Index: ui/ozone/platform/headless/headless_window_manager.cc |
diff --git a/ui/ozone/platform/test/test_window_manager.cc b/ui/ozone/platform/headless/headless_window_manager.cc |
similarity index 57% |
rename from ui/ozone/platform/test/test_window_manager.cc |
rename to ui/ozone/platform/headless/headless_window_manager.cc |
index 1887c6209d349fb202c45b0f2062b43f23c7937e..eb6b483f3c90181afa14cab28a583821e7953e96 100644 |
--- a/ui/ozone/platform/test/test_window_manager.cc |
+++ b/ui/ozone/platform/headless/headless_window_manager.cc |
@@ -2,22 +2,22 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/ozone/platform/test/test_window_manager.h" |
+#include "ui/ozone/platform/headless/headless_window_manager.h" |
#include "base/files/file_util.h" |
#include "base/location.h" |
namespace ui { |
-TestWindowManager::TestWindowManager(const base::FilePath& dump_location) |
- : location_(dump_location) { |
-} |
+HeadlessWindowManager::HeadlessWindowManager( |
+ const base::FilePath& dump_location) |
+ : location_(dump_location) {} |
-TestWindowManager::~TestWindowManager() { |
+HeadlessWindowManager::~HeadlessWindowManager() { |
DCHECK(thread_checker_.CalledOnValidThread()); |
} |
-void TestWindowManager::Initialize() { |
+void HeadlessWindowManager::Initialize() { |
if (location_.empty()) |
return; |
if (!DirectoryExists(location_) && !base::CreateDirectory(location_) && |
@@ -27,20 +27,21 @@ void TestWindowManager::Initialize() { |
PLOG(FATAL) << "unable to write to output location"; |
} |
-int32_t TestWindowManager::AddWindow(TestWindow* window) { |
+int32_t HeadlessWindowManager::AddWindow(HeadlessWindow* window) { |
return windows_.Add(window); |
} |
-void TestWindowManager::RemoveWindow(int32_t window_id, TestWindow* window) { |
+void HeadlessWindowManager::RemoveWindow(int32_t window_id, |
+ HeadlessWindow* window) { |
DCHECK_EQ(window, windows_.Lookup(window_id)); |
windows_.Remove(window_id); |
} |
-TestWindow* TestWindowManager::GetWindow(int32_t window_id) { |
+HeadlessWindow* HeadlessWindowManager::GetWindow(int32_t window_id) { |
return windows_.Lookup(window_id); |
} |
-base::FilePath TestWindowManager::base_path() const { |
+base::FilePath HeadlessWindowManager::base_path() const { |
return location_; |
} |