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+<section id="c-tutorial-getting-started-part-1"> |
+<span id="tutorial"></span><h1 id="c-tutorial-getting-started-part-1"><span id="tutorial"></span>C++ Tutorial: Getting Started (Part 1)</h1> |
+<div class="contents local topic" id="contents"> |
+<ul class="small-gap"> |
+<li><p class="first"><a class="reference internal" href="#overview" id="id1">Overview</a></p> |
+<ul class="small-gap"> |
+<li><a class="reference internal" href="#what-the-application-in-this-tutorial-does" id="id2">What the application in this tutorial does</a></li> |
+<li><a class="reference internal" href="#communication-between-javascript-and-native-client-modules" id="id3">Communication between JavaScript and Native Client modules</a></li> |
+</ul> |
+</li> |
+<li><a class="reference internal" href="#step-1-download-and-install-the-native-client-sdk" id="id4">Step 1: Download and install the Native Client SDK</a></li> |
+<li><a class="reference internal" href="#step-2-start-a-local-server" id="id5">Step 2: Start a local server</a></li> |
+<li><a class="reference internal" href="#step-3-set-up-the-chrome-browser" id="id6">Step 3: Set up the Chrome browser</a></li> |
+<li><a class="reference internal" href="#step-4-stub-code-for-the-tutorial" id="id7">Step 4: Stub code for the tutorial</a></li> |
+<li><a class="reference internal" href="#step-5-compile-the-native-client-module-and-run-the-stub-application" id="id8">Step 5: Compile the Native Client module and run the stub application</a></li> |
+<li><a class="reference internal" href="#step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module" id="id9">Step 6: Modify the JavaScript code to send a message to the Native Client module</a></li> |
+<li><a class="reference internal" href="#step-7-implement-a-message-handler-in-the-native-client-module" id="id10">Step 7: Implement a message handler in the Native Client module</a></li> |
+<li><a class="reference internal" href="#step-8-compile-the-native-client-module-and-run-the-application-again" id="id11">Step 8: Compile the Native Client module and run the application again</a></li> |
+<li><a class="reference internal" href="#troubleshooting" id="id12">Troubleshooting</a></li> |
+<li><a class="reference internal" href="#next-steps" id="id13">Next steps</a></li> |
+</ul> |
+</div> |
+<section id="overview"> |
+<h2 id="overview">Overview</h2> |
+<p>This tutorial shows how to build and run a web application using Portable Native |
+Client (PNaCl). This is a client-side application that uses HTML, JavaScript and |
+a Native Client module written in C++. The PNaCl toolchain is used to enable |
+running the Native Client module directly from a web page.</p> |
+<p>It’s recommended to read the <a class="reference internal" href="/native-client/overview.html"><em>Native Client Technical Overview</em></a> prior to going through this tutorial.</p> |
+<section id="what-the-application-in-this-tutorial-does"> |
+<h3 id="what-the-application-in-this-tutorial-does">What the application in this tutorial does</h3> |
+<p>The application in this tutorial shows how to load a Native Client module in a |
+web page, and how to send messages between JavaScript and the C++ code in the |
+Native Client module. In this simple application, the JavaScript code in the web |
+page sends a <code>'hello'</code> message to the Native Client module. When the Native |
+Client module receives a message, it checks whether the message is equal to the |
+string <code>'hello'</code>. If it is, the Native Client module returns a message saying |
+<code>'hello from NaCl'</code>. A JavaScript alert panel displays the message received |
+from the Native Client module.</p> |
+</section><section id="communication-between-javascript-and-native-client-modules"> |
+<h3 id="communication-between-javascript-and-native-client-modules">Communication between JavaScript and Native Client modules</h3> |
+<p>The Native Client programming model supports bidirectional communication between |
+JavaScript and the Native Client module (C/C++ code). Both sides can initiate |
+and respond to messages. In all cases, the communication is asynchronous: The |
+caller (JavaScript or the Native Client module) sends a message, but the caller |
+does not wait for, or may not even expect, a response. This behavior is |
+analogous to client/server communication on the web, where the client posts a |
+message to the server and returns immediately. The Native Client messaging |
+system is part of the Pepper API, and is described in detail in |
