| Index: ui/views/controls/button/menu_button.cc
|
| diff --git a/ui/views/controls/button/menu_button.cc b/ui/views/controls/button/menu_button.cc
|
| index 5603548ba337ab554a5e288b4a3ec353172c7297..59d104cc2bcf1a21601226ffa316f71077814c96 100644
|
| --- a/ui/views/controls/button/menu_button.cc
|
| +++ b/ui/views/controls/button/menu_button.cc
|
| @@ -18,6 +18,7 @@
|
| #include "ui/gfx/text_constants.h"
|
| #include "ui/resources/grit/ui_resources.h"
|
| #include "ui/strings/grit/ui_strings.h"
|
| +#include "ui/views/animation/ink_drop_delegate.h"
|
| #include "ui/views/controls/button/button.h"
|
| #include "ui/views/controls/button/menu_button_listener.h"
|
| #include "ui/views/mouse_constants.h"
|
| @@ -126,6 +127,7 @@ bool MenuButton::Activate() {
|
| // We don't set our state here. It's handled in the MenuController code or
|
| // by our click listener.
|
|
|
| + ink_drop_delegate()->OnAction(InkDropState::QUICK_ACTION);
|
| listener_->OnMenuButtonClicked(this, menu_position);
|
|
|
| if (destroyed) {
|
| @@ -189,6 +191,7 @@ void MenuButton::OnMouseReleased(const ui::MouseEvent& event) {
|
| HitTestPoint(event.location()) && !InDrag()) {
|
| Activate();
|
| } else {
|
| + ink_drop_delegate()->OnAction(InkDropState::HIDDEN);
|
| LabelButton::OnMouseReleased(event);
|
| }
|
| }
|
|
|