| Index: src/gpu/SkGrPriv.h
|
| diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h
|
| index 593530997fd69bda5f0f4defd440709f041e911e..c92e580885e66bbee0d92065e49695d60ac7771e 100644
|
| --- a/src/gpu/SkGrPriv.h
|
| +++ b/src/gpu/SkGrPriv.h
|
| @@ -26,18 +26,34 @@ class SkPaint;
|
| class SkPixelRef;
|
| struct SkIRect;
|
|
|
| +struct SkGrStretch {
|
| + enum Type {
|
| + kNone_Type,
|
| + kBilerp_Type,
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| + kNearest_Type
|
| + } fType;
|
| + int fWidth;
|
| + int fHeight;
|
| +};
|
| +
|
| /**
|
| * Our key includes the offset, width, and height so that bitmaps created by extractSubset()
|
| * are unique.
|
| *
|
| - * The imageID is in the shared namespace (see SkNextID::ImageID())
|
| + * The imageID is in the shared namespace (see SkNextID::ImageID()
|
| * - SkBitmap/SkPixelRef
|
| * - SkImage
|
| * - SkImageGenerator
|
| *
|
| * Note: width/height must fit in 16bits for this impl.
|
| */
|
| -void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds);
|
| +void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds,
|
| + const GrCaps&, const GrTextureParams&);
|
| +
|
| +/**
|
| + * Given an "unstretched" key, and a stretch rec, produce a stretched key.
|
| + */
|
| +bool GrMakeStretchedKey(const GrUniqueKey& origKey, const SkGrStretch&, GrUniqueKey* stretchedKey);
|
|
|
| /** Converts an SkPaint to a GrPaint for a given GrContext. The matrix is required in order
|
| to convert the SkShader (if any) on the SkPaint. The primitive itself has no color. */
|
| @@ -87,24 +103,21 @@ GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&);
|
| bool GrPixelConfig2ColorAndProfileType(GrPixelConfig, SkColorType*, SkColorProfileType*);
|
|
|
| /**
|
| - * If the compressed data in the SkData is supported (as a texture format, this returns
|
| - * the pixel-config that should be used, and sets outStartOfDataToUpload to the ptr into
|
| - * the data where the actual raw data starts (skipping any header bytes).
|
| - *
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| - * If the compressed data is not supported, this returns kUnknown_GrPixelConfig, and
|
| - * ignores outStartOfDataToUpload.
|
| - */
|
| +* If the compressed data in the SkData is supported (as a texture format, this returns
|
| +* the pixel-config that should be used, and sets outStartOfDataToUpload to the ptr into
|
| +* the data where the actual raw data starts (skipping any header bytes).
|
| +*
|
| +* If the compressed data is not supported, this returns kUnknown_GrPixelConfig, and
|
| +* ignores outStartOfDataToUpload.
|
| +*/
|
| GrPixelConfig GrIsCompressedTextureDataSupported(GrContext* ctx, SkData* data,
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| int expectedW, int expectedH,
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| const void** outStartOfDataToUpload);
|
|
|
| +GrTexture* GrCreateTextureForPixels(GrContext*, const GrUniqueKey& optionalKey, GrSurfaceDesc,
|
| + SkPixelRef* pixelRefForInvalidationNotificationOrNull,
|
| + const void* pixels, size_t rowBytesOrZero);
|
|
|
| -/**
|
| - * Creates a new texture for the bitmap. Does not concern itself with cache keys or texture params.
|
| - * The bitmap must have CPU-accessible pixels. Attempts to take advantage of faster paths for
|
| - * compressed textures and yuv planes.
|
| - */
|
| -GrTexture* GrUploadBitmapToTexture(GrContext*, const SkBitmap&);
|
|
|
| //////////////////////////////////////////////////////////////////////////////
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|
|
|
|