+<a class="reference internal" href="/native-client/devguide/coding/message-system.html"><em>Developer’s Guide: Messaging System</em></a>. |
+It is also similar to the way <a class="reference external" href="http://en.wikipedia.org/wiki/Web_worker">web workers</a> interact with the main document in |
+JavaScript.</p> |
+</section></section><section id="step-1-download-and-install-the-native-client-sdk"> |
+<h2 id="step-1-download-and-install-the-native-client-sdk">Step 1: Download and install the Native Client SDK</h2> |
+<p>Follow the instructions on the <a class="reference internal" href="/native-client/sdk/download.html"><em>Download</em></a> page to |
+download and install the Native Client SDK.</p> |
+</section><section id="step-2-start-a-local-server"> |
+<span id="tutorial-step-2"></span><h2 id="step-2-start-a-local-server"><span id="tutorial-step-2"></span>Step 2: Start a local server</h2> |
+<p>To simulate a production environment, the SDK provides a simple web server that |
+can be used to serve the application on <code>localhost</code>. A convenience Makefile |
+rule called <code>serve</code> is the easiest way to invoke it:</p> |
+<pre> |
+$ cd pepper_$(VERSION)/getting_started |
+$ make serve |
+</pre> |
+<aside class="note"> |
+The SDK may consist of several “bundles”, one per Chrome/Pepper version (see |
+<a class="reference internal" href="/native-client/version.html"><em>versioning information</em></a>). In the sample invocation above |
+<code>pepper_$(VERSION)</code> refers to the specific version you want to use. For |
+example, <code>pepper_31</code>. If you don’t know which version you need, use the |
+one labeled <code>(stable)</code> by <code>naclsdk list</code>. See <a class="reference internal" href="/native-client/sdk/download.html"><em>Download the Native |
+Client SDK</em></a> for more details. |
+</aside> |
+<p>If no port number is specified, the server defaults to port 5103, and can be |
+accessed at <a class="reference external" href="http://localhost:5103">http://localhost:5103</a>.</p> |
+<p>Any server can be used for the purpose of development. The one provided with the |
+SDK is just a convenience, not a requirement.</p> |
+</section><section id="step-3-set-up-the-chrome-browser"> |
+<span id="tutorial-step-3"></span><h2 id="step-3-set-up-the-chrome-browser"><span id="tutorial-step-3"></span>Step 3: Set up the Chrome browser</h2> |
+<p>PNaCl is enabled by default in Chrome version 31 and later. Please make sure |
+that you have a suitable version to work through this tutorial. It’s also |
+important to use a Chrome version that’s the same or newer than the SDK bundle |
+used to build the Native Client modules.</p> |
+<aside class="note"> |
+To find out the version of Chrome, type <code>about:chrome</code> in the address bar. |
+</aside> |
+<p>For a better development experience, it’s also recommended to disable the |
+Chrome cache. Chrome caches resources aggressively; disabling the cache helps |
+make sure that the latest version of the Native Client module is loaded during |
+development.</p> |
+<ul class="small-gap"> |
+<li>Open Chrome’s developer tools by clicking the menu icon <img alt="menu-icon" src="/native-client/images/menu-icon.png" /> and |
+choosing <code>Tools > Developer tools</code>.</li> |
+<li>Click the gear icon <img alt="gear-icon" src="/native-client/images/gear-icon.png" /> in the bottom right corner of the Chrome |
+window.</li> |
+<li>Under the “General” settings, check the box next to “Disable cache (while |
+DevTools is open)”.</li> |
+<li>Keep the Developer Tools pane open while developing Native Client |
+applications.</li> |
+</ul> |
+</section><section id="step-4-stub-code-for-the-tutorial"> |
+<h2 id="step-4-stub-code-for-the-tutorial">Step 4: Stub code for the tutorial</h2> |
+<p>The stub code for the tutorial is avalable in the SDK, in |
+<code>pepper_$(VERSION)/getting_started/part1</code>. It contains the following files:</p> |
+<ul class="small-gap"> |
+<li><p class="first"><code>index.html</code>: Contains the HTML layout of the page as well as the JavaScript |
+code that interacts with the Native Client module.</p> |
+<p>The Native Client module is included in the page with an <code><embed></code> tag that |
+points to a manifest file.</p> |
+</li> |
+<li><code>hello_tutorial.nmf</code>: A manifest file that’s used to point the HTML to the |
+Native Client module and optionally provide additional commands to the PNaCl |
+translator that is part of the Chrome browser.</li> |
+<li><code>hello_tutorial.cc</code>: C++ code for a simple Native Client module.</li> |
+<li><code>Makefile</code>: Compilation commands to build the <strong>pexe</strong> (portable executable) |
