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| 2 |
| 3 <section id="publications-and-presentations"> |
| 4 <span id="id1"></span><h1 id="publications-and-presentations"><span id="id1"></s
pan>Publications and Presentations</h1> |
| 5 <p>This page lists Native Client and Portable Native Client talks, demos, |
| 6 and publications from various conferences and academic symposiums.</p> |
| 7 <section id="recent-talks-and-demos"> |
| 8 <h2 id="recent-talks-and-demos">Recent talks and demos</h2> |
| 9 <table border="1" class="docutils"> |
| 10 <colgroup> |
| 11 </colgroup> |
| 12 <thead valign="bottom"> |
| 13 <tr class="row-odd"><th class="head">Date</th> |
| 14 <th class="head">Event</th> |
| 15 <th class="head">Talk</th> |
| 16 </tr> |
| 17 </thead> |
| 18 <tbody valign="top"> |
| 19 <tr class="row-even"><td>2013/05/16</td> |
| 20 <td><a class="reference external" href="https://developers.google.com/events/io/
2013">Google I/O 2013</a></td> |
| 21 <td><a class="reference external" href="https://www.youtube.com/watch?v=5RFjOec-
TI0">Introduction to Portable Native Client</a></td> |
| 22 </tr> |
| 23 <tr class="row-odd"><td>2012/12/11</td> |
| 24 <td><a class="reference external" href="https://developers.google.com/live/">Goo
gle Developers Live</a></td> |
| 25 <td><a class="reference external" href="https://developers.google.com/live/shows
/7320022-5002/">Native Client Acceleration Modules</a> Learn |
| 26 how to use Native Client to deliver performance where it counts |
| 27 (<a class="reference external" href="https://github.com/johnmccutchan/NaClAMBase
/">source code</a>)</td> |
| 28 </tr> |
| 29 <tr class="row-even"><td>2012/07/26</td> |
| 30 <td><a class="reference external" href="http://casualconnect.org/seattle/content
.html">Casual Connect Seattle 2012</a></td> |
| 31 <td><a class="reference external" href="https://www.youtube.com/watch?v=RV7SMC3I
JNo">Take your C++ To the Web with Native Client</a> Includes an |
| 32 overview of Native Client technology, porting legacy applications |
| 33 from the Windows desktop, and current third-party use of Native |
| 34 Client in middleware and games</td> |
| 35 </tr> |
| 36 <tr class="row-odd"><td>2012/06/28</td> |
| 37 <td><a class="reference external" href="https://developers.google.com/events/io/
2012">Google I/O 2012</a></td> |
| 38 <td><a class="reference external" href="https://www.youtube.com/watch?v=1zvhs5FR
0X8">Native Client Live</a> Demonstrates how |
| 39 to port an existing C application to Native Client using a Visual |
| 40 Studio add-in that lets developers debug their code as a trusted |
| 41 Chrome plugin</td> |
| 42 </tr> |
| 43 <tr class="row-even"><td>2012/06/28</td> |
| 44 <td><a class="reference external" href="https://developers.google.com/events/io/
2012">Google I/O 2012</a></td> |
| 45 <td><a class="reference external" href="https://www.youtube.com/watch?v=KOsJIhme
Xoc">The Life of a Native Client Instruction</a> (<a class="reference external"
href="https://nacl-instruction-io12.appspot.com">slides</a>)</td> |
| 46 </tr> |
| 47 <tr class="row-odd"><td>2012/03/05</td> |
| 48 <td><a class="reference external" href="http://www.gdcvault.com/free/gdc-12">GDC
2012</a></td> |
| 49 <td><a class="reference external" href="https://www.youtube.com/watch?v=R281PhQu
fHo">Get Your Port On</a> |
| 50 Porting Your C++ Game to Native Client</td> |
