| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/button/menu_button.h" | 5 #include "ui/views/controls/button/menu_button.h" |
| 6 | 6 |
| 7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
| 8 #include "ui/accessibility/ax_view_state.h" | 8 #include "ui/accessibility/ax_view_state.h" |
| 9 #include "ui/base/dragdrop/drag_drop_types.h" | 9 #include "ui/base/dragdrop/drag_drop_types.h" |
| 10 #include "ui/base/l10n/l10n_util.h" | 10 #include "ui/base/l10n/l10n_util.h" |
| 11 #include "ui/base/resource/resource_bundle.h" | 11 #include "ui/base/resource/resource_bundle.h" |
| 12 #include "ui/base/ui_base_switches_util.h" | 12 #include "ui/base/ui_base_switches_util.h" |
| 13 #include "ui/events/event.h" | 13 #include "ui/events/event.h" |
| 14 #include "ui/events/event_constants.h" | 14 #include "ui/events/event_constants.h" |
| 15 #include "ui/gfx/canvas.h" | 15 #include "ui/gfx/canvas.h" |
| 16 #include "ui/gfx/image/image.h" | 16 #include "ui/gfx/image/image.h" |
| 17 #include "ui/gfx/screen.h" | 17 #include "ui/gfx/screen.h" |
| 18 #include "ui/gfx/text_constants.h" | 18 #include "ui/gfx/text_constants.h" |
| 19 #include "ui/resources/grit/ui_resources.h" | 19 #include "ui/resources/grit/ui_resources.h" |
| 20 #include "ui/strings/grit/ui_strings.h" | 20 #include "ui/strings/grit/ui_strings.h" |
| 21 #include "ui/views/animation/ink_drop_delegate.h" |
| 21 #include "ui/views/controls/button/button.h" | 22 #include "ui/views/controls/button/button.h" |
| 22 #include "ui/views/controls/button/menu_button_listener.h" | 23 #include "ui/views/controls/button/menu_button_listener.h" |
| 23 #include "ui/views/mouse_constants.h" | 24 #include "ui/views/mouse_constants.h" |
| 24 #include "ui/views/resources/grit/views_resources.h" | 25 #include "ui/views/resources/grit/views_resources.h" |
| 25 #include "ui/views/widget/root_view.h" | 26 #include "ui/views/widget/root_view.h" |
| 26 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
| 27 | 28 |
| 28 using base::TimeTicks; | 29 using base::TimeTicks; |
| 29 using base::TimeDelta; | 30 using base::TimeDelta; |
| 30 | 31 |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 119 // to NULL. | 120 // to NULL. |
| 120 static_cast<internal::RootView*>(GetWidget()->GetRootView())-> | 121 static_cast<internal::RootView*>(GetWidget()->GetRootView())-> |
| 121 SetMouseHandler(NULL); | 122 SetMouseHandler(NULL); |
| 122 | 123 |
| 123 bool destroyed = false; | 124 bool destroyed = false; |
| 124 destroyed_flag_ = &destroyed; | 125 destroyed_flag_ = &destroyed; |
| 125 | 126 |
| 126 // We don't set our state here. It's handled in the MenuController code or | 127 // We don't set our state here. It's handled in the MenuController code or |
| 127 // by our click listener. | 128 // by our click listener. |
| 128 | 129 |
| 130 GetInkDropDelegate()->OnAction(InkDropState::QUICK_ACTION); |
| 129 listener_->OnMenuButtonClicked(this, menu_position); | 131 listener_->OnMenuButtonClicked(this, menu_position); |
| 130 | 132 |
| 131 if (destroyed) { | 133 if (destroyed) { |
| 132 // The menu was deleted while showing. Don't attempt any processing. | 134 // The menu was deleted while showing. Don't attempt any processing. |
| 133 return false; | 135 return false; |
| 134 } | 136 } |
| 135 | 137 |
| 136 destroyed_flag_ = NULL; | 138 destroyed_flag_ = NULL; |
| 137 | 139 |
| 138 menu_closed_time_ = TimeTicks::Now(); | 140 menu_closed_time_ = TimeTicks::Now(); |
| 139 | 141 |
| 140 // We must return false here so that the RootView does not get stuck | 142 // We must return false here so that the RootView does not get stuck |
| 141 // sending all mouse pressed events to us instead of the appropriate | 143 // sending all mouse pressed events to us instead of the appropriate |
| 142 // target. | 144 // target. |
| 143 return false; | 145 return false; |
| 144 } | 146 } |
| 145 return true; | 147 return true; |
| 146 } | 148 } |
| 147 | 149 |
| 148 void MenuButton::WillNotActivate() { | |
| 149 if (listener_) { | |
| 150 listener_->OnMenuButtonClickCanceled(this); | |
| 151 } | |
| 152 } | |
| 153 | |
| 154 void MenuButton::OnPaint(gfx::Canvas* canvas) { | 150 void MenuButton::OnPaint(gfx::Canvas* canvas) { |
| 155 LabelButton::OnPaint(canvas); | 151 LabelButton::OnPaint(canvas); |
| 156 | 152 |
| 157 if (show_menu_marker_) | 153 if (show_menu_marker_) |
| 158 PaintMenuMarker(canvas); | 154 PaintMenuMarker(canvas); |
| 159 } | 155 } |
| 160 | 156 |
| 161 //////////////////////////////////////////////////////////////////////////////// | 157 //////////////////////////////////////////////////////////////////////////////// |
| 162 // | 158 // |
| 163 // MenuButton - Events | 159 // MenuButton - Events |
| (...skipping 24 matching lines...) Expand all Loading... |
| 188 return Activate(); | 184 return Activate(); |
| 189 } | 185 } |
| 190 return true; | 186 return true; |
| 191 } | 187 } |
| 192 | 188 |
| 193 void MenuButton::OnMouseReleased(const ui::MouseEvent& event) { | 189 void MenuButton::OnMouseReleased(const ui::MouseEvent& event) { |
| 194 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && | 190 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && |
| 195 HitTestPoint(event.location()) && !InDrag()) { | 191 HitTestPoint(event.location()) && !InDrag()) { |
| 196 Activate(); | 192 Activate(); |
| 197 } else { | 193 } else { |
| 198 WillNotActivate(); | 194 GetInkDropDelegate()->OnAction(InkDropState::HIDDEN); |
| 199 LabelButton::OnMouseReleased(event); | 195 LabelButton::OnMouseReleased(event); |
| 200 } | 196 } |
| 201 } | 197 } |
| 202 | 198 |
| 203 void MenuButton::OnMouseEntered(const ui::MouseEvent& event) { | 199 void MenuButton::OnMouseEntered(const ui::MouseEvent& event) { |
| 204 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. | 200 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. |
| 205 LabelButton::OnMouseEntered(event); | 201 LabelButton::OnMouseEntered(event); |
| 206 } | 202 } |
| 207 | 203 |
| 208 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { | 204 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { |
| (...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 362 if (!GetWidget()) { | 358 if (!GetWidget()) { |
| 363 NOTREACHED(); | 359 NOTREACHED(); |
| 364 return 0; | 360 return 0; |
| 365 } | 361 } |
| 366 | 362 |
| 367 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); | 363 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); |
| 368 return monitor_bounds.right() - 1; | 364 return monitor_bounds.right() - 1; |
| 369 } | 365 } |
| 370 | 366 |
| 371 } // namespace views | 367 } // namespace views |
| OLD | NEW |