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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 58 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at multiplier); | 58 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at multiplier); |
| 59 | 59 |
| 60 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); | 60 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); |
| 61 | 61 |
| 62 ScrollableArea* scrollableArea() const { return m_scrollableArea; } | 62 ScrollableArea* scrollableArea() const { return m_scrollableArea; } |
| 63 | 63 |
| 64 virtual void setIsActive() { } | 64 virtual void setIsActive() { } |
| 65 | 65 |
| 66 virtual bool handleWheelEvent(const PlatformWheelEvent&); | 66 virtual bool handleWheelEvent(const PlatformWheelEvent&); |
| 67 | 67 |
| 68 #if OS(DARWIN) | 68 #if OS(MACOSX) |
| 69 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } | 69 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } |
| 70 #endif | 70 #endif |
| 71 | 71 |
| 72 void setCurrentPosition(const FloatPoint&); | 72 void setCurrentPosition(const FloatPoint&); |
| 73 FloatPoint currentPosition() const; | 73 FloatPoint currentPosition() const; |
| 74 | 74 |
| 75 virtual void cancelAnimations() { } | 75 virtual void cancelAnimations() { } |
| 76 virtual void serviceScrollAnimations() { } | 76 virtual void serviceScrollAnimations() { } |
| 77 | 77 |
| 78 virtual void contentAreaWillPaint() const { } | 78 virtual void contentAreaWillPaint() const { } |
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| 109 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | 109 float m_currentPosX; // We avoid using a FloatPoint in order to reduce |
| 110 float m_currentPosY; // subclass code complexity. | 110 float m_currentPosY; // subclass code complexity. |
| 111 | 111 |
| 112 private: | 112 private: |
| 113 float clampScrollPosition(ScrollbarOrientation, float); | 113 float clampScrollPosition(ScrollbarOrientation, float); |
| 114 }; | 114 }; |
| 115 | 115 |
| 116 } // namespace WebCore | 116 } // namespace WebCore |
| 117 | 117 |
| 118 #endif // ScrollAnimator_h | 118 #endif // ScrollAnimator_h |
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