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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/menu_button.h" | 5 #include "ui/views/controls/button/menu_button.h" |
6 | 6 |
7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
8 #include "ui/accessibility/ax_view_state.h" | 8 #include "ui/accessibility/ax_view_state.h" |
9 #include "ui/base/dragdrop/drag_drop_types.h" | 9 #include "ui/base/dragdrop/drag_drop_types.h" |
10 #include "ui/base/l10n/l10n_util.h" | 10 #include "ui/base/l10n/l10n_util.h" |
11 #include "ui/base/resource/resource_bundle.h" | 11 #include "ui/base/resource/resource_bundle.h" |
12 #include "ui/base/ui_base_switches_util.h" | 12 #include "ui/base/ui_base_switches_util.h" |
13 #include "ui/events/event.h" | 13 #include "ui/events/event.h" |
14 #include "ui/events/event_constants.h" | 14 #include "ui/events/event_constants.h" |
15 #include "ui/gfx/canvas.h" | 15 #include "ui/gfx/canvas.h" |
16 #include "ui/gfx/image/image.h" | 16 #include "ui/gfx/image/image.h" |
17 #include "ui/gfx/screen.h" | 17 #include "ui/gfx/screen.h" |
18 #include "ui/gfx/text_constants.h" | 18 #include "ui/gfx/text_constants.h" |
19 #include "ui/resources/grit/ui_resources.h" | 19 #include "ui/resources/grit/ui_resources.h" |
20 #include "ui/strings/grit/ui_strings.h" | 20 #include "ui/strings/grit/ui_strings.h" |
21 #include "ui/views/animation/ink_drop_delegate.h" | |
21 #include "ui/views/controls/button/button.h" | 22 #include "ui/views/controls/button/button.h" |
22 #include "ui/views/controls/button/menu_button_listener.h" | 23 #include "ui/views/controls/button/menu_button_listener.h" |
23 #include "ui/views/mouse_constants.h" | 24 #include "ui/views/mouse_constants.h" |
24 #include "ui/views/resources/grit/views_resources.h" | 25 #include "ui/views/resources/grit/views_resources.h" |
25 #include "ui/views/widget/root_view.h" | 26 #include "ui/views/widget/root_view.h" |
26 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
27 | 28 |
28 using base::TimeTicks; | 29 using base::TimeTicks; |
29 using base::TimeDelta; | 30 using base::TimeDelta; |
30 | 31 |
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119 // to NULL. | 120 // to NULL. |
120 static_cast<internal::RootView*>(GetWidget()->GetRootView())-> | 121 static_cast<internal::RootView*>(GetWidget()->GetRootView())-> |
121 SetMouseHandler(NULL); | 122 SetMouseHandler(NULL); |
122 | 123 |
123 bool destroyed = false; | 124 bool destroyed = false; |
124 destroyed_flag_ = &destroyed; | 125 destroyed_flag_ = &destroyed; |
125 | 126 |
126 // We don't set our state here. It's handled in the MenuController code or | 127 // We don't set our state here. It's handled in the MenuController code or |
127 // by our click listener. | 128 // by our click listener. |
128 | 129 |
130 InkDropDelegate* ink_drop_delegate = GetInkDropDelegate(); | |
bruthig
2015/11/19 16:49:53
Would it make things easier if GetInkDropDelegate(
varkha
2015/11/19 23:34:35
Done. May remove InkDropAnimationControllerStub la
| |
131 if (ink_drop_delegate) | |
132 ink_drop_delegate->OnAction(InkDropState::QUICK_ACTION); | |
129 listener_->OnMenuButtonClicked(this, menu_position); | 133 listener_->OnMenuButtonClicked(this, menu_position); |
130 | 134 |
131 if (destroyed) { | 135 if (destroyed) { |
132 // The menu was deleted while showing. Don't attempt any processing. | 136 // The menu was deleted while showing. Don't attempt any processing. |
133 return false; | 137 return false; |
134 } | 138 } |
135 | 139 |
136 destroyed_flag_ = NULL; | 140 destroyed_flag_ = NULL; |
137 | 141 |
138 menu_closed_time_ = TimeTicks::Now(); | 142 menu_closed_time_ = TimeTicks::Now(); |
139 | 143 |
140 // We must return false here so that the RootView does not get stuck | 144 // We must return false here so that the RootView does not get stuck |
141 // sending all mouse pressed events to us instead of the appropriate | 145 // sending all mouse pressed events to us instead of the appropriate |
142 // target. | 146 // target. |
143 return false; | 147 return false; |
144 } | 148 } |
145 return true; | 149 return true; |
146 } | 150 } |
147 | 151 |
148 void MenuButton::WillNotActivate() { | |
149 if (listener_) { | |
150 listener_->OnMenuButtonClickCanceled(this); | |
151 } | |
152 } | |
153 | |
154 void MenuButton::OnPaint(gfx::Canvas* canvas) { | 152 void MenuButton::OnPaint(gfx::Canvas* canvas) { |
155 LabelButton::OnPaint(canvas); | 153 LabelButton::OnPaint(canvas); |
156 | 154 |
157 if (show_menu_marker_) | 155 if (show_menu_marker_) |