+from the C++ code in <code>hello_tutorial.cc</code>.</li> |
+</ul> |
+<p>It’s a good idea to take a look at these files now—they contain a large amount |
+of comments that help explain their structure and contents. For more details |
+on the structure of a typical Native Client application, see |
+<a class="reference internal" href="/native-client/devguide/coding/application-structure.html"><em>Application Structure</em></a>.</p> |
+<p>The stub code is intentionally very minimal. The C++ code does not do anything |
+except correctly initialize itself. The JavaScript code waits for the Native |
+Client module to load and changes the status text on the web page accordingly.</p> |
+</section><section id="step-5-compile-the-native-client-module-and-run-the-stub-application"> |
+<span id="tutorial-step-5"></span><h2 id="step-5-compile-the-native-client-module-and-run-the-stub-application"><span id="tutorial-step-5"></span>Step 5: Compile the Native Client module and run the stub application</h2> |
+<p>To compile the Native Client module, run <code>make</code>:</p> |
+<pre> |
+$ cd pepper_$(VERSION)/getting_started/part1 |
+$ make |
+</pre> |
+<p>Since the sample is located within the SDK tree, the Makefile knows how to find |
+the PNaCl toolchain automatically and use it to build the module. If you’re |
+building applications outside the NaCl SDK tree, you should set the |
+<code>$NACL_SDK_ROOT</code> environment variable. See <a class="reference internal" href="/native-client/devguide/devcycle/building.html"><em>Building Native Client |
+Modules</em></a> for more details.</p> |
+<p>Assuming the local server was started according to the instructions in |
+<a class="reference internal" href="#tutorial-step-2"><em>Step 2</em></a>, you can now load the sample by pointing Chrome |
+to <a class="reference external" href="http://localhost:5103/part1">http://localhost:5103/part1</a>. Chrome should load the Native Client module |
+successfully and the Status text should change from “LOADING...” to “SUCCESS”. |
+If you run into problems, check out the <a class="reference internal" href="#tutorial-troubleshooting"><em>Troubleshooting section</em></a> below.</p> |
+</section><section id="step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module"> |
+<h2 id="step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module">Step 6: Modify the JavaScript code to send a message to the Native Client module</h2> |
+<p>In this step, you’ll modify the web page (<code>index.html</code>) to send a message to |
+the Native Client module after the page loads the module.</p> |
+<p>Look for the JavaScript function <code>moduleDidLoad()</code>, and add new code to send |
+a ‘hello’ message to the module. The new function should look as follows:</p> |
+<pre class="prettyprint"> |
+function moduleDidLoad() { |
+ HelloTutorialModule = document.getElementById('hello_tutorial'); |
+ updateStatus('SUCCESS'); |
+ // Send a message to the Native Client module |
+ HelloTutorialModule.postMessage('hello'); |
+} |
+</pre> |
+</section><section id="step-7-implement-a-message-handler-in-the-native-client-module"> |
+<h2 id="step-7-implement-a-message-handler-in-the-native-client-module">Step 7: Implement a message handler in the Native Client module</h2> |
+<p>In this step, you’ll modify the Native Client module (<code>hello_tutorial.cc</code>) to |
+respond to the message received from the JavaScript code in the application. |
+Specifically, you’ll:</p> |
+<ul class="small-gap"> |
+<li>Implement the <code>HandleMessage()</code> member function of the module instance.</li> |
+<li>Use the <code>PostMessage()</code> member function to send a message from the module to |
+the JavaScript code.</li> |
+</ul> |
+<p>First, add code to define the variables used by the Native Client module (the |
+‘hello’ string you’re expecting to receive from JavaScript and the reply string |
+you want to return to JavaScript as a response). In the file |
+<code>hello_tutorial.cc</code>, add this code after the <code>#include</code> statements:</p> |
+<pre class="prettyprint"> |
+namespace { |
+// The expected string sent by the browser. |
+const char* const kHelloString = "hello"; |
+// The string sent back to the browser upon receipt of a message |
+// containing "hello". |
+const char* const kReplyString = "hello from NaCl"; |
+} // namespace |
+</pre> |
+<p>Now, implement the <code>HandleMessage()</code> member function to check for |
+<code>kHelloString</code> and return <code>kReplyString.</code> Look for the following line:</p> |
+<pre class="prettyprint"> |
