| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index 4dde4afd637911e153f4610eb18b3f7d244d5ea7..8bd06638521db4b9c204381d8276d277cb64a588 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -333,7 +333,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
|
| // "opacity", which can then be blended into the color buffer to accomplish antialiasing.
|
| // Enable coverage modulation suitable for premultiplied alpha colors.
|
| // This state has no effect when not rendering to a mixed sampled target.
|
| - if (this->glCaps().shaderCaps()->mixedSamplesSupport()) {
|
| + if (this->caps()->mixedSamplesSupport()) {
|
| GL_CALL(CoverageModulation(GR_GL_RGBA));
|
| }
|
| }
|
|
|