| Index: native_client_sdk/src/doc/_developer.chrome.com_generated/devguide/tutorial/tutorial-part1.html
|
| diff --git a/native_client_sdk/src/doc/_developer.chrome.com_generated/devguide/tutorial/tutorial-part1.html b/native_client_sdk/src/doc/_developer.chrome.com_generated/devguide/tutorial/tutorial-part1.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..03181713159c0f200110cb61e319e1d3507862f8
|
| --- /dev/null
|
| +++ b/native_client_sdk/src/doc/_developer.chrome.com_generated/devguide/tutorial/tutorial-part1.html
|
| @@ -0,0 +1,246 @@
|
| +{{+bindTo:partials.standard_nacl_article}}
|
| +
|
| +<section id="c-tutorial-getting-started-part-1">
|
| +<span id="tutorial"></span><h1 id="c-tutorial-getting-started-part-1"><span id="tutorial"></span>C++ Tutorial: Getting Started (Part 1)</h1>
|
| +<div class="contents local topic" id="contents">
|
| +<ul class="small-gap">
|
| +<li><p class="first"><a class="reference internal" href="#overview" id="id1">Overview</a></p>
|
| +<ul class="small-gap">
|
| +<li><a class="reference internal" href="#what-the-application-in-this-tutorial-does" id="id2">What the application in this tutorial does</a></li>
|
| +<li><a class="reference internal" href="#communication-between-javascript-and-native-client-modules" id="id3">Communication between JavaScript and Native Client modules</a></li>
|
| +</ul>
|
| +</li>
|
| +<li><a class="reference internal" href="#step-1-download-and-install-the-native-client-sdk" id="id4">Step 1: Download and install the Native Client SDK</a></li>
|
| +<li><a class="reference internal" href="#step-2-start-a-local-server" id="id5">Step 2: Start a local server</a></li>
|
| +<li><a class="reference internal" href="#step-3-set-up-the-chrome-browser" id="id6">Step 3: Set up the Chrome browser</a></li>
|
| +<li><a class="reference internal" href="#step-4-stub-code-for-the-tutorial" id="id7">Step 4: Stub code for the tutorial</a></li>
|
| +<li><a class="reference internal" href="#step-5-compile-the-native-client-module-and-run-the-stub-application" id="id8">Step 5: Compile the Native Client module and run the stub application</a></li>
|
| +<li><a class="reference internal" href="#step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module" id="id9">Step 6: Modify the JavaScript code to send a message to the Native Client module</a></li>
|
| +<li><a class="reference internal" href="#step-7-implement-a-message-handler-in-the-native-client-module" id="id10">Step 7: Implement a message handler in the Native Client module</a></li>
|
| +<li><a class="reference internal" href="#step-8-compile-the-native-client-module-and-run-the-application-again" id="id11">Step 8: Compile the Native Client module and run the application again</a></li>
|
| +<li><a class="reference internal" href="#troubleshooting" id="id12">Troubleshooting</a></li>
|
| +<li><a class="reference internal" href="#next-steps" id="id13">Next steps</a></li>
|
| +</ul>
|
| +</div>
|
| +<section id="overview">
|
| +<h2 id="overview">Overview</h2>
|
| +<p>This tutorial shows how to build and run a web application using Portable Native
|
| +Client (PNaCl). This is a client-side application that uses HTML, JavaScript and
|
| +a Native Client module written in C++. The PNaCl toolchain is used to enable
|
| +running the Native Client module directly from a web page.</p>
|
| +<p>It’s recommended to read the <a class="reference internal" href="/native-client/overview.html"><em>Native Client Technical Overview</em></a> prior to going through this tutorial.</p>
|
| +<section id="what-the-application-in-this-tutorial-does">
|
| +<h3 id="what-the-application-in-this-tutorial-does">What the application in this tutorial does</h3>
|
| +<p>The application in this tutorial shows how to load a Native Client module in a
|
| +web page, and how to send messages between JavaScript and the C++ code in the
|
| +Native Client module. In this simple application, the JavaScript code in the web
|
| +page sends a <code>'hello'</code> message to the Native Client module. When the Native
|
