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Side by Side Diff: Source/core/html/shadow/SpinButtonElement.cpp

Issue 14107015: Rename OS(DARWIN) to OS(MACOSX). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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223 m_repeatingTimer.stop(); 223 m_repeatingTimer.stop();
224 } 224 }
225 225
226 void SpinButtonElement::step(int amount) 226 void SpinButtonElement::step(int amount)
227 { 227 {
228 if (!shouldRespondToMouseEvents()) 228 if (!shouldRespondToMouseEvents())
229 return; 229 return;
230 // On Mac OS, NSStepper updates the value for the button under the mouse 230 // On Mac OS, NSStepper updates the value for the button under the mouse
231 // cursor regardless of the button pressed at the beginning. So the 231 // cursor regardless of the button pressed at the beginning. So the
232 // following check is not needed for Mac OS. 232 // following check is not needed for Mac OS.
233 #if !OS(DARWIN) 233 #if !OS(MACOSX)
234 if (m_upDownState != m_pressStartingState) 234 if (m_upDownState != m_pressStartingState)
235 return; 235 return;
236 #endif 236 #endif
237 doStepAction(amount); 237 doStepAction(amount);
238 } 238 }
239 239
240 void SpinButtonElement::repeatingTimerFired(Timer<SpinButtonElement>*) 240 void SpinButtonElement::repeatingTimerFired(Timer<SpinButtonElement>*)
241 { 241 {
242 if (m_upDownState != Indeterminate) 242 if (m_upDownState != Indeterminate)
243 step(m_upDownState == Up ? 1 : -1); 243 step(m_upDownState == Up ? 1 : -1);
244 } 244 }
245 245
246 void SpinButtonElement::setHovered(bool flag) 246 void SpinButtonElement::setHovered(bool flag)
247 { 247 {
248 if (!flag) 248 if (!flag)
249 m_upDownState = Indeterminate; 249 m_upDownState = Indeterminate;
250 HTMLDivElement::setHovered(flag); 250 HTMLDivElement::setHovered(flag);
251 } 251 }
252 252
253 bool SpinButtonElement::shouldRespondToMouseEvents() 253 bool SpinButtonElement::shouldRespondToMouseEvents()
254 { 254 {
255 return !m_spinButtonOwner || m_spinButtonOwner->shouldSpinButtonRespondToMou seEvents(); 255 return !m_spinButtonOwner || m_spinButtonOwner->shouldSpinButtonRespondToMou seEvents();
256 } 256 }
257 257
258 } 258 }
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