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Side by Side Diff: cc/layers/ui_resource_layer_impl_unittest.cc

Issue 1411663002: cc: Split Proxy to eliminate unnecessary dependencies on the impl side (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update perf tests. Created 5 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/append_quads_data.h" 5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/ui_resource_layer_impl.h" 6 #include "cc/layers/ui_resource_layer_impl.h"
7 #include "cc/quads/draw_quad.h" 7 #include "cc/quads/draw_quad.h"
8 #include "cc/resources/ui_resource_bitmap.h" 8 #include "cc/resources/ui_resource_bitmap.h"
9 #include "cc/resources/ui_resource_client.h" 9 #include "cc/resources/ui_resource_client.h"
10 #include "cc/test/fake_impl_proxy.h" 10 #include "cc/test/fake_impl_task_runner_provider.h"
11 #include "cc/test/fake_layer_tree_host_impl.h" 11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/fake_output_surface.h" 12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" 13 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
14 #include "cc/test/layer_test_common.h" 14 #include "cc/test/layer_test_common.h"
15 #include "cc/test/test_shared_bitmap_manager.h" 15 #include "cc/test/test_shared_bitmap_manager.h"
16 #include "cc/test/test_task_graph_runner.h" 16 #include "cc/test/test_task_graph_runner.h"
17 #include "cc/trees/single_thread_proxy.h" 17 #include "cc/trees/single_thread_proxy.h"
18 #include "testing/gmock/include/gmock/gmock.h" 18 #include "testing/gmock/include/gmock/gmock.h"
19 #include "testing/gtest/include/gtest/gtest.h" 19 #include "testing/gtest/include/gtest/gtest.h"
20 #include "ui/gfx/transform.h" 20 #include "ui/gfx/transform.h"
(...skipping 29 matching lines...) Expand all
50 50
51 AppendQuadsData data; 51 AppendQuadsData data;
52 layer->AppendQuads(render_pass.get(), &data); 52 layer->AppendQuads(render_pass.get(), &data);
53 53
54 // Verify quad rects 54 // Verify quad rects
55 const QuadList& quads = render_pass->quad_list; 55 const QuadList& quads = render_pass->quad_list;
56 EXPECT_EQ(expected_quad_size, quads.size()); 56 EXPECT_EQ(expected_quad_size, quads.size());
57 } 57 }
58 58
59 TEST(UIResourceLayerImplTest, VerifyDrawQuads) { 59 TEST(UIResourceLayerImplTest, VerifyDrawQuads) {
60 FakeImplProxy proxy; 60 FakeImplTaskRunnerProvider task_runner_provider;
61 TestSharedBitmapManager shared_bitmap_manager; 61 TestSharedBitmapManager shared_bitmap_manager;
62 TestTaskGraphRunner task_graph_runner; 62 TestTaskGraphRunner task_graph_runner;
63 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d(); 63 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d();
64 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, 64 FakeUIResourceLayerTreeHostImpl host_impl(
65 &task_graph_runner); 65 &task_runner_provider, &shared_bitmap_manager, &task_graph_runner);
66 host_impl.SetVisible(true); 66 host_impl.SetVisible(true);
67 host_impl.InitializeRenderer(output_surface.get()); 67 host_impl.InitializeRenderer(output_surface.get());
68 68
69 // Make sure we're appending quads when there are valid values. 69 // Make sure we're appending quads when there are valid values.
