weak_ptr_factory_.GetWeakPtr(),
+ texture_target_, texture_id, image_id))
+ .Pass();
+}
+
+scoped_refptr<base::trace_event::TracedValue> Buffer::AsTracedValue() const {
+ scoped_refptr<base::trace_event::TracedValue> value =
+ new base::trace_event::TracedValue;
+ value->SetInteger("width", size_.width());
+ value->SetInteger("height", size_.height());
+ value->SetInteger("format",
+ static_cast<int>(gpu_memory_buffer_->GetFormat()));
+ return value;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Buffer, private:
+
+// static
+void Buffer::Release(base::WeakPtr<Buffer> buffer,
+ unsigned texture_target,
+ unsigned texture_id,
+ unsigned image_id,
+ const gpu::SyncToken& sync_token,
+ bool is_lost) {
+ TRACE_EVENT1("exo", "Buffer::Release", "is_lost", is_lost);
+
+ gpu::gles2::GLES2Interface* gles2 = GetContextGL();
+ gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
+ gles2->ActiveTexture(GL_TEXTURE0);
+ gles2->BindTexture(texture_target, texture_id);
+ gles2->ReleaseTexImage2DCHROMIUM(texture_target, image_id);
+
+ // Delete resources and return if buffer is gone.
+ if (!buffer) {
+ gles2->DeleteTextures(1, &texture_id);
+ gles2->DestroyImageCHROMIUM(image_id);
+ return;
+ }
+
+ DCHECK_EQ(buffer->texture_id_, 0u);
+ buffer->texture_id_ = texture_id;
+ DCHECK_EQ(buffer->image_id_, 0u);
+ buffer->image_id_ = image_id;
+
+ if (!buffer->release_callback_.is_null())
+ buffer->release_callback_.Run();
+}
+
+} // namespace exo

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