| Index: samplecode/SampleAnimatedText.cpp
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| diff --git a/samplecode/SampleAnimatedText.cpp b/samplecode/SampleAnimatedText.cpp
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| new file mode 100755
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| index 0000000000000000000000000000000000000000..415cc9f5de80f39a21b18f578ceb18dd3bd92edd
|
| --- /dev/null
|
| +++ b/samplecode/SampleAnimatedText.cpp
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| @@ -0,0 +1,164 @@
|
| +/*
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| + * Copyright 2015 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SampleCode.h"
|
| +#include "SkView.h"
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| +#include "SkCanvas.h"
|
| +#include "SkUtils.h"
|
| +#include "SkColorPriv.h"
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| +#include "SkColorFilter.h"
|
| +#if SK_SUPPORT_GPU
|
| +#include "SkGpuDevice.h"
|
| +#endif
|
| +#include "SkRandom.h"
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| +#include "SkSystemEventTypes.h"
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| +#include "SkTime.h"
|
| +#include "SkTypeface.h"
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| +#include "SkXfermode.h"
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| +#include "Timer.h"
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| +
|
| +#include "GrContext.h"
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| +
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| +SkRandom gRand;
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| +
|
| +static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y,
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| + const SkPaint& paint) {
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| + SkPaint p(paint);
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| +
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| + p.setSubpixelText(true);
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| + canvas->drawText(text, length, x, y, p);
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| +}
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| +
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| +// This sample demonstrates the cache behavior of bitmap vs. distance field text
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| +// It renders variously sized text with an animated scale and rotation.
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| +// Specifically one should:
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| +// use 'D' to toggle between bitmap and distance field fonts
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| +// use '2' to toggle between scaling the image by 2x
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| +// -- this feature boosts the rendering out of the small point-size
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| +// SDF-text special case (which falls back to bitmap fonts for small points)
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| +
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| +class AnimatedTextView : public SampleView {
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| +public:
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| + AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) {
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| + fCurrentTime = 0;
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| + fTimer.start();
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| + memset(fTimes, 0, sizeof(fTimes));
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| + }
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| +
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| +protected:
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| + // overrides from SkEventSink
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| + bool onQuery(SkEvent* evt) override {
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| + if (SampleCode::TitleQ(*evt)) {
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| + SampleCode::TitleR(evt, "AnimatedText");
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| + return true;
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| + }
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| +
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| + SkUnichar uni;
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| + if (SampleCode::CharQ(*evt, &uni)) {
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| + if ('2' == uni) {
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| + if (fSizeScale == 2) {
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| + fSizeScale = 1;
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| + } else {
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| + fSizeScale = 2;
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| + }
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| + return true;
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| + }
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| + }
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| + return this->INHERITED::onQuery(evt);
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| + }
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| +
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| + void onDrawContent(SkCanvas* canvas) override {
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| + SkPaint paint;
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| + SkSafeUnref(paint.setTypeface(SkTypeface::CreateFromFile("/skimages/samplefont.ttf")));
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| + paint.setAntiAlias(true);
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| + paint.setFilterQuality(kMedium_SkFilterQuality);
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| +
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| + SkString outString("fps: ");
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| + fTimer.end();
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| +
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| + // TODO: generalize this timing code in utils
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| + fTimes[fCurrentTime] = (float)(fTimer.fWall);
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| + fCurrentTime = (fCurrentTime + 1) & 0x1f;
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| +
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| + float meanTime = 0.0f;
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| + for (int i = 0; i < 32; ++i) {
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| + meanTime += fTimes[i];
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| + }
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| + meanTime /= 32.f;
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| + SkScalar fps = 1000.f / meanTime;
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| + outString.appendScalar(fps);
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| + outString.append(" ms: ");
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| + outString.appendScalar(meanTime);
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| +
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| + SkString modeString("Text scale: ");
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| + modeString.appendU32(fSizeScale);
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| + modeString.append("x");
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| +
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| + fTimer.start();
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| +
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| + canvas->save();
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| +
|
| +#if SK_SUPPORT_GPU
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| + SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing();
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| + GrContext* grContext = canvas->getGrContext();
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| + if (grContext) {
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| + grContext->drawFontCache(SkRect::MakeXYWH(512, 10, 512, 512), kA8_GrMaskFormat, paint,
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| + reinterpret_cast<SkGpuDevice*>(device)->accessRenderTarget());
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| + }
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| +#endif
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| + canvas->translate(180, 180);
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| + canvas->rotate(fRotation);
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| + canvas->scale(fScale, fScale);
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| + canvas->translate(-180, -180);
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| +
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| + const char* text = "Hamburgefons";
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| + size_t length = strlen(text);
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| +
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| + SkScalar y = SkIntToScalar(0);
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| + for (int i = 12; i <= 26; i++) {
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| + paint.setTextSize(SkIntToScalar(i*fSizeScale));
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| + y += paint.getFontSpacing();
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| + DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint);
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| + }
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| + canvas->restore();
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| +
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| + paint.setTextSize(16);
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| + canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint);
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| + canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint);
|
| + }
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| +
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| + bool onAnimate(const SkAnimTimer& timer) override {
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| + // We add noise to the scale and rotation animations to
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| + // keep the font atlas from falling into a steady state
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| + fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f));
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| + fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f));
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| + if (fScale >= 2.0f) {
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| + fScaleInc = -0.1f;
|
| + } else if (fScale <= 1.0f) {
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| + fScaleInc = 0.1f;
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| + }
|
| + return true;
|
| + }
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| +
|
| +private:
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| + float fScale;
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| + float fScaleInc;
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| + float fRotation;
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| + int fSizeScale;
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| +
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| + WallTimer fTimer;
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| + float fTimes[32];
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| + int fCurrentTime;
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| +
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| +
|
| + typedef SampleView INHERITED;
|
| +};
|
| +
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| +//////////////////////////////////////////////////////////////////////////////
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| +
|
| +static SkView* MyFactory() { return new AnimatedTextView; }
|
| +static SkViewRegister reg(MyFactory);
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|
|