70 gfx::Size bitmap_size(100, 100); 70 gfx::Size bitmap_size(100, 100);
71 gfx::Size layer_size(100, 100);; 71 gfx::Size layer_size(100, 100);;
72 size_t expected_quad_size = 1; 72 size_t expected_quad_size = 1;
73 bool opaque = true; 73 bool opaque = true;
74 UIResourceId uid = 1; 74 UIResourceId uid = 1;
75 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl, 75 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
(...skipping 22 matching lines...) Expand all
98 layer->AppendQuads(render_pass.get(), &data); 98 layer->AppendQuads(render_pass.get(), &data);
99 99
100 // Verify quad rects 100 // Verify quad rects
101 const QuadList& quads = render_pass->quad_list; 101 const QuadList& quads = render_pass->quad_list;
102 EXPECT_GE(quads.size(), (size_t)0); 102 EXPECT_GE(quads.size(), (size_t)0);
103 gfx::Rect opaque_rect = quads.front()->opaque_rect; 103 gfx::Rect opaque_rect = quads.front()->opaque_rect;
104 EXPECT_EQ(expected_opaque_bounds, opaque_rect); 104 EXPECT_EQ(expected_opaque_bounds, opaque_rect);
105 } 105 }
106 106
107 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnSkBitmap) { 107 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnSkBitmap) {
108 FakeImplProxy proxy; 108 FakeImplTaskRunnerProvider task_runner_provider;
109 TestSharedBitmapManager shared_bitmap_manager; 109 TestSharedBitmapManager shared_bitmap_manager;
110 TestTaskGraphRunner task_graph_runner; 110 TestTaskGraphRunner task_graph_runner;
111 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d(); 111 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d();
112 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, 112 FakeUIResourceLayerTreeHostImpl host_impl(
113 &task_graph_runner); 113 &task_runner_provider, &shared_bitmap_manager, &task_graph_runner);
114 host_impl.SetVisible(true); 114 host_impl.SetVisible(true);
115 host_impl.InitializeRenderer(output_surface.get()); 115 host_impl.InitializeRenderer(output_surface.get());
116 116
117 gfx::Size bitmap_size(100, 100); 117 gfx::Size bitmap_size(100, 100);
118 gfx::Size layer_size(100, 100);; 118 gfx::Size layer_size(100, 100);;
119 bool opaque = false; 119 bool opaque = false;
120 UIResourceId uid = 1; 120 UIResourceId uid = 1;
121 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl, 121 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
122 bitmap_size, 122 bitmap_size,
123 layer_size, 123 layer_size,
124 opaque, 124 opaque,
125 uid); 125 uid);
126 gfx::Rect expected_opaque_bounds; 126 gfx::Rect expected_opaque_bounds;
127 OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); 127 OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
128 128
129 opaque = true; 129 opaque = true;
130 layer = GenerateUIResourceLayer(&host_impl, 130 layer = GenerateUIResourceLayer(&host_impl,
131 bitmap_size, 131 bitmap_size,
132 layer_size, 132 layer_size,
133 opaque, 133 opaque,
134 uid); 134 uid);
135 expected_opaque_bounds = gfx::Rect(layer->bounds()); 135 expected_opaque_bounds = gfx::Rect(layer->bounds());
136 OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); 136 OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
137 } 137 }
138 138
139 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnLayer) { 139 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnLayer) {
140 FakeImplProxy proxy; 140 FakeImplTaskRunnerProvider task_runner_provider;
141 TestSharedBitmapManager shared_bitmap_manager; 141 TestSharedBitmapManager shared_bitmap_manager;
142 TestTaskGraphRunner task_graph_runner; 142 TestTaskGraphRunner task_graph_runner;
143 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d(); 143 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d();
144 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, 144 FakeUIResourceLayerTreeHostImpl host_impl(
145 &task_graph_runner); 145 &task_runner_provider, &shared_bitmap_manager, &task_graph_runner);
146 host_impl.SetVisible(true); 146 host_impl.SetVisible(true);
147 host_impl.InitializeRenderer(output_surface.get()); 147 host_impl.InitializeRenderer(output_surface.get());
148 148
149 gfx::Size bitmap_size(100, 100); 149 gfx::Size bitmap_size(100, 100);
150 gfx::Size layer_size(100, 100); 150 gfx::Size layer_size(100, 100);
151 bool skbitmap_opaque = false; 151 bool skbitmap_opaque = false;
152 UIResourceId uid = 1; 152 UIResourceId uid = 1;
153 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer( 153 scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(
154 &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid); 154 &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid);
155 layer->SetContentsOpaque(false); 155 layer->SetContentsOpaque(false);
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
212 LayerTestCommon::VerifyQuadsAreOccluded( 212 LayerTestCommon::VerifyQuadsAreOccluded(
213 impl.quad_list(), occluded, &partially_occluded_count); 213 impl.quad_list(), occluded, &partially_occluded_count);
214 // The layer outputs one quad, which is partially occluded. 214 // The layer outputs one quad, which is partially occluded.
215 EXPECT_EQ(1u, impl.quad_list().size()); 215 EXPECT_EQ(1u, impl.quad_list().size());
216 EXPECT_EQ(1u, partially_occluded_count); 216 EXPECT_EQ(1u, partially_occluded_count);
217 } 217 }
218 } 218 }
219 219
220 } // namespace 220 } // namespace
221 } // namespace cc 221 } // namespace cc
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