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Issue 140993006: [NaCl SDK Docs] Check in the generated NaCl SDK Documentation. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: try without pepper_{dev,beta,stable} Created 6 years, 11 months ago
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2
3 <section id="publications-and-presentations">
4 <span id="id1"></span><h1 id="publications-and-presentations"><span id="id1"></s pan>Publications and Presentations</h1>
5 <p>This page lists Native Client and Portable Native Client talks, demos,
6 and publications from various conferences and academic symposiums.</p>
7 <section id="recent-talks-and-demos">
8 <h2 id="recent-talks-and-demos">Recent talks and demos</h2>
9 <table border="1" class="docutils">
10 <colgroup>
11 </colgroup>
12 <thead valign="bottom">
13 <tr class="row-odd"><th class="head">Date</th>
14 <th class="head">Event</th>
15 <th class="head">Talk</th>
16 </tr>
17 </thead>
18 <tbody valign="top">
19 <tr class="row-even"><td>2013/05/16</td>
20 <td><a class="reference external" href="https://developers.google.com/events/io/ 2013">Google I/O 2013</a></td>
21 <td><a class="reference external" href="https://www.youtube.com/watch?v=5RFjOec- TI0">Introduction to Portable Native Client</a></td>
22 </tr>
23 <tr class="row-odd"><td>2012/12/11</td>
24 <td><a class="reference external" href="https://developers.google.com/live/">Goo gle Developers Live</a></td>
25 <td><a class="reference external" href="https://developers.google.com/live/shows /7320022-5002/">Native Client Acceleration Modules</a> Learn
26 how to use Native Client to deliver performance where it counts
27 (<a class="reference external" href="https://github.com/johnmccutchan/NaClAMBase /">source code</a>)</td>
28 </tr>
29 <tr class="row-even"><td>2012/07/26</td>
30 <td><a class="reference external" href="http://casualconnect.org/seattle/content .html">Casual Connect Seattle 2012</a></td>
31 <td><a class="reference external" href="https://www.youtube.com/watch?v=RV7SMC3I JNo">Take your C++ To the Web with Native Client</a> Includes an
32 overview of Native Client technology, porting legacy applications
33 from the Windows desktop, and current third-party use of Native
34 Client in middleware and games</td>
35 </tr>
36 <tr class="row-odd"><td>2012/06/28</td>
37 <td><a class="reference external" href="https://developers.google.com/events/io/ 2012">Google I/O 2012</a></td>
38 <td><a class="reference external" href="https://www.youtube.com/watch?v=1zvhs5FR 0X8">Native Client Live</a> Demonstrates how
39 to port an existing C application to Native Client using a Visual
40 Studio add-in that lets developers debug their code as a trusted
41 Chrome plugin</td>
42 </tr>
43 <tr class="row-even"><td>2012/06/28</td>
44 <td><a class="reference external" href="https://developers.google.com/events/io/ 2012">Google I/O 2012</a></td>
45 <td><a class="reference external" href="https://www.youtube.com/watch?v=KOsJIhme Xoc">The Life of a Native Client Instruction</a> (<a class="reference external" href="https://nacl-instruction-io12.appspot.com">slides</a>)</td>
46 </tr>
47 <tr class="row-odd"><td>2012/03/05</td>
48 <td><a class="reference external" href="http://www.gdcvault.com/free/gdc-12">GDC 2012</a></td>
49 <td><a class="reference external" href="https://www.youtube.com/watch?v=R281PhQu fHo">Get Your Port On</a>
50 Porting Your C++ Game to Native Client</td>
51 </tr>
52 <tr class="row-even"><td>2011/08/12</td>
53 <td>&#8212;</td>
54 <td><a class="reference external" href="https://www.youtube.com/watch?v=g3aBfkFb PWk">Native Client Update and Showcase</a></td>
55 </tr>
56 <tr class="row-odd"><td>2011/05/11</td>
57 <td><a class="reference external" href="https://www.google.com/events/io/2011/in dex-live.html">Google I/O 2011</a></td>
58 <td><a class="reference external" href="https://www.google.com/events/io/2011/se ssions/beyond-javascript-programming-the-web-with-native-client.html">Beyond Jav aScript: Programming the Web with Native Client</a></td>
59 </tr>
60 <tr class="row-even"><td>2010/11/04</td>
61 <td><a class="reference external" href="http://llvm.org/devmtg/2010-11/">2010 LL VM Developers&#8217; Meeting</a></td>
62 <td><a class="reference external" href="http://llvm.org/devmtg/2010-11/videos/Se hr_NativeClient-desktop.mp4">Portable Native Client</a></td>
63 </tr>
64 </tbody>
65 </table>
66 </section><section id="publications">
67 <h2 id="publications">Publications</h2>
68 <table border="1" class="docutils">
69 <colgroup>
70 </colgroup>
71 <thead valign="bottom">
72 <tr class="row-odd"><th class="head">Title</th>
73 <th class="head">Authors</th>
74 <th class="head">Published in</th>
75 </tr>
76 </thead>
77 <tbody valign="top">
78 <tr class="row-even"><td><a class="reference external" href="http://research.goo gle.com/pubs/archive/37204.pdf">Language-Independent Sandboxing of Just-In-Time Compilation and
79 Self-Modifying Code</a></td>
