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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/mus/window_tree_host_mus.h" | 5 #include "ui/views/mus/window_tree_host_mus.h" |
6 | 6 |
7 #include "components/mus/public/cpp/property_type_converters.h" | 7 #include "components/mus/public/cpp/property_type_converters.h" |
8 #include "components/mus/public/cpp/window_property.h" | 8 #include "components/mus/public/cpp/window_property.h" |
9 #include "components/mus/public/cpp/window_tree_connection.h" | 9 #include "components/mus/public/cpp/window_tree_connection.h" |
10 #include "mojo/application/public/interfaces/shell.mojom.h" | 10 #include "mojo/application/public/interfaces/shell.mojom.h" |
11 #include "mojo/converters/geometry/geometry_type_converters.h" | 11 #include "mojo/converters/geometry/geometry_type_converters.h" |
12 #include "mojo/converters/input_events/input_events_type_converters.h" | 12 #include "mojo/converters/input_events/input_events_type_converters.h" |
13 #include "ui/aura/env.h" | 13 #include "ui/aura/env.h" |
14 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
15 #include "ui/aura/window_event_dispatcher.h" | 15 #include "ui/aura/window_event_dispatcher.h" |
16 #include "ui/events/event.h" | 16 #include "ui/events/event.h" |
17 #include "ui/events/event_constants.h" | 17 #include "ui/events/event_constants.h" |
18 #include "ui/views/mus/input_method_mus.h" | 18 #include "ui/views/mus/input_method_mus.h" |
19 #include "ui/views/mus/surface_context_factory.h" | 19 #include "ui/views/mus/surface_context_factory.h" |
20 #include "ui/views/mus/window_manager_connection.h" | 20 #include "ui/views/mus/window_manager_connection.h" |
21 | 21 |
22 namespace views { | 22 namespace views { |
23 namespace { | 23 namespace { |
24 | 24 |
25 void WindowManagerCallback(mus::mojom::WindowManagerErrorCode error_code) {} | 25 void WindowManagerCallback(mus::mojom::WindowManagerErrorCode error_code) {} |
26 | 26 |
27 } // namespace | 27 } // namespace |
28 | 28 |
29 //////////////////////////////////////////////////////////////////////////////// | 29 //////////////////////////////////////////////////////////////////////////////// |
30 // WindowTreeHostMojo, public: | 30 // WindowTreeHostMus, public: |
31 | 31 |
32 WindowTreeHostMojo::WindowTreeHostMojo(mojo::Shell* shell, mus::Window* window) | 32 WindowTreeHostMus::WindowTreeHostMus(mojo::Shell* shell, mus::Window* window) |
33 : mus_window_(window) { | 33 : mus_window_(window) { |
34 mus_window_->AddObserver(this); | 34 mus_window_->AddObserver(this); |
35 | 35 |
36 context_factory_.reset(new SurfaceContextFactory(shell, mus_window_)); | 36 context_factory_.reset(new SurfaceContextFactory(shell, mus_window_)); |
37 // WindowTreeHost creates the compositor using the ContextFactory from | 37 // WindowTreeHost creates the compositor using the ContextFactory from |
38 // aura::Env. Install |context_factory_| there so that |context_factory_| is | 38 // aura::Env. Install |context_factory_| there so that |context_factory_| is |
39 // picked up. | 39 // picked up. |
40 ui::ContextFactory* default_context_factory = | 40 ui::ContextFactory* default_context_factory = |
41 aura::Env::GetInstance()->context_factory(); | 41 aura::Env::GetInstance()->context_factory(); |
42 aura::Env::GetInstance()->set_context_factory(context_factory_.get()); | 42 aura::Env::GetInstance()->set_context_factory(context_factory_.get()); |
43 CreateCompositor(); | 43 CreateCompositor(); |
44 OnAcceleratedWidgetAvailable(); | 44 OnAcceleratedWidgetAvailable(); |
45 aura::Env::GetInstance()->set_context_factory(default_context_factory); | 45 aura::Env::GetInstance()->set_context_factory(default_context_factory); |
