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Side by Side Diff: base/memory/persistent_memory_allocator.h

Issue 1410213004: Create "persistent memory allocator" for persisting and sharing objects. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: iterator improvements (to allow comparisons and hide internal details) Created 5 years ago
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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef BASE_MEMORY_PERSISTENT_MEMORY_ALLOCATOR_H_
6 #define BASE_MEMORY_PERSISTENT_MEMORY_ALLOCATOR_H_
7
8 #include <stdint.h>
9 #include <atomic>
10 #include <string>
11
12 #include "base/atomicops.h"
Dmitry Vyukov 2015/12/03 20:51:37 Do you still need this include?
13 #include "base/base_export.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/macros.h"
16
17 namespace base {
18
19 class HistogramBase;
20
21 // Simple allocator for pieces of a memory block that may be persistent
22 // to some storage or shared across multiple processes.
23 //
24 // This class provides for thread-secure (i.e. safe against other threads
25 // or processes that may be compromised and thus have malicious intent)
26 // allocation of memory within a designated block and also a mechanism by
27 // which other threads can learn of these allocations.
28 //
29 // There is (currently) no way to release an allocated block of data because
30 // doing so would risk invalidating pointers held by other processes and
31 // greatly complicate the allocation algorithm.
32 //
33 // Construction of this object can accept new, clean (i.e. zeroed) memory
34 // or previously initialized memory. In the first case, construction must
35 // be allowed to complete before letting other allocators attach to the same
36 // segment. In other words, don't share the segment until at least one
37 // allocator has been attached to it.
38 //
39 // It should be noted that memory doesn't need to actually have zeros written
Dmitry Vyukov 2015/12/03 20:51:37 I still don't understand this comment. All memory
bcwhite 2015/12/03 21:53:41 I guess it is somewhat redundant since the previou
40 // throughout; it just needs to read as zero until something diffferent is
41 // written to a location. This is an important distinction as it supports the
42 // use-case of non-pinned memory, such as from a demand-allocated region by
43 // the OS or a memory-mapped file that auto-grows from a starting size of zero.
44 class BASE_EXPORT PersistentMemoryAllocator {
45 public:
46 typedef uint32_t Reference;
47
48 // Internal state information when iterating over memory allocations.
49 class Iterator {
50 public:
51 Iterator() : last(0) {}
52
53 bool operator==(const Iterator& rhs) const { return last == rhs.last; }
54 bool operator!=(const Iterator& rhs) const { return last != rhs.last; }
55
56 void clear() { last = 0; }
57 bool is_clear() { return last == 0; }
58
59 private:
60 friend class PersistentMemoryAllocator;
61
62 Reference last;
63 uint32_t niter;
64 };
65
66 // Returned information about the internal state of the heap.
67 struct MemoryInfo {
68 size_t total;
69 size_t free;
70 };
71
72 enum : uint32_t {
73 kTypeIdAny = 0 // Match any type-id inside GetAsObject().
74 };
75
76 // The allocator operates on any arbitrary block of memory. Creation and
77 // persisting or sharing of that block with another process is the
78 // responsibility of the caller. The allocator needs to know only the
79 // block's |base| address, the total |size| of the block, and any internal
80 // |page| size (zero if not paged) across which allocations should not span.
81 // The |name|, if provided, is used to distinguish histograms for this
82 // allocator. Only the primary owner of the segment should define this value;
83 // other processes can learn it from the shared state.
84 //
85 // PersistentMemoryAllocator does NOT take ownership of the memory block.
86 // The caller must manage it and ensure it stays available throughout the
87 // lifetime of this object.
88 //
89 // Memory segments for sharing must have had an allocator attached to them
90 // before actually being shared. If the memory segment was just created, it
91 // should be zeroed before being passed here. If it was an existing segment,
92 // the values here will be compared to copies stored in the shared segment
93 // as a guard against corruption.
94 PersistentMemoryAllocator(void* base, size_t size, size_t page_size,
95 const std::string& name);
96 ~PersistentMemoryAllocator();
97
98 // Get an object referenced by a |ref|. For safety reasons, the |type_id|
99 // code and size-of(|T|) are compared to ensure the reference is valid
100 // and cannot return an object outside of the memory segment. A |type_id| of
101 // zero will match any though the size is still checked. NULL is returned
102 // if any problem is detected, such as corrupted storage or incorrect
103 // parameters. Callers MUST check that the returned value is not-null EVERY
104 // TIME before accessing it or risk crashing! Once dereferenced, the pointer
105 // is safe to reuse forever.
106 //
107 // NOTE: Though this method will guarantee that an object of the specified
108 // type can be accessed without going outside the bounds of the memory
109 // segment, it makes no guarantees of the validity of the data within the
110 // object itself. If it is expected that the contents of the segment could
111 // be compromised with malicious intent, the object must be hardened as well.