158 PaintMenuMarker(canvas); | 156 PaintMenuMarker(canvas); |
159 } | 157 } |
160 | 158 |
161 //////////////////////////////////////////////////////////////////////////////// | 159 //////////////////////////////////////////////////////////////////////////////// |
162 // | 160 // |
163 // MenuButton - Events | 161 // MenuButton - Events |
164 // | 162 // |
165 //////////////////////////////////////////////////////////////////////////////// | 163 //////////////////////////////////////////////////////////////////////////////// |
166 | 164 |
167 gfx::Size MenuButton::GetPreferredSize() const { | 165 gfx::Size MenuButton::GetPreferredSize() const { |
168 gfx::Size prefsize = LabelButton::GetPreferredSize(); | 166 gfx::Size prefsize = LabelButton::GetPreferredSize(); |
169 if (show_menu_marker_) { | 167 if (show_menu_marker_) { |
170 prefsize.Enlarge(menu_marker_->width() + kMenuMarkerPaddingLeft + | 168 prefsize.Enlarge(menu_marker_->width() + kMenuMarkerPaddingLeft + |
171 kMenuMarkerPaddingRight, | 169 kMenuMarkerPaddingRight, |
172 0); | 170 0); |
173 } | 171 } |
174 return prefsize; | 172 return prefsize; |
175 } | 173 } |
176 | 174 |
177 const char* MenuButton::GetClassName() const { | 175 const char* MenuButton::GetClassName() const { |
178 return kViewClassName; | 176 return kViewClassName; |
179 } | 177 } |
180 | 178 |
181 bool MenuButton::OnMousePressed(const ui::MouseEvent& event) { | 179 bool MenuButton::OnMousePressed(const ui::MouseEvent& event) { |
180 if (event.IsOnlyLeftMouseButton()) { | |
181 InkDropDelegate* ink_drop_delegate = GetInkDropDelegate(); | |
182 if (ink_drop_delegate) | |
183 ink_drop_delegate->OnAction(InkDropState::ACTION_PENDING); | |
bruthig
2015/11/19 16:49:53
I don't think a MenuButton can know for certain th
varkha
2015/11/19 23:34:35
Done.
| |
184 } | |
185 | |
182 if (request_focus_on_press()) | 186 if (request_focus_on_press()) |
183 RequestFocus(); | 187 RequestFocus(); |
184 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && | 188 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && |
185 HitTestPoint(event.location())) { | 189 HitTestPoint(event.location())) { |
186 TimeDelta delta = TimeTicks::Now() - menu_closed_time_; | 190 TimeDelta delta = TimeTicks::Now() - menu_closed_time_; |
187 if (delta.InMilliseconds() > kMinimumMsBetweenButtonClicks) | 191 if (delta.InMilliseconds() > kMinimumMsBetweenButtonClicks) { |
188 return Activate(); | 192 return Activate(); |
193 } | |
189 } | 194 } |
190 return true; | 195 return true; |
191 } | 196 } |
192 | 197 |
193 void MenuButton::OnMouseReleased(const ui::MouseEvent& event) { | 198 void MenuButton::OnMouseReleased(const ui::MouseEvent& event) { |
194 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && | 199 if (state() != STATE_DISABLED && ShouldEnterPushedState(event) && |
195 HitTestPoint(event.location()) && !InDrag()) { | 200 HitTestPoint(event.location()) && !InDrag()) { |
196 Activate(); | 201 Activate(); |
197 } else { | 202 } else { |
198 WillNotActivate(); | 203 InkDropDelegate* ink_drop_delegate = GetInkDropDelegate(); |
204 if (ink_drop_delegate) | |
205 ink_drop_delegate->OnAction(InkDropState::HIDDEN); | |
bruthig
2015/11/19 16:49:53
Somewhat similar concerns here to the ones in OnMo
varkha
2015/11/19 23:34:35
Will need to rethink what happens in asynchronous
| |
199 LabelButton::OnMouseReleased(event); | 206 LabelButton::OnMouseReleased(event); |
200 } | 207 } |
201 } | 208 } |
202 | 209 |
203 void MenuButton::OnMouseEntered(const ui::MouseEvent& event) { | 210 void MenuButton::OnMouseEntered(const ui::MouseEvent& event) { |
204 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. | 211 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. |
205 LabelButton::OnMouseEntered(event); | 212 LabelButton::OnMouseEntered(event); |
206 } | 213 } |
207 | 214 |
208 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { | 215 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { |
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362 if (!GetWidget()) { | 369 if (!GetWidget()) { |
363 NOTREACHED(); | 370 NOTREACHED(); |
364 return 0; | 371 return 0; |
365 } | 372 } |
366 | 373 |
367 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); | 374 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); |
368 return monitor_bounds.right() - 1; | 375 return monitor_bounds.right() - 1; |
369 } | 376 } |
370 | 377 |
371 } // namespace views | 378 } // namespace views |
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