80 <td>Jason Ansel, Petr Marchenko, <a class="reference external" href="http://rese arch.google.com/pubs/ulfar.html">Ăšlfar Erlingsson</a>, Elijah Taylor,
81 <a class="reference external" href="http://research.google.com/pubs/author37895. html">Brad Chen</a>,
82 Derek Schuff, David Sehr, <a class="reference external" href="http://research.go ogle.com/pubs/author38542.html">Cliff L. Biffle</a>, Bennet
83 S. Yee</td>
84 <td>ACM SIGPLAN Conference on Programming Language Design and
85 Implementation (PLDI), 2011</td>
86 </tr>
87 <tr class="row-odd"><td><a class="reference external" href="http://research.goog le.com/pubs/pub35649.html">Adapting Software Fault Isolation to Contemporary CPU
88 Architectures</a></td>
89 <td>David Sehr, Robert Muth, <a class="reference external" href="http://research .google.com/pubs/author38542.html">Cliff L. Biffle</a>, Victor
90 Khimenko, Egor Pasko, Bennet S. Yee, Karl Schimpf, <a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a></td>
91 <td>19th USENIX Security Symposium, 2010, pp. 1-11</td>
92 </tr>
93 <tr class="row-even"><td><a class="reference external" href="http://research.goo gle.com/pubs/pub34913.html">Native Client: A Sandbox for Portable, Untrusted x86 Native Code</a></td>
94 <td>Bennet S. Yee, David Sehr, Greg Dardyk, <a class="reference external" href=" http://research.google.com/pubs/author37895.html">Brad Chen</a>, Robert
95 Muth, Tavis Ormandy, Shiki Okasaka, Neha Narula, Nicholas
96 Fullagar</td>
97 <td>IEEE Symposium on Security and Privacy (Oakland &#8216;09), 2009</td>
98 </tr>
99 <tr class="row-odd"><td><a class="reference external" href="http://nativeclient. googlecode.com/svn/data/site/pnacl.pdf">PNaCl: Portable Native Client Executable s</a></td>
100 <td>Alan Donovan, Robert Muth, Brad Chen, David Sehr</td>
101 <td>February 2010</td>
102 </tr>
103 </tbody>
104 </table>
105 </section><section id="external-publications">
106 <h2 id="external-publications">External Publications</h2>
107 <p>In these articles outside developers and Google engineers describe their
108 experience porting libraries and applications to Native Client and
109 Portable Native Client. They share their insights and provide some tips
110 and instructions for how to port your own code.</p>
111 <section id="porting-nebula3-to-portable-native-client">
112 <h3 id="porting-nebula3-to-portable-native-client">Porting Nebula3 to Portable N ative Client</h3>
113 <p>Andre Weissflog ported his Nebula3 engine to Portable Native Client (see
114 <a class="reference external" href="http://www.flohofwoe.net/demos.html">his dem os</a>). He discusses
115 <a class="reference external" href="http://flohofwoe.blogspot.de/2013/08/emscrip ten-and-pnacl-build-systems.html">build systems</a>
116 and <a class="reference external" href="http://flohofwoe.blogspot.de/2013/09/ems cripten-and-pnacl-app-entry-in-pnacl.html">app entry</a>.</p>
117 </section><section id="porting-go-home-dinosaurs">
118 <h3 id="porting-go-home-dinosaurs">Porting Go Home Dinosaurs</h3>
119 <p><a class="reference external" href="http://firehosegames.com">Fire Hose Games </a> developed a new webgame
120 <a class="reference external" href="https://chrome.google.com/webstore/detail/ic efnknicgejiphafapflechfoeelbeo">Go Home Dinosaurs</a>.
121 It features tower defense, dinosaurs, and good old fashioned BBQ. This
122 article explains their experiences developing for Native Client
123 including useful lessons learned to help you get started.</p>
124 <p><a class="reference external" href="http://www.gamasutra.com/view/feature/175 210/the_ins_and_outs_of_native_client.php">Read more</a></p>
125 </section><section id="porting-zombie-track-meat">
126 <h3 id="porting-zombie-track-meat">Porting Zombie Track Meat</h3>
127 <p><a class="reference external" href="http://www.fuzzycubesoftware.com">Fuzzycu be Software</a>, traditionally
128 a mobile game development studio, talks about their adventure into the
129 web, porting the undead decathlon <a class="reference external" href="https://ch rome.google.com/webstore/detail/jmfhnfnjfdoplkgbkmibfkdjolnemfdk/reviews">Zombie Track Meat</a>
130 from Objective C to Native Client.</p>
131 <p><a class="reference external" href="http://fuzzycube.blogspot.com/2012/04/zom bie-track-meat-post-mortem.html">Read more</a></p>
132 </section><section id="porting-airmech">
133 <h3 id="porting-airmech">Porting AirMech</h3>
134 <p><a class="reference external" href="http://carbongames.com/">Carbon Games</a> chose Native Client as a
135 solution for cross-platform delivery of their PC game <a class="reference extern al" href="https://chrome.google.com/webstore/detail/hdahlabpinmfcemhcbcfoijcpoal fgdn">AirMech</a>
136 to Linux and Macintosh in lieu of native ports. They describe the
137 porting process on their blog.</p>
138 <p><a class="reference external" href="http://carbongames.com/2012/01/Native-Cli ent">Read more</a></p>
139 </section></section></section>
140
141 {{/partials.standard_nacl_article}}
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