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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GrCaps_DEFINED | 8 #ifndef GrCaps_DEFINED |
9 #define GrCaps_DEFINED | 9 #define GrCaps_DEFINED |
10 | 10 |
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55 | 55 |
56 GrShaderCaps(); | 56 GrShaderCaps(); |
57 | 57 |
58 virtual SkString dump() const; | 58 virtual SkString dump() const; |
59 | 59 |
60 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | 60 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } |
61 bool geometryShaderSupport() const { return fGeometryShaderSupport; } | 61 bool geometryShaderSupport() const { return fGeometryShaderSupport; } |
62 bool pathRenderingSupport() const { return fPathRenderingSupport; } | 62 bool pathRenderingSupport() const { return fPathRenderingSupport; } |
63 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | 63 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } |
64 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} | 64 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} |
65 bool mixedSamplesSupport() const { return fMixedSamplesSupport; } | |
66 bool programmableSampleLocationsSupport() const { return fProgrammableSample
LocationsSupport; } | 65 bool programmableSampleLocationsSupport() const { return fProgrammableSample
LocationsSupport; } |
67 | 66 |
68 /** | 67 /** |
69 * Get the precision info for a variable of type kFloat_GrSLType, kVec2f_GrSL
Type, etc in a | 68 * Get the precision info for a variable of type kFloat_GrSLType, kVec2f_GrSL
Type, etc in a |
70 * given shader type. If the shader type is not supported or the precision le
vel is not | 69 * given shader type. If the shader type is not supported or the precision le
vel is not |
71 * supported in that shader type then the returned struct will report false w
hen supported() is | 70 * supported in that shader type then the returned struct will report false w
hen supported() is |
72 * called. | 71 * called. |
73 */ | 72 */ |
74 const PrecisionInfo& getFloatShaderPrecisionInfo(GrShaderType shaderType, | 73 const PrecisionInfo& getFloatShaderPrecisionInfo(GrShaderType shaderType, |
75 GrSLPrecision precision) const { | 74 GrSLPrecision precision) const { |
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86 protected: | 85 protected: |
87 /** Subclasses must call this after initialization in order to apply caps ov
errides requested by | 86 /** Subclasses must call this after initialization in order to apply caps ov
errides requested by |
88 the client. Note that overrides will only reduce the caps never expand t
hem. */ | 87 the client. Note that overrides will only reduce the caps never expand t
hem. */ |
89 void applyOptionsOverrides(const GrContextOptions& options); | 88 void applyOptionsOverrides(const GrContextOptions& options); |
90 | 89 |
91 bool fShaderDerivativeSupport : 1; | 90 bool fShaderDerivativeSupport : 1; |
92 bool fGeometryShaderSupport : 1; | 91 bool fGeometryShaderSupport : 1; |
93 bool fPathRenderingSupport : 1; | 92 bool fPathRenderingSupport : 1; |
94 bool fDstReadInShaderSupport : 1; | 93 bool fDstReadInShaderSupport : 1; |
95 bool fDualSourceBlendingSupport : 1; | 94 bool fDualSourceBlendingSupport : 1; |
96 bool fMixedSamplesSupport : 1; | |
97 bool fProgrammableSampleLocationsSupport : 1; | 95 bool fProgrammableSampleLocationsSupport : 1; |
98 | 96 |
99 bool fShaderPrecisionVaries; | 97 bool fShaderPrecisionVaries; |
100 PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount]; | 98 PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount]; |
101 | 99 |
102 private: | 100 private: |
103 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}; | 101 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}; |
104 typedef SkRefCnt INHERITED; | 102 typedef SkRefCnt INHERITED; |
105 }; | 103 }; |
106 | 104 |
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123 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | 121 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |
124 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport
; } | 122 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport
; } |
125 #if GR_FORCE_GPU_TRACE_DEBUGGING | 123 #if GR_FORCE_GPU_TRACE_DEBUGGING |
126 bool gpuTracingSupport() const { return true; } | 124 bool gpuTracingSupport() const { return true; } |
127 #else | 125 #else |
128 bool gpuTracingSupport() const { return fGpuTracingSupport; } | 126 bool gpuTracingSupport() const { return fGpuTracingSupport; } |
129 #endif | 127 #endif |
130 bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSup
port; } | 128 bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSup
port; } |
131 bool oversizedStencilSupport() const { return fOversizedStencilSupport; } | 129 bool oversizedStencilSupport() const { return fOversizedStencilSupport; } |
132 bool textureBarrierSupport() const { return fTextureBarrierSupport; } | 130 bool textureBarrierSupport() const { return fTextureBarrierSupport; } |
| 131 bool mixedSamplesSupport() const { return fMixedSamplesSupport; } |
133 | 132 |
134 bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; } | 133 bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; } |
135 bool useDrawInsteadOfPartialRenderTargetWrite() const { | 134 bool useDrawInsteadOfPartialRenderTargetWrite() const { |
136 return fUseDrawInsteadOfPartialRenderTargetWrite; | 135 return fUseDrawInsteadOfPartialRenderTargetWrite; |
137 } | 136 } |
138 | 137 |
139 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; } | 138 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; } |
140 | 139 |
141 /** | 140 /** |
142 * Indicates the capabilities of the fixed function blend unit. | 141 * Indicates the capabilities of the fixed function blend unit. |
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240 bool fMipMapSupport : 1; | 239 bool fMipMapSupport : 1; |
241 bool fTwoSidedStencilSupport : 1; | 240 bool fTwoSidedStencilSupport : 1; |
242 bool fStencilWrapOpsSupport : 1; | 241 bool fStencilWrapOpsSupport : 1; |
243 bool fDiscardRenderTargetSupport : 1; | 242 bool fDiscardRenderTargetSupport : 1; |
244 bool fReuseScratchTextures : 1; | 243 bool fReuseScratchTextures : 1; |
245 bool fReuseScratchBuffers : 1; | 244 bool fReuseScratchBuffers : 1; |
246 bool fGpuTracingSupport : 1; | 245 bool fGpuTracingSupport : 1; |
247 bool fCompressedTexSubImageSupport : 1; | 246 bool fCompressedTexSubImageSupport : 1; |
248 bool fOversizedStencilSupport : 1; | 247 bool fOversizedStencilSupport : 1; |
249 bool fTextureBarrierSupport : 1; | 248 bool fTextureBarrierSupport : 1; |
| 249 bool fMixedSamplesSupport : 1; |
250 bool fSupportsInstancedDraws : 1; | 250 bool fSupportsInstancedDraws : 1; |
251 bool fFullClearIsFree : 1; | 251 bool fFullClearIsFree : 1; |
252 bool fMustClearUploadedBufferData : 1; | 252 bool fMustClearUploadedBufferData : 1; |
253 | 253 |
254 // Driver workaround | 254 // Driver workaround |
255 bool fUseDrawInsteadOfClear : 1; | 255 bool fUseDrawInsteadOfClear : 1; |
256 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; | 256 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; |
257 | 257 |
258 // ANGLE workaround | 258 // ANGLE workaround |
259 bool fPreferVRAMUseOverFlushes : 1; | 259 bool fPreferVRAMUseOverFlushes : 1; |
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277 private: | 277 private: |
278 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}; | 278 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}; |
279 | 279 |
280 bool fSupressPrints : 1; | 280 bool fSupressPrints : 1; |
281 bool fDrawPathMasksToCompressedTextureSupport : 1; | 281 bool fDrawPathMasksToCompressedTextureSupport : 1; |
282 | 282 |
283 typedef SkRefCnt INHERITED; | 283 typedef SkRefCnt INHERITED; |
284 }; | 284 }; |
285 | 285 |
286 #endif | 286 #endif |
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