46 DCHECK_EQ(context_factory_.get(), compositor()->context_factory()); | 46 DCHECK_EQ(context_factory_.get(), compositor()->context_factory()); |
47 | 47 |
48 input_method_.reset(new InputMethodMUS(this, mus_window_)); | 48 input_method_.reset(new InputMethodMUS(this, mus_window_)); |
49 SetSharedInputMethod(input_method_.get()); | 49 SetSharedInputMethod(input_method_.get()); |
50 } | 50 } |
51 | 51 |
52 WindowTreeHostMojo::~WindowTreeHostMojo() { | 52 WindowTreeHostMus::~WindowTreeHostMus() { |
53 mus_window_->RemoveObserver(this); | 53 mus_window_->RemoveObserver(this); |
54 DestroyCompositor(); | 54 DestroyCompositor(); |
55 DestroyDispatcher(); | 55 DestroyDispatcher(); |
56 } | 56 } |
57 | 57 |
58 void WindowTreeHostMojo::SetShowState(mus::mojom::ShowState show_state) { | 58 void WindowTreeHostMus::SetShowState(mus::mojom::ShowState show_state) { |
59 show_state_ = show_state; | 59 show_state_ = show_state; |
60 WindowManagerConnection::Get()->window_manager()->SetShowState( | 60 WindowManagerConnection::Get()->window_manager()->SetShowState( |
61 mus_window_->id(), show_state_, base::Bind(&WindowManagerCallback)); | 61 mus_window_->id(), show_state_, base::Bind(&WindowManagerCallback)); |
62 } | 62 } |
63 | 63 |
64 //////////////////////////////////////////////////////////////////////////////// | 64 //////////////////////////////////////////////////////////////////////////////// |
65 // WindowTreeHostMojo, aura::WindowTreeHost implementation: | 65 // WindowTreeHostMus, aura::WindowTreeHost implementation: |
66 | 66 |
67 ui::EventSource* WindowTreeHostMojo::GetEventSource() { | 67 ui::EventSource* WindowTreeHostMus::GetEventSource() { |
68 return this; | 68 return this; |
69 } | 69 } |
70 | 70 |
71 gfx::AcceleratedWidget WindowTreeHostMojo::GetAcceleratedWidget() { | 71 gfx::AcceleratedWidget WindowTreeHostMus::GetAcceleratedWidget() { |
72 return gfx::kNullAcceleratedWidget; | 72 return gfx::kNullAcceleratedWidget; |
73 } | 73 } |
74 | 74 |
75 void WindowTreeHostMojo::ShowImpl() { | 75 void WindowTreeHostMus::ShowImpl() { |
76 mus_window_->SetVisible(true); | 76 mus_window_->SetVisible(true); |
77 window()->Show(); | 77 window()->Show(); |
78 } | 78 } |
79 | 79 |
80 void WindowTreeHostMojo::HideImpl() { | 80 void WindowTreeHostMus::HideImpl() { |
81 mus_window_->SetVisible(false); | 81 mus_window_->SetVisible(false); |
82 window()->Hide(); | 82 window()->Hide(); |
83 } | 83 } |
84 | 84 |
85 gfx::Rect WindowTreeHostMojo::GetBounds() const { | 85 gfx::Rect WindowTreeHostMus::GetBounds() const { |
86 return mus_window_->bounds(); | 86 return mus_window_->bounds(); |
87 } | 87 } |
88 | 88 |
89 void WindowTreeHostMojo::SetBounds(const gfx::Rect& bounds) { | 89 void WindowTreeHostMus::SetBounds(const gfx::Rect& bounds) { |
90 window()->SetBounds(gfx::Rect(bounds.size())); | 90 window()->SetBounds(gfx::Rect(bounds.size())); |
91 } | 91 } |
92 | 92 |
93 gfx::Point WindowTreeHostMojo::GetLocationOnNativeScreen() const { | 93 gfx::Point WindowTreeHostMus::GetLocationOnNativeScreen() const { |
94 return gfx::Point(0, 0); | 94 return gfx::Point(0, 0); |
95 } | 95 } |
96 | 96 |
97 void WindowTreeHostMojo::SetCapture() { | 97 void WindowTreeHostMus::SetCapture() { |
98 NOTIMPLEMENTED(); | 98 NOTIMPLEMENTED(); |
99 } | 99 } |
100 | 100 |
101 void WindowTreeHostMojo::ReleaseCapture() { | 101 void WindowTreeHostMus::ReleaseCapture() { |
102 NOTIMPLEMENTED(); | 102 NOTIMPLEMENTED(); |
103 } | 103 } |
104 | 104 |
105 void WindowTreeHostMojo::SetCursorNative(gfx::NativeCursor cursor) { | 105 void WindowTreeHostMus::SetCursorNative(gfx::NativeCursor cursor) { |
106 NOTIMPLEMENTED(); | 106 NOTIMPLEMENTED(); |
107 } | 107 } |
108 | 108 |
109 void WindowTreeHostMojo::MoveCursorToNative(const gfx::Point& location) { | 109 void WindowTreeHostMus::MoveCursorToNative(const gfx::Point& location) { |
