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Side by Side Diff: Source/core/platform/audio/Reverb.cpp

Issue 14107015: Rename OS(DARWIN) to OS(MACOSX). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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33 #include "core/platform/audio/Reverb.h" 33 #include "core/platform/audio/Reverb.h"
34 34
35 #include <math.h> 35 #include <math.h>
36 #include "core/platform/audio/AudioBus.h" 36 #include "core/platform/audio/AudioBus.h"
37 #include "core/platform/audio/ReverbConvolver.h" 37 #include "core/platform/audio/ReverbConvolver.h"
38 #include "core/platform/audio/VectorMath.h" 38 #include "core/platform/audio/VectorMath.h"
39 #include "wtf/MathExtras.h" 39 #include "wtf/MathExtras.h"
40 #include "wtf/OwnPtr.h" 40 #include "wtf/OwnPtr.h"
41 #include "wtf/PassOwnPtr.h" 41 #include "wtf/PassOwnPtr.h"
42 42
43 #if OS(DARWIN) 43 #if OS(MACOSX)
44 using namespace std; 44 using namespace std;
45 #endif 45 #endif
46 46
47 namespace WebCore { 47 namespace WebCore {
48 48
49 using namespace VectorMath; 49 using namespace VectorMath;
50 50
51 // Empirical gain calibration tested across many impulse responses to ensure per ceived volume is same as dry (unprocessed) signal 51 // Empirical gain calibration tested across many impulse responses to ensure per ceived volume is same as dry (unprocessed) signal
52 const float GainCalibration = -58; 52 const float GainCalibration = -58;
53 const float GainCalibrationSampleRate = 44100; 53 const float GainCalibrationSampleRate = 44100;
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233 } 233 }
234 234
235 size_t Reverb::latencyFrames() const 235 size_t Reverb::latencyFrames() const
236 { 236 {
237 return !m_convolvers.isEmpty() ? m_convolvers.first()->latencyFrames() : 0; 237 return !m_convolvers.isEmpty() ? m_convolvers.first()->latencyFrames() : 0;
238 } 238 }
239 239
240 } // namespace WebCore 240 } // namespace WebCore
241 241
242 #endif // ENABLE(WEB_AUDIO) 242 #endif // ENABLE(WEB_AUDIO)
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