+// TODO(sdk_user): 1. Make this function handle the incoming message. |
+</pre> |
+<p>Populate the member function with code, as follows:</p> |
+<pre class="prettyprint"> |
+virtual void HandleMessage(const pp::Var& var_message) { |
+ if (!var_message.is_string()) |
+ return; |
+ std::string message = var_message.AsString(); |
+ pp::Var var_reply; |
+ if (message == kHelloString) { |
+ var_reply = pp::Var(kReplyString); |
+ PostMessage(var_reply); |
+ } |
+} |
+</pre> |
+<p>See the Pepper API documentation for additional information about the |
+<a class="reference external" href="https://developers.google.com/native-client/peppercpp/classpp_1_1_instance.html#a5dce8c8b36b1df7cfcc12e42397a35e8">pp::Instance.HandleMessage</a> |
+and <a class="reference external" href="https://developers.google.com/native-client/peppercpp/classpp_1_1_instance.html#a67e888a4e4e23effe7a09625e73ecae9">pp::Instance.PostMessage</a> |
+member functions.</p> |
+</section><section id="step-8-compile-the-native-client-module-and-run-the-application-again"> |
+<h2 id="step-8-compile-the-native-client-module-and-run-the-application-again">Step 8: Compile the Native Client module and run the application again</h2> |
+<p>Compile the Native Client module by running the <code>make</code> command again.</p> |
+<p>Re-run the application by reloading <a class="reference external" href="http://localhost:5103/part1">http://localhost:5103/part1</a> in Chrome.</p> |
+<p>After Chrome loads the Native Client module, you should see an alert panel |
+appear with the message sent from the module.</p> |
+</section><section id="troubleshooting"> |
+<span id="tutorial-troubleshooting"></span><h2 id="troubleshooting"><span id="tutorial-troubleshooting"></span>Troubleshooting</h2> |
+<p>If your application doesn’t run, see <a class="reference internal" href="#tutorial-step-3"><em>Step 3</em></a> above to |
+verify that you’ve set up your environment correctly, including both the Chrome |
+browser and the local server. Make sure that you’re running a correct version of |
+Chrome, which is also greater or equal than the SDK bundle version you are |
+using.</p> |
+<p>Another useful debugging aid is the Chrome JavaScript console (available via the |
+<code>Tools</code> menu in Chrome). Examine it for clues about what went wrong. For |
+example, if there’s a message saying “NaCl module crashed”, there is a |
+possibility that the Native Client module has a bug; <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html"><em>debugging</em></a> may be required.</p> |
+<p>There’s more information about troubleshooting in the documentation:</p> |
+<ul class="small-gap"> |
+<li><a class="reference internal" href="/native-client/faq.html#faq-troubleshooting"><em>FAQ Troubleshooting</em></a>.</li> |
+<li>The <a class="reference internal" href="/native-client/devguide/coding/progress-events.html"><em>Progress Events</em></a> document |
+contains some useful information about handling error events.</li> |
+</ul> |
+</section><section id="next-steps"> |
+<h2 id="next-steps">Next steps</h2> |
+<ul class="small-gap"> |
+<li>See the <a class="reference internal" href="/native-client/devguide/coding/application-structure.html"><em>Application Structure</em></a> |
+chapter in the Developer’s Guide for information about how to structure a |
+Native Client module.</li> |
+<li>Check the <a class="reference external" href="https://developers.google.com/native-client/peppercpp">C++ Reference</a> for details about |
+how to use the Pepper APIs.</li> |
+<li>Browse through the source code of the SDK examples (in the <code>examples</code> |
+directory) to learn additional techniques for writing Native Client |
+applications and using the Pepper APIs.</li> |
+<li>See the <a class="reference internal" href="/native-client/devguide/devcycle/building.html"><em>Building</em></a>, <a class="reference internal" href="/native-client/devguide/devcycle/running.html"><em>Running</em></a>, and <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html"><em>Debugging pages</em></a> for information about how to build, run, and |
+debug Native Client applications.</li> |
+<li>Check the <a class="reference external" href="http://code.google.com/p/naclports/">naclports</a> project to see |
+what libraries have been ported for use with Native Client. If you port an |
+open-source library for your own use, we recommend adding it to naclports |
+(see <a class="reference external" href="http://code.google.com/p/naclports/wiki/HowTo_Checkin">How to check code into naclports</a>).</li> |
+</ul> |
+</section></section> |
+ |
+{{/partials.standard_nacl_article}} |