110 NOTIMPLEMENTED(); | 110 NOTIMPLEMENTED(); |
111 } | 111 } |
112 | 112 |
113 void WindowTreeHostMojo::OnCursorVisibilityChangedNative(bool show) { | 113 void WindowTreeHostMus::OnCursorVisibilityChangedNative(bool show) { |
114 NOTIMPLEMENTED(); | 114 NOTIMPLEMENTED(); |
115 } | 115 } |
116 | 116 |
117 //////////////////////////////////////////////////////////////////////////////// | 117 //////////////////////////////////////////////////////////////////////////////// |
118 // WindowTreeHostMojo, WindowObserver implementation: | 118 // WindowTreeHostMus, WindowObserver implementation: |
119 | 119 |
120 void WindowTreeHostMojo::OnWindowBoundsChanged(mus::Window* window, | 120 void WindowTreeHostMus::OnWindowBoundsChanged(mus::Window* window, |
121 const gfx::Rect& old_bounds, | 121 const gfx::Rect& old_bounds, |
122 const gfx::Rect& new_bounds) { | 122 const gfx::Rect& new_bounds) { |
123 if (old_bounds.origin() != new_bounds.origin()) | 123 if (old_bounds.origin() != new_bounds.origin()) |
124 OnHostMoved(new_bounds.origin()); | 124 OnHostMoved(new_bounds.origin()); |
125 if (old_bounds.size() != new_bounds.size()) | 125 if (old_bounds.size() != new_bounds.size()) |
126 OnHostResized(new_bounds.size()); | 126 OnHostResized(new_bounds.size()); |
127 } | 127 } |
128 | 128 |
129 void WindowTreeHostMojo::OnWindowFocusChanged(mus::Window* gained_focus, | 129 void WindowTreeHostMus::OnWindowFocusChanged(mus::Window* gained_focus, |
130 mus::Window* lost_focus) { | 130 mus::Window* lost_focus) { |
131 if (gained_focus == mus_window_) | 131 if (gained_focus == mus_window_) |
132 GetInputMethod()->OnFocus(); | 132 GetInputMethod()->OnFocus(); |
133 else if (lost_focus == mus_window_) | 133 else if (lost_focus == mus_window_) |
134 GetInputMethod()->OnBlur(); | 134 GetInputMethod()->OnBlur(); |
135 } | 135 } |
136 | 136 |
137 void WindowTreeHostMojo::OnWindowInputEvent(mus::Window* view, | 137 void WindowTreeHostMus::OnWindowInputEvent(mus::Window* view, |
138 const mus::mojom::EventPtr& event) { | 138 const mus::mojom::EventPtr& event) { |
139 scoped_ptr<ui::Event> ui_event(event.To<scoped_ptr<ui::Event>>()); | 139 scoped_ptr<ui::Event> ui_event(event.To<scoped_ptr<ui::Event>>()); |
140 if (!ui_event) | 140 if (!ui_event) |
141 return; | 141 return; |
142 | 142 |
143 if (ui_event->IsKeyEvent()) { | 143 if (ui_event->IsKeyEvent()) { |
144 GetInputMethod()->DispatchKeyEvent( | 144 GetInputMethod()->DispatchKeyEvent( |
145 static_cast<ui::KeyEvent*>(ui_event.get())); | 145 static_cast<ui::KeyEvent*>(ui_event.get())); |
146 } else { | 146 } else { |
147 SendEventToProcessor(ui_event.get()); | 147 SendEventToProcessor(ui_event.get()); |
148 } | 148 } |
149 } | 149 } |
150 | 150 |
151 void WindowTreeHostMojo::OnWindowSharedPropertyChanged( | 151 void WindowTreeHostMus::OnWindowSharedPropertyChanged( |
152 mus::Window* window, | 152 mus::Window* window, |
153 const std::string& name, | 153 const std::string& name, |
154 const std::vector<uint8_t>* old_data, | 154 const std::vector<uint8_t>* old_data, |
155 const std::vector<uint8_t>* new_data) { | 155 const std::vector<uint8_t>* new_data) { |
156 if (name == mus::mojom::WindowManager::kShowState_Property) { | 156 if (name == mus::mojom::WindowManager::kShowState_Property) { |
157 show_state_ = static_cast<mus::mojom::ShowState>( | 157 show_state_ = static_cast<mus::mojom::ShowState>( |
158 window->GetSharedProperty<int32_t>( | 158 window->GetSharedProperty<int32_t>( |
159 mus::mojom::WindowManager::kShowState_Property)); | 159 mus::mojom::WindowManager::kShowState_Property)); |
160 } | 160 } |
161 } | 161 } |
162 | 162 |
163 } // namespace views | 163 } // namespace views |
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