| +Client module receives a message, it checks whether the message is equal to the
|
| +string <code>'hello'</code>. If it is, the Native Client module returns a message saying
|
| +<code>'hello from NaCl'</code>. A JavaScript alert panel displays the message received
|
| +from the Native Client module.</p>
|
| +</section><section id="communication-between-javascript-and-native-client-modules">
|
| +<h3 id="communication-between-javascript-and-native-client-modules">Communication between JavaScript and Native Client modules</h3>
|
| +<p>The Native Client programming model supports bidirectional communication between
|
| +JavaScript and the Native Client module (C/C++ code). Both sides can initiate
|
| +and respond to messages. In all cases, the communication is asynchronous: The
|
| +caller (JavaScript or the Native Client module) sends a message, but the caller
|
| +does not wait for, or may not even expect, a response. This behavior is
|
| +analogous to client/server communication on the web, where the client posts a
|
| +message to the server and returns immediately. The Native Client messaging
|
| +system is part of the Pepper API, and is described in detail in
|
| +<a class="reference internal" href="/native-client/devguide/coding/message-system.html"><em>Developer’s Guide: Messaging System</em></a>.
|
| +It is also similar to the way <a class="reference external" href="http://en.wikipedia.org/wiki/Web_worker">web workers</a> interact with the main document in
|
| +JavaScript.</p>
|
| +</section></section><section id="step-1-download-and-install-the-native-client-sdk">
|
| +<h2 id="step-1-download-and-install-the-native-client-sdk">Step 1: Download and install the Native Client SDK</h2>
|
| +<p>Follow the instructions on the <a class="reference internal" href="/native-client/sdk/download.html"><em>Download</em></a> page to
|
| +download and install the Native Client SDK.</p>
|
| +</section><section id="step-2-start-a-local-server">
|
| +<span id="tutorial-step-2"></span><h2 id="step-2-start-a-local-server"><span id="tutorial-step-2"></span>Step 2: Start a local server</h2>
|
| +<p>To simulate a production environment, the SDK provides a simple web server that
|
| +can be used to serve the application on <code>localhost</code>. A convenience Makefile
|
| +rule called <code>serve</code> is the easiest way to invoke it:</p>
|
| +<pre>
|
| +$ cd pepper_$(VERSION)/getting_started
|
| +$ make serve
|
| +</pre>
|
| +<aside class="note">
|
| +The SDK may consist of several “bundles”, one per Chrome/Pepper version (see
|
| +<a class="reference internal" href="/native-client/version.html"><em>versioning information</em></a>). In the sample invocation above
|
| +<code>pepper_$(VERSION)</code> refers to the specific version you want to use. For
|
| +example, <code>pepper_31</code>. If you don’t know which version you need, use the
|
| +one labeled <code>(stable)</code> by <code>naclsdk list</code>. See <a class="reference internal" href="/native-client/sdk/download.html"><em>Download the Native
|
| +Client SDK</em></a> for more details.
|
| +</aside>
|
| +<p>If no port number is specified, the server defaults to port 5103, and can be
|
| +accessed at <a class="reference external" href="http://localhost:5103">http://localhost:5103</a>.</p>
|
| +<p>Any server can be used for the purpose of development. The one provided with the
|
| +SDK is just a convenience, not a requirement.</p>
|
| +</section><section id="step-3-set-up-the-chrome-browser">
|
| +<span id="tutorial-step-3"></span><h2 id="step-3-set-up-the-chrome-browser"><span id="tutorial-step-3"></span>Step 3: Set up the Chrome browser</h2>
|
| +<p>PNaCl is enabled by default in Chrome version 31 and later. Please make sure
|
| +that you have a suitable version to work through this tutorial. It’s also
|
| +important to use a Chrome version that’s the same or newer than the SDK bundle
|
| +used to build the Native Client modules.</p>
|
| +<aside class="note">
|
| +To find out the version of Chrome, type <code>about:chrome</code> in the address bar.
