| Index: ui/gfx/canvas.h | 
| diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h | 
| index f8193f1134cbd610d79319d9f388115a8cd94976..a3e9b1ce37bec83f0e290bb1aa67b3e0b5f4ac74 100644 | 
| --- a/ui/gfx/canvas.h | 
| +++ b/ui/gfx/canvas.h | 
| @@ -45,7 +45,7 @@ class GFX_EXPORT Canvas { | 
| TruncateFadeHead, | 
| }; | 
|  | 
| -  // Specifies the alignment for text rendered with the DrawStringInt method. | 
| +  // Specifies the alignment for text rendered with the DrawStringRect method. | 
| enum { | 
| TEXT_ALIGN_LEFT = 1 << 0, | 
| TEXT_ALIGN_CENTER = 1 << 1, | 
| @@ -54,7 +54,7 @@ class GFX_EXPORT Canvas { | 
| // Specifies the text consists of multiple lines. | 
| MULTI_LINE = 1 << 3, | 
|  | 
| -    // By default DrawStringInt does not process the prefix ('&') character | 
| +    // By default DrawStringRect does not process the prefix ('&') character | 
| // specially. That is, the string "&foo" is rendered as "&foo". When | 
| // rendering text from a resource that uses the prefix character for | 
| // mnemonics, the prefix should be processed and can be rendered as an | 
| @@ -69,7 +69,7 @@ class GFX_EXPORT Canvas { | 
| // This only works with MULTI_LINE. | 
| CHARACTER_BREAK = 1 << 7, | 
|  | 
| -    // Instructs DrawStringInt() to render the text using RTL directionality. | 
| +    // Instructs DrawStringRect() to render the text using RTL directionality. | 
| // In most cases, passing this flag is not necessary because information | 
| // about the text directionality is going to be embedded within the string | 
| // in the form of special Unicode characters. However, we don't insert | 
| @@ -83,7 +83,7 @@ class GFX_EXPORT Canvas { | 
| // See FORCE_RTL_DIRECTIONALITY for details. | 
| FORCE_LTR_DIRECTIONALITY = 1 << 9, | 
|  | 
| -    // Instructs DrawStringInt() to not use subpixel rendering.  This is useful | 
| +    // Instructs DrawStringRect() to not use subpixel rendering.  This is useful | 
| // when rendering text onto a fully- or partially-transparent background | 
| // that will later be blended with another image. | 
| NO_SUBPIXEL_RENDERING = 1 << 10, | 
| @@ -130,13 +130,6 @@ class GFX_EXPORT Canvas { | 
| int* height, | 
| int line_height, | 
| int flags); | 
| -  // Obsolete version.  Use the above version which takes FontList. | 
| -  static void SizeStringInt(const base::string16& text, | 
| -                            const Font& font, | 
| -                            int* width, | 
| -                            int* height, | 
| -                            int line_height, | 
| -                            int flags); | 
|  | 
| // This is same as SizeStringInt except that fractional size is returned. | 
| // See comment in GetStringWidthF for its usage. | 
| @@ -164,7 +157,7 @@ class GFX_EXPORT Canvas { | 
|  | 
| // Returns the default text alignment to be used when drawing text on a | 
| // Canvas based on the directionality of the system locale language. | 
| -  // This function is used by Canvas::DrawStringInt when the text alignment | 
| +  // This function is used by Canvas::DrawStringRect when the text alignment | 
| // is not specified. | 
| // | 
| // This function returns either Canvas::TEXT_ALIGN_LEFT or | 
| @@ -186,16 +179,6 @@ class GFX_EXPORT Canvas { | 
| SkColor halo_color, | 
| const Rect& display_rect, | 
| int flags); | 
| -  // Obsolete version.  Use the above version which takes FontList. | 
| -  void DrawStringWithHalo(const base::string16& text, | 
| -                          const Font& font, | 
| -                          SkColor text_color, | 
| -                          SkColor halo_color, | 
| -                          int x, | 
| -                          int y, | 
| -                          int w, | 
| -                          int h, | 
| -                          int flags); | 
|  | 
| // Extracts an ImageSkiaRep from the contents of this canvas. | 
| ImageSkiaRep ExtractImageRep() const; | 
| @@ -356,18 +339,6 @@ class GFX_EXPORT Canvas { | 
| const FontList& font_list, | 
| SkColor color, | 
| const Rect& display_rect); | 
| -  // Obsolete versions.  Use the above versions which take FontList. | 
| -  void DrawStringInt(const base::string16& text, | 
| -                     const Font& font, | 
| -                     SkColor color, | 
| -                     int x, | 
| -                     int y, | 
| -                     int w, | 
| -                     int h); | 
| -  void DrawStringInt(const base::string16& text, | 
| -                     const Font& font, | 
| -                     SkColor color, | 
| -                     const Rect& display_rect); | 
|  | 
| // Draws text with the specified color, fonts and location. The last argument | 
| // specifies flags for how the text should be rendered. It can be one of | 
| @@ -377,17 +348,8 @@ class GFX_EXPORT Canvas { | 
| SkColor color, | 
| const Rect& display_rect, | 
| int flags); | 
| -  // Obsolete version.  Use the above version which takes FontList. | 
| -  void DrawStringInt(const base::string16& text, | 
| -                     const Font& font, | 
| -                     SkColor color, | 
| -                     int x, | 
| -                     int y, | 
| -                     int w, | 
| -                     int h, | 
| -                     int flags); | 
| - | 
| -  // Similar to above DrawStringInt method but with text shadows support. | 
| + | 
| +  // Similar to above DrawStringRect method but with text shadows support. | 
| // Currently it's only implemented for canvas skia. Specifying a 0 line_height | 
| // will cause the default height to be used. | 
| void DrawStringRectWithShadows(const base::string16& text, | 
| @@ -397,14 +359,6 @@ class GFX_EXPORT Canvas { | 
| int line_height, | 
| int flags, | 
| const ShadowValues& shadows); | 
| -  // Obsolete version.  Use the above version which takes FontList. | 
| -  void DrawStringWithShadows(const base::string16& text, | 
| -                             const Font& font, | 
| -                             SkColor color, | 
| -                             const Rect& text_bounds, | 
| -                             int line_height, | 
| -                             int flags, | 
| -                             const ShadowValues& shadows); | 
|  | 
| // Draws a dotted gray rectangle used for focus purposes. | 
| void DrawFocusRect(const Rect& rect); | 
|  |