Index: ui/events/scoped_target_handler.cc |
diff --git a/ui/events/scoped_target_handler.cc b/ui/events/scoped_target_handler.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0e9db019edeeba1151541160698b6acefe9b8f28 |
--- /dev/null |
+++ b/ui/events/scoped_target_handler.cc |
@@ -0,0 +1,53 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/events/scoped_target_handler.h" |
+ |
+#include "ui/events/event.h" |
+#include "ui/events/event_target.h" |
+ |
+namespace ui { |
+ |
+ScopedTargetHandler::ScopedTargetHandler(EventTarget* target) |
+ : target_(target) { |
+ original_handler_ = target_->SetTargetHandler(this); |
+} |
+ |
+ScopedTargetHandler::~ScopedTargetHandler() { |
+ EventHandler* handler = target_->SetTargetHandler(original_handler_); |
+ DCHECK_EQ(this, handler); |
+} |
+ |
+void ScopedTargetHandler::OnEvent(ui::Event* event) { |
+ // Dispatch to |target_| first and then to |original_handler_|. |
+ EventHandler::OnEvent(event); |
bruthig
2015/11/20 16:25:33
Don't we want the ToolbarActionView to handle the
varkha
2015/11/20 17:48:26
This is what happens with this code (inside EventH
bruthig
2015/11/20 18:56:27
Ah yes you're right, man that is hard to follow.
I
varkha
2015/11/21 01:07:37
See if this way (using "has" instead of "is") make
|
+ if (original_handler_) |
+ original_handler_->OnEvent(event); |
+} |
+ |
+void ScopedTargetHandler::OnKeyEvent(ui::KeyEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnKeyEvent(event); |
bruthig
2015/11/20 16:25:33
Are these casts necessary? EventTarget extends Ev
varkha
2015/11/20 17:48:26
Yes they are even though yes it does. This is beca
bruthig
2015/11/20 18:56:27
I guess this begs the question, should the On*Even
varkha
2015/11/21 01:07:37
I think this prevents _random_ code from doing som
|
+} |
+ |
+void ScopedTargetHandler::OnMouseEvent(ui::MouseEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnMouseEvent(event); |
+} |
+ |
+void ScopedTargetHandler::OnScrollEvent(ui::ScrollEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnScrollEvent(event); |
+} |
+ |
+void ScopedTargetHandler::OnTouchEvent(ui::TouchEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnTouchEvent(event); |
+} |
+ |
+void ScopedTargetHandler::OnGestureEvent(ui::GestureEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnGestureEvent(event); |
+} |
+ |
+void ScopedTargetHandler::OnCancelMode(ui::CancelModeEvent* event) { |
+ static_cast<EventHandler*>(target_)->OnCancelMode(event); |
+} |
+ |
+} // namespace ui |