|
| +</aside>
|
| +<p>For a better development experience, it’s also recommended to disable the
|
| +Chrome cache. Chrome caches resources aggressively; disabling the cache helps
|
| +make sure that the latest version of the Native Client module is loaded during
|
| +development.</p>
|
| +<ul class="small-gap">
|
| +<li>Open Chrome’s developer tools by clicking the menu icon <img alt="menu-icon" src="/native-client/images/menu-icon.png" /> and
|
| +choosing <code>Tools > Developer tools</code>.</li>
|
| +<li>Click the gear icon <img alt="gear-icon" src="/native-client/images/gear-icon.png" /> in the bottom right corner of the Chrome
|
| +window.</li>
|
| +<li>Under the “General” settings, check the box next to “Disable cache (while
|
| +DevTools is open)”.</li>
|
| +<li>Keep the Developer Tools pane open while developing Native Client
|
| +applications.</li>
|
| +</ul>
|
| +</section><section id="step-4-stub-code-for-the-tutorial">
|
| +<h2 id="step-4-stub-code-for-the-tutorial">Step 4: Stub code for the tutorial</h2>
|
| +<p>The stub code for the tutorial is avalable in the SDK, in
|
| +<code>pepper_$(VERSION)/getting_started/part1</code>. It contains the following files:</p>
|
| +<ul class="small-gap">
|
| +<li><p class="first"><code>index.html</code>: Contains the HTML layout of the page as well as the JavaScript
|
| +code that interacts with the Native Client module.</p>
|
| +<p>The Native Client module is included in the page with an <code><embed></code> tag that
|
| +points to a manifest file.</p>
|
| +</li>
|
| +<li><code>hello_tutorial.nmf</code>: A manifest file that’s used to point the HTML to the
|
| +Native Client module and optionally provide additional commands to the PNaCl
|
| +translator that is part of the Chrome browser.</li>
|
| +<li><code>hello_tutorial.cc</code>: C++ code for a simple Native Client module.</li>
|
| +<li><code>Makefile</code>: Compilation commands to build the <strong>pexe</strong> (portable executable)
|
| +from the C++ code in <code>hello_tutorial.cc</code>.</li>
|
| +</ul>
|
| +<p>It’s a good idea to take a look at these files now—they contain a large amount
|
| +of comments that help explain their structure and contents. For more details
|
| +on the structure of a typical Native Client application, see
|
| +<a class="reference internal" href="/native-client/devguide/coding/application-structure.html"><em>Application Structure</em></a>.</p>
|
| +<p>The stub code is intentionally very minimal. The C++ code does not do anything
|
| +except correctly initialize itself. The JavaScript code waits for the Native
|
| +Client module to load and changes the status text on the web page accordingly.</p>
|
| +</section><section id="step-5-compile-the-native-client-module-and-run-the-stub-application">
|
| +<span id="tutorial-step-5"></span><h2 id="step-5-compile-the-native-client-module-and-run-the-stub-application"><span id="tutorial-step-5"></span>Step 5: Compile the Native Client module and run the stub application</h2>
|
| +<p>To compile the Native Client module, run <code>make</code>:</p>
|
| +<pre>
|
| +$ cd pepper_$(VERSION)/getting_started/part1
|
| +$ make
|
| +</pre>
|
| +<p>Since the sample is located within the SDK tree, the Makefile knows how to find
|
| +the PNaCl toolchain automatically and use it to build the module. If you’re
|
| +building applications outside the NaCl SDK tree, you should set the
|
| +<code>$NACL_SDK_ROOT</code> environment variable. See <a class="reference internal" href="/native-client/devguide/devcycle/building.html"><em>Building Native Client
|
| +Modules</em></a> for more details.</p>
|
| +<p>Assuming the local server was started according to the instructions in
|
| +<a class="reference internal" href="#tutorial-step-2"><em>Step 2</em></a>, you can now load the sample by pointing Chrome
|
| +to <a class="reference external" href="http://localhost:5103/part1">http://localhost:5103/part1</a>. Chrome should load the Native Client module
|
| +successfully and the Status text should change from “LOADING...” to “SUCCESS”.
