| Index: samplecode/SampleAnimatedText.cpp | 
| diff --git a/samplecode/SampleAnimatedText.cpp b/samplecode/SampleAnimatedText.cpp | 
| new file mode 100755 | 
| index 0000000000000000000000000000000000000000..415cc9f5de80f39a21b18f578ceb18dd3bd92edd | 
| --- /dev/null | 
| +++ b/samplecode/SampleAnimatedText.cpp | 
| @@ -0,0 +1,164 @@ | 
| +/* | 
| + * Copyright 2015 Google Inc. | 
| + * | 
| + * Use of this source code is governed by a BSD-style license that can be | 
| + * found in the LICENSE file. | 
| + */ | 
| + | 
| +#include "SampleCode.h" | 
| +#include "SkView.h" | 
| +#include "SkCanvas.h" | 
| +#include "SkUtils.h" | 
| +#include "SkColorPriv.h" | 
| +#include "SkColorFilter.h" | 
| +#if SK_SUPPORT_GPU | 
| +#include "SkGpuDevice.h" | 
| +#endif | 
| +#include "SkRandom.h" | 
| +#include "SkSystemEventTypes.h" | 
| +#include "SkTime.h" | 
| +#include "SkTypeface.h" | 
| +#include "SkXfermode.h" | 
| +#include "Timer.h" | 
| + | 
| +#include "GrContext.h" | 
| + | 
| +SkRandom gRand; | 
| + | 
| +static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y, | 
| +                        const SkPaint& paint) { | 
| +    SkPaint p(paint); | 
| + | 
| +    p.setSubpixelText(true); | 
| +    canvas->drawText(text, length, x, y, p); | 
| +} | 
| + | 
| +// This sample demonstrates the cache behavior of bitmap vs. distance field text | 
| +// It renders variously sized text with an animated scale and rotation. | 
| +// Specifically one should: | 
| +//   use 'D' to toggle between bitmap and distance field fonts | 
| +//   use '2' to toggle between scaling the image by 2x | 
| +//            -- this feature boosts the rendering out of the small point-size | 
| +//               SDF-text special case (which falls back to bitmap fonts for small points) | 
| + | 
| +class AnimatedTextView : public SampleView { | 
| +public: | 
| +    AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) { | 
| +        fCurrentTime = 0; | 
| +        fTimer.start(); | 
| +        memset(fTimes, 0, sizeof(fTimes)); | 
| +    } | 
| + | 
| +protected: | 
| +    // overrides from SkEventSink | 
| +    bool onQuery(SkEvent* evt) override { | 
| +        if (SampleCode::TitleQ(*evt)) { | 
| +            SampleCode::TitleR(evt, "AnimatedText"); | 
| +            return true; | 
| +        } | 
| + | 
| +        SkUnichar uni; | 
| +        if (SampleCode::CharQ(*evt, &uni)) { | 
| +            if ('2' == uni) { | 
| +                if (fSizeScale == 2) { | 
| +                    fSizeScale = 1; | 
| +                } else { | 
| +                    fSizeScale = 2; | 
| +                } | 
| +                return true; | 
| +            } | 
| +        } | 
| +        return this->INHERITED::onQuery(evt); | 
| +    } | 
| + | 
| +    void onDrawContent(SkCanvas* canvas) override { | 
| +        SkPaint paint; | 
| +        SkSafeUnref(paint.setTypeface(SkTypeface::CreateFromFile("/skimages/samplefont.ttf"))); | 
| +        paint.setAntiAlias(true); | 
| +        paint.setFilterQuality(kMedium_SkFilterQuality); | 
| + | 
| +        SkString outString("fps: "); | 
| +        fTimer.end(); | 
| + | 
| +        // TODO: generalize this timing code in utils | 
| +        fTimes[fCurrentTime] = (float)(fTimer.fWall); | 
| +        fCurrentTime = (fCurrentTime + 1) & 0x1f; | 
| + | 
| +        float meanTime = 0.0f; | 
| +        for (int i = 0; i < 32; ++i) { | 
| +            meanTime += fTimes[i]; | 
| +        } | 
| +        meanTime /= 32.f; | 
| +        SkScalar fps = 1000.f / meanTime; | 
| +        outString.appendScalar(fps); | 
| +        outString.append(" ms: "); | 
| +        outString.appendScalar(meanTime); | 
| + | 
| +        SkString modeString("Text scale: "); | 
| +        modeString.appendU32(fSizeScale); | 
| +        modeString.append("x"); | 
| + | 
| +        fTimer.start(); | 
| + | 
| +        canvas->save(); | 
| + | 
| +#if SK_SUPPORT_GPU | 
| +        SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing(); | 
| +        GrContext* grContext = canvas->getGrContext(); | 
| +        if (grContext) { | 
| +            grContext->drawFontCache(SkRect::MakeXYWH(512, 10, 512, 512), kA8_GrMaskFormat, paint, | 
| +                                     reinterpret_cast<SkGpuDevice*>(device)->accessRenderTarget()); | 
| +        } | 
| +#endif | 
| +        canvas->translate(180, 180); | 
| +        canvas->rotate(fRotation); | 
| +        canvas->scale(fScale, fScale); | 
| +        canvas->translate(-180, -180); | 
| + | 
| +        const char* text = "Hamburgefons"; | 
| +        size_t length = strlen(text); | 
| + | 
| +        SkScalar y = SkIntToScalar(0); | 
| +        for (int i = 12; i <= 26; i++) { | 
| +            paint.setTextSize(SkIntToScalar(i*fSizeScale)); | 
| +            y += paint.getFontSpacing(); | 
| +            DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint); | 
| +        } | 
| +        canvas->restore(); | 
| + | 
| +        paint.setTextSize(16); | 
| +        canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint); | 
| +        canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint); | 
| +    } | 
| + | 
| +    bool onAnimate(const SkAnimTimer& timer) override { | 
| +        // We add noise to the scale and rotation animations to | 
| +        // keep the font atlas from falling into a steady state | 
| +        fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f)); | 
| +        fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f)); | 
| +        if (fScale >= 2.0f) { | 
| +            fScaleInc = -0.1f; | 
| +        } else if (fScale <= 1.0f) { | 
| +            fScaleInc = 0.1f; | 
| +        } | 
| +        return true; | 
| +    } | 
| + | 
| +private: | 
| +    float fScale; | 
| +    float fScaleInc; | 
| +    float fRotation; | 
| +    int   fSizeScale; | 
| + | 
| +    WallTimer   fTimer; | 
| +    float       fTimes[32]; | 
| +    int         fCurrentTime; | 
| + | 
| + | 
| +    typedef SampleView INHERITED; | 
| +}; | 
| + | 
| +////////////////////////////////////////////////////////////////////////////// | 
| + | 
| +static SkView* MyFactory() { return new AnimatedTextView; } | 
| +static SkViewRegister reg(MyFactory); | 
|  |