112 template <typename T>
113 T* GetAsObject(Reference ref, uint32_t type_id) {
114 // Though the persistent data may be "volatile" in that it is shared with
115 // other processes, it is not necessarily the case. The internal
116 // "volatile" designation is discarded here so as to not propagate the
117 // viral nature of that keyword to the caller.
118 return const_cast<T*>(
119 reinterpret_cast<volatile T*>(GetBlockData(ref, type_id, sizeof(T))));
120 }
121
122 // Get the number of bytes allocated to a block. This is useful when storing
123 // arrays in order to validate the ending boundary. The returned value will
124 // include any padding added to achieve the required alignment and so could
125 // be larger than given in the original Allocate() request.
126 size_t GetAllocSize(Reference ref);
127
128 // Access the internal "type" of an object. This generally isn't necessary
129 // but can be used to "clear" the type and so effectively mark it as deleted
130 // even though the memory stays valid and allocated.
131 uint32_t GetType(Reference ref);
132 void SetType(Reference ref, uint32_t type_id);
133
134 // Reserve space in the memory segment of the desired |size| and |type_id|.
135 // A return value of zero indicates the allocation failed, otherwise the
136 // returned reference can be used by any process to get a real pointer via
137 // the GetAsObject() call.
138 Reference Allocate(size_t size, uint32_t type_id);
139
140 // Allocated objects can be added to an internal list that can then be
141 // iterated over by other processes. If an allocated object can be found
142 // another way, such as by having its reference within a different object
143 // that will be made iterable, then this call is not necessary. This always
144 // succeeds unless corruption is detected; check IsCorrupted() to find out.
145 void MakeIterable(Reference ref);
146
147 // Get the information about the amount of free space in the allocator. The
148 // amount of free space should be treated as approximate due to extras from
149 // alignment and metadata. Concurrent allocations from other threads will
150 // also make the true amount less than what is reported.
151 void GetMemoryInfo(MemoryInfo* meminfo);
152
153 // Iterating uses a |state| structure (initialized by CreateIterator) and
154 // returns both the reference to the object as well as the |type_id| of
155 // that object. A zero return value indicates there are currently no more
156 // objects to be found but future attempts can be made without having to
157 // reset the iterator to "first".
158 void CreateIterator(Iterator* state);
159 Reference GetNextIterable(Iterator* state, uint32_t* type_id);
160
161 // If there is some indication that the memory has become corrupted,
162 // calling this will attempt to prevent further damage by indicating to
163 // all processes that something is not as expected.
164 void SetCorrupt();
165
166 // This can be called to determine if corruption has been detected in the
167 // segment, possibly my a malicious actor. Once detected, future allocations
168 // will fail and iteration may not locate all objects.
169 bool IsCorrupt();
170
171 // Flag set if an allocation has failed because the memory segment was full.
172 bool IsFull();
173
174 // Update static-state histograms. This should be called on a periodic basis
175 // to record such things as how much of the total space is used.
176 void UpdateStaticHistograms();
177
178 protected:
179 volatile char* const mem_base_; // Memory base. (char so sizeof guaranteed 1)
180 const uint32_t mem_size_; // Size of entire memory segment.
181 const uint32_t mem_page_; // Page size allocations shouldn't cross.
182
183 private:
184 struct SharedMetadata;
185 struct BlockHeader;
186 static const Reference kReferenceQueue;
187 static const Reference kReferenceNull;
188
189 // The shared metadata is always located at the top of the memory segment.
190 // This convenience function eliminates constant casting of the base pointer
191 // within the code.
192 volatile SharedMetadata* shared_meta() {
193 return reinterpret_cast<volatile SharedMetadata*>(mem_base_);
194 }
195
196 volatile BlockHeader* GetBlock(Reference ref, uint32_t type_id, uint32_t size,
197 bool queue_ok, bool free_ok);
198 volatile void* GetBlockData(Reference ref, uint32_t type_id, uint32_t size);
199
200 std::atomic<bool> corrupt_; // Local version of "corrupted" flag.
201
202 HistogramBase* allocs_histogram_; // Histogram recording allocs.
203 HistogramBase* used_histogram_; // Histogram recording used space.
204
205 FRIEND_TEST_ALL_PREFIXES(PersistentMemoryAllocatorTest, AllocateAndIterate);
206 DISALLOW_COPY_AND_ASSIGN(PersistentMemoryAllocator);
207 };
208
209
210 // This allocator uses a local memory block it allocates from the general
211 // heap. It is generally used when some kind of "death rattle" handler will
212 // save the contents to persistent storage during process shutdown. It is
213 // also useful for testing.
214 class BASE_EXPORT LocalPersistentMemoryAllocator
215 : public PersistentMemoryAllocator {
216 public:
217 LocalPersistentMemoryAllocator(size_t size, const std::string& name);
218 ~LocalPersistentMemoryAllocator();
219
220 private:
221 DISALLOW_COPY_AND_ASSIGN(LocalPersistentMemoryAllocator);
222 };
223
224 } // namespace base
225
226 #endif // BASE_MEMORY_PERSISTENT_MEMORY_ALLOCATOR_H_
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