| 51 </tr> |
| 52 <tr class="row-even"><td>2011/08/12</td> |
| 53 <td>—</td> |
| 54 <td><a class="reference external" href="https://www.youtube.com/watch?v=g3aBfkFb
PWk">Native Client Update and Showcase</a></td> |
| 55 </tr> |
| 56 <tr class="row-odd"><td>2011/05/11</td> |
| 57 <td><a class="reference external" href="https://www.google.com/events/io/2011/in
dex-live.html">Google I/O 2011</a></td> |
| 58 <td><a class="reference external" href="https://www.google.com/events/io/2011/se
ssions/beyond-javascript-programming-the-web-with-native-client.html">Beyond Jav
aScript: Programming the Web with Native Client</a></td> |
| 59 </tr> |
| 60 <tr class="row-even"><td>2010/11/04</td> |
| 61 <td><a class="reference external" href="http://llvm.org/devmtg/2010-11/">2010 LL
VM Developers’ Meeting</a></td> |
| 62 <td><a class="reference external" href="http://llvm.org/devmtg/2010-11/videos/Se
hr_NativeClient-desktop.mp4">Portable Native Client</a></td> |
| 63 </tr> |
| 64 </tbody> |
| 65 </table> |
| 66 </section><section id="publications"> |
| 67 <h2 id="publications">Publications</h2> |
| 68 <table border="1" class="docutils"> |
| 69 <colgroup> |
| 70 </colgroup> |
| 71 <thead valign="bottom"> |
| 72 <tr class="row-odd"><th class="head">Title</th> |
| 73 <th class="head">Authors</th> |
| 74 <th class="head">Published in</th> |
| 75 </tr> |
| 76 </thead> |
| 77 <tbody valign="top"> |
| 78 <tr class="row-even"><td><a class="reference external" href="http://research.goo
gle.com/pubs/archive/37204.pdf">Language-Independent Sandboxing of Just-In-Time
Compilation and |
| 79 Self-Modifying Code</a></td> |
| 80 <td>Jason Ansel, Petr Marchenko, <a class="reference external" href="http://rese
arch.google.com/pubs/ulfar.html">Ăšlfar Erlingsson</a>, Elijah Taylor, |
| 81 <a class="reference external" href="http://research.google.com/pubs/author37895.
html">Brad Chen</a>, |
| 82 Derek Schuff, David Sehr, <a class="reference external" href="http://research.go
ogle.com/pubs/author38542.html">Cliff L. Biffle</a>, Bennet |
| 83 S. Yee</td> |
| 84 <td>ACM SIGPLAN Conference on Programming Language Design and |
| 85 Implementation (PLDI), 2011</td> |
| 86 </tr> |
| 87 <tr class="row-odd"><td><a class="reference external" href="http://research.goog
le.com/pubs/pub35649.html">Adapting Software Fault Isolation to Contemporary CPU |
| 88 Architectures</a></td> |
| 89 <td>David Sehr, Robert Muth, <a class="reference external" href="http://research
.google.com/pubs/author38542.html">Cliff L. Biffle</a>, Victor |
| 90 Khimenko, Egor Pasko, Bennet S. Yee, Karl Schimpf, <a class="reference external"
href="http://research.google.com/pubs/author37895.html">Brad Chen</a></td> |
| 91 <td>19th USENIX Security Symposium, 2010, pp. 1-11</td> |
| 92 </tr> |
| 93 <tr class="row-even"><td><a class="reference external" href="http://research.goo
gle.com/pubs/pub34913.html">Native Client: A Sandbox for Portable, Untrusted x86
Native Code</a></td> |
| 94 <td>Bennet S. Yee, David Sehr, Greg Dardyk, <a class="reference external" href="
http://research.google.com/pubs/author37895.html">Brad Chen</a>, Robert |
| 95 Muth, Tavis Ormandy, Shiki Okasaka, Neha Narula, Nicholas |
| 96 Fullagar</td> |
| 97 <td>IEEE Symposium on Security and Privacy (Oakland ‘09), 2009</td> |
| 98 </tr> |
| 99 <tr class="row-odd"><td><a class="reference external" href="http://nativeclient.