|
| +If you run into problems, check out the <a class="reference internal" href="#tutorial-troubleshooting"><em>Troubleshooting section</em></a> below.</p>
|
| +</section><section id="step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module">
|
| +<h2 id="step-6-modify-the-javascript-code-to-send-a-message-to-the-native-client-module">Step 6: Modify the JavaScript code to send a message to the Native Client module</h2>
|
| +<p>In this step, you’ll modify the web page (<code>index.html</code>) to send a message to
|
| +the Native Client module after the page loads the module.</p>
|
| +<p>Look for the JavaScript function <code>moduleDidLoad()</code>, and add new code to send
|
| +a ‘hello’ message to the module. The new function should look as follows:</p>
|
| +<pre class="prettyprint">
|
| +function moduleDidLoad() {
|
| + HelloTutorialModule = document.getElementById('hello_tutorial');
|
| + updateStatus('SUCCESS');
|
| + // Send a message to the Native Client module
|
| + HelloTutorialModule.postMessage('hello');
|
| +}
|
| +</pre>
|
| +</section><section id="step-7-implement-a-message-handler-in-the-native-client-module">
|
| +<h2 id="step-7-implement-a-message-handler-in-the-native-client-module">Step 7: Implement a message handler in the Native Client module</h2>
|
| +<p>In this step, you’ll modify the Native Client module (<code>hello_tutorial.cc</code>) to
|
| +respond to the message received from the JavaScript code in the application.
|
| +Specifically, you’ll:</p>
|
| +<ul class="small-gap">
|
| +<li>Implement the <code>HandleMessage()</code> member function of the module instance.</li>
|
| +<li>Use the <code>PostMessage()</code> member function to send a message from the module to
|
| +the JavaScript code.</li>
|
| +</ul>
|
| +<p>First, add code to define the variables used by the Native Client module (the
|
| +‘hello’ string you’re expecting to receive from JavaScript and the reply string
|
| +you want to return to JavaScript as a response). In the file
|
| +<code>hello_tutorial.cc</code>, add this code after the <code>#include</code> statements:</p>
|
| +<pre class="prettyprint">
|
| +namespace {
|
| +// The expected string sent by the browser.
|
| +const char* const kHelloString = "hello";
|
| +// The string sent back to the browser upon receipt of a message
|
| +// containing "hello".
|
| +const char* const kReplyString = "hello from NaCl";
|
| +} // namespace
|
| +</pre>
|
| +<p>Now, implement the <code>HandleMessage()</code> member function to check for
|
| +<code>kHelloString</code> and return <code>kReplyString.</code> Look for the following line:</p>
|
| +<pre class="prettyprint">
|
| +// TODO(sdk_user): 1. Make this function handle the incoming message.
