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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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35 #include "core/platform/graphics/GraphicsContext.h" | 35 #include "core/platform/graphics/GraphicsContext.h" |
36 | 36 |
37 // FIXME: The following #includes are a layering violation and should be removed
. | 37 // FIXME: The following #includes are a layering violation and should be removed
. |
38 #include "core/accessibility/AXObjectCache.h" | 38 #include "core/accessibility/AXObjectCache.h" |
39 #include "core/page/EventHandler.h" | 39 #include "core/page/EventHandler.h" |
40 #include "core/page/Frame.h" | 40 #include "core/page/Frame.h" |
41 #include "core/page/FrameView.h" | 41 #include "core/page/FrameView.h" |
42 | 42 |
43 using namespace std; | 43 using namespace std; |
44 | 44 |
45 #if OS(UNIX) && !OS(DARWIN) | 45 #if OS(UNIX) && !OS(MACOSX) |
46 // The position of the scrollbar thumb affects the appearance of the steppers, s
o | 46 // The position of the scrollbar thumb affects the appearance of the steppers, s
o |
47 // when the thumb moves, we have to invalidate them for painting. | 47 // when the thumb moves, we have to invalidate them for painting. |
48 #define THUMB_POSITION_AFFECTS_BUTTONS | 48 #define THUMB_POSITION_AFFECTS_BUTTONS |
49 #endif | 49 #endif |
50 | 50 |
51 namespace WebCore { | 51 namespace WebCore { |
52 | 52 |
53 PassRefPtr<Scrollbar> Scrollbar::create(ScrollableArea* scrollableArea, Scrollba
rOrientation orientation, ScrollbarControlSize size) | 53 PassRefPtr<Scrollbar> Scrollbar::create(ScrollableArea* scrollableArea, Scrollba
rOrientation orientation, ScrollbarControlSize size) |
54 { | 54 { |
55 return adoptRef(new Scrollbar(scrollableArea, orientation, size)); | 55 return adoptRef(new Scrollbar(scrollableArea, orientation, size)); |
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595 if (!m_scrollableArea) | 595 if (!m_scrollableArea) |
596 return 0; | 596 return 0; |
597 | 597 |
598 if (m_orientation == HorizontalScrollbar) | 598 if (m_orientation == HorizontalScrollbar) |
599 return m_scrollableArea->scrollPosition().x() - m_scrollableArea->minimu
mScrollPosition().x(); | 599 return m_scrollableArea->scrollPosition().x() - m_scrollableArea->minimu
mScrollPosition().x(); |
600 | 600 |
601 return m_scrollableArea->scrollPosition().y() - m_scrollableArea->minimumScr
ollPosition().y(); | 601 return m_scrollableArea->scrollPosition().y() - m_scrollableArea->minimumScr
ollPosition().y(); |
602 } | 602 } |
603 | 603 |
604 } // namespace WebCore | 604 } // namespace WebCore |
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