googlecode.com/svn/data/site/pnacl.pdf">PNaCl: Portable Native Client Executable
s</a></td> |
| 100 <td>Alan Donovan, Robert Muth, Brad Chen, David Sehr</td> |
| 101 <td>February 2010</td> |
| 102 </tr> |
| 103 </tbody> |
| 104 </table> |
| 105 </section><section id="external-publications"> |
| 106 <h2 id="external-publications">External Publications</h2> |
| 107 <p>In these articles outside developers and Google engineers describe their |
| 108 experience porting libraries and applications to Native Client and |
| 109 Portable Native Client. They share their insights and provide some tips |
| 110 and instructions for how to port your own code.</p> |
| 111 <section id="porting-nebula3-to-portable-native-client"> |
| 112 <h3 id="porting-nebula3-to-portable-native-client">Porting Nebula3 to Portable N
ative Client</h3> |
| 113 <p>Andre Weissflog ported his Nebula3 engine to Portable Native Client (see |
| 114 <a class="reference external" href="http://www.flohofwoe.net/demos.html">his dem
os</a>). He discusses |
| 115 <a class="reference external" href="http://flohofwoe.blogspot.de/2013/08/emscrip
ten-and-pnacl-build-systems.html">build systems</a> |
| 116 and <a class="reference external" href="http://flohofwoe.blogspot.de/2013/09/ems
cripten-and-pnacl-app-entry-in-pnacl.html">app entry</a>.</p> |
| 117 </section><section id="porting-go-home-dinosaurs"> |
| 118 <h3 id="porting-go-home-dinosaurs">Porting Go Home Dinosaurs</h3> |
| 119 <p><a class="reference external" href="http://firehosegames.com">Fire Hose Games
</a> developed a new webgame |
| 120 <a class="reference external" href="https://chrome.google.com/webstore/detail/ic
efnknicgejiphafapflechfoeelbeo">Go Home Dinosaurs</a>. |
| 121 It features tower defense, dinosaurs, and good old fashioned BBQ. This |
| 122 article explains their experiences developing for Native Client |
| 123 including useful lessons learned to help you get started.</p> |
| 124 <p><a class="reference external" href="http://www.gamasutra.com/view/feature/175
210/the_ins_and_outs_of_native_client.php">Read more</a></p> |
| 125 </section><section id="porting-zombie-track-meat"> |
| 126 <h3 id="porting-zombie-track-meat">Porting Zombie Track Meat</h3> |
| 127 <p><a class="reference external" href="http://www.fuzzycubesoftware.com">Fuzzycu
be Software</a>, traditionally |
| 128 a mobile game development studio, talks about their adventure into the |
| 129 web, porting the undead decathlon <a class="reference external" href="https://ch
rome.google.com/webstore/detail/jmfhnfnjfdoplkgbkmibfkdjolnemfdk/reviews">Zombie
Track Meat</a> |
| 130 from Objective C to Native Client.</p> |
| 131 <p><a class="reference external" href="http://fuzzycube.blogspot.com/2012/04/zom
bie-track-meat-post-mortem.html">Read more</a></p> |
| 132 </section><section id="porting-airmech"> |
| 133 <h3 id="porting-airmech">Porting AirMech</h3> |
| 134 <p><a class="reference external" href="http://carbongames.com/">Carbon Games</a>
chose Native Client as a |
| 135 solution for cross-platform delivery of their PC game <a class="reference extern
al" href="https://chrome.google.com/webstore/detail/hdahlabpinmfcemhcbcfoijcpoal
fgdn">AirMech</a> |
| 136 to Linux and Macintosh in lieu of native ports. They describe the |
| 137 porting process on their blog.</p> |
| 138 <p><a class="reference external" href="http://carbongames.com/2012/01/Native-Cli
ent">Read more</a></p> |
| 139 </section></section></section> |
| 140 |
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