|
| +</pre>
|
| +<p>Populate the member function with code, as follows:</p>
|
| +<pre class="prettyprint">
|
| +virtual void HandleMessage(const pp::Var& var_message) {
|
| + if (!var_message.is_string())
|
| + return;
|
| + std::string message = var_message.AsString();
|
| + pp::Var var_reply;
|
| + if (message == kHelloString) {
|
| + var_reply = pp::Var(kReplyString);
|
| + PostMessage(var_reply);
|
| + }
|
| +}
|
| +</pre>
|
| +<p>See the Pepper API documentation for additional information about the
|
| +<a class="reference external" href="https://developers.google.com/native-client/peppercpp/classpp_1_1_instance.html#a5dce8c8b36b1df7cfcc12e42397a35e8">pp::Instance.HandleMessage</a>
|
| +and <a class="reference external" href="https://developers.google.com/native-client/peppercpp/classpp_1_1_instance.html#a67e888a4e4e23effe7a09625e73ecae9">pp::Instance.PostMessage</a>
|
| +member functions.</p>
|
| +</section><section id="step-8-compile-the-native-client-module-and-run-the-application-again">
|
| +<h2 id="step-8-compile-the-native-client-module-and-run-the-application-again">Step 8: Compile the Native Client module and run the application again</h2>
|
| +<p>Compile the Native Client module by running the <code>make</code> command again.</p>
|
| +<p>Re-run the application by reloading <a class="reference external" href="http://localhost:5103/part1">http://localhost:5103/part1</a> in Chrome.</p>
|
| +<p>After Chrome loads the Native Client module, you should see an alert panel
|
| +appear with the message sent from the module.</p>
|
| +</section><section id="troubleshooting">
|
| +<span id="tutorial-troubleshooting"></span><h2 id="troubleshooting"><span id="tutorial-troubleshooting"></span>Troubleshooting</h2>
|
| +<p>If your application doesn’t run, see <a class="reference internal" href="#tutorial-step-3"><em>Step 3</em></a> above to
|
| +verify that you’ve set up your environment correctly, including both the Chrome
|
| +browser and the local server. Make sure that you’re running a correct version of
|
| +Chrome, which is also greater or equal than the SDK bundle version you are
|
| +using.</p>
|
| +<p>Another useful debugging aid is the Chrome JavaScript console (available via the
|
| +<code>Tools</code> menu in Chrome). Examine it for clues about what went wrong. For
|
| +example, if there’s a message saying “NaCl module crashed”, there is a
|
| +possibility that the Native Client module has a bug; <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html"><em>debugging</em></a> may be required.</p>
|
| +<p>There’s more information about troubleshooting in the documentation:</p>
|
| +<ul class="small-gap">
|
| +<li><a class="reference internal" href="/native-client/faq.html#faq-troubleshooting"><em>FAQ Troubleshooting</em></a>.</li>
|
| +<li>The <a class="reference internal" href="/native-client/devguide/coding/progress-events.html"><em>Progress Events</em></a> document
|
| +contains some useful information about handling error events.</li>
|
| +</ul>
|
| +</section><section id="next-steps">
|
| +<h2 id="next-steps">Next steps</h2>
|
| +<ul class="small-gap">
|
| +<li>See the <a class="reference internal" href="/native-client/devguide/coding/application-structure.html"><em>Application Structure</em></a>
|
| +chapter in the Developer’s Guide for information about how to structure a
|
| +Native Client module.</li>
|
| +<li>Check the <a class="reference external" href="https://developers.google.com/native-client/peppercpp">C++ Reference</a> for details about
|
| +how to use the Pepper APIs.</li>
|
| +<li>Browse through the source code of the SDK examples (in the <code>examples</code>
|
| +directory) to learn additional techniques for writing Native Client
|
| +applications and using the Pepper APIs.</li>
|
| +<li>See the <a class="reference internal" href="/native-client/devguide/devcycle/building.html"><em>Building</em></a>, <a class="reference internal" href="/native-client/devguide/devcycle/running.html"><em>Running</em></a>, and <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html"><em>Debugging pages</em></a> for information about how to build, run, and
|
| +debug Native Client applications.</li>
|
| +<li>Check the <a class="reference external" href="http://code.google.com/p/naclports/">naclports</a> project to see
|
| +what libraries have been ported for use with Native Client. If you port an
|
| +open-source library for your own use, we recommend adding it to naclports
|
| +(see <a class="reference external" href="http://code.google.com/p/naclports/wiki/HowTo_Checkin">How to check code into naclports</a>).</li>
|
| +</ul>
|
| +</section></section>
|
| +
|
| +{{/partials.standard_nacl_article}}
|
|
|