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| 1 {{+bindTo:partials.standard_nacl_article}} |
| 2 |
| 3 <section id="url-loading"> |
| 4 <span id="devguide-coding-url-loading"></span><h1 id="url-loading"><span id="dev
guide-coding-url-loading"></span>URL Loading</h1> |
| 5 <div class="contents local topic" id="contents"> |
| 6 <ul class="small-gap"> |
| 7 <li><a class="reference internal" href="#introduction" id="id1">Introduction</a>
</li> |
| 8 <li><a class="reference internal" href="#reference-information" id="id2">Referen
ce information</a></li> |
| 9 <li><a class="reference internal" href="#background" id="id3">Background</a></li
> |
| 10 <li><p class="first"><a class="reference internal" href="#the-url-loader-example
" id="id4">The <code>url_loader</code> example</a></p> |
| 11 <ul class="small-gap"> |
| 12 <li><a class="reference internal" href="#url-loading-overview" id="id5">URL load
ing overview</a></li> |
| 13 </ul> |
| 14 </li> |
| 15 <li><p class="first"><a class="reference internal" href="#url-loader-deep-dive"
id="id6"><code>url_loader</code> deep dive</a></p> |
| 16 <ul class="small-gap"> |
| 17 <li><a class="reference internal" href="#setting-up-the-request" id="id7">Settin
g up the request</a></li> |
| 18 <li><a class="reference internal" href="#downloading-the-data" id="id8">Download
ing the data</a></li> |
| 19 <li><a class="reference internal" href="#displaying-a-result" id="id9">Displayin
g a result</a></li> |
| 20 </ul> |
| 21 </li> |
| 22 </ul> |
| 23 </div> |
| 24 <section id="introduction"> |
| 25 <h2 id="introduction">Introduction</h2> |
| 26 <p>This chapter describes how to use the <a class="reference external" href="htt
ps://developers.google.com/native-client/peppercpp/classpp_1_1_u_r_l_loader">URL
Loader API</a> |
| 27 to load resources such as images and sound files from a server into your |
| 28 application.</p> |
| 29 <p>The example discussed in this chapter is included in the SDK in the directory |
| 30 <code>examples/api/url_loader</code>.</p> |
| 31 </section><section id="reference-information"> |
| 32 <h2 id="reference-information">Reference information</h2> |
| 33 <p>For reference information related to loading data from URLs, see the |
| 34 following documentation:</p> |
| 35 <ul class="small-gap"> |
| 36 <li><a class="reference external" href="https://developers.google.com/native-cli
ent/peppercpp/url__loader_8h">url_loader.h</a> - |
| 37 Contains <code>URLLoader</code> class for loading data from URLs</li> |
| 38 <li><a class="reference external" href="https://developers.google.com/native-cli
ent/peppercpp/url__request__info_8h">url_request_info.h</a> |
| 39 - Contains <code>URLRequest</code> class for creating and manipulating URL reque
sts</li> |
| 40 <li><a class="reference external" href="https://developers.google.com/native-cli
ent/peppercpp/url__response__info_8h">url_response_info.h</a> |
| 41 - Contains <code>URLResponse</code> class for examaning URL responses</li> |
| 42 </ul> |
| 43 </section><section id="background"> |
| 44 <h2 id="background">Background</h2> |
| 45 <p>When a user launches your Native Client web application, Chrome downloads and |
| 46 caches your application’s HTML file, manifest file (.nmf), and Native Clie
nt |
| 47 module (.pexe or .nexe). If your application needs additional assets, such as |
| 48 images and sound files, it must explicitly load those assets. You can use the |
| 49 Pepper APIs described in this chapter to load assets from a URL into your |
| 50 application.</p> |
| 51 <p>After you’ve loaded assets into your application, Chrome will cache tho
se |
| 52 assets. To avoid being at the whim of the Chrome cache, however, you may want |
| 53 to use the <a class="reference external" href="https://developers.google.com/nat
ive-client/peppercpp/classpp_1_1_file_i_o">Pepper FileIO API</a> |
| 54 to write those assets to a persistent, sandboxed location on the user’s fi
le |
| 55 system.</p> |
| 56 </section><section id="the-url-loader-example"> |
| 57 <h2 id="the-url-loader-example">The <code>url_loader</code> example</h2> |
| 58 <p>The SDK includes an example called <code>url_loader</code> demonstrating down
loading |
| 59 files from a server. This example has these primary files:</p> |
| 60 <ul class="small-gap"> |
| 61 <li><code>index.html</code> - The HTML code that launches the Native Client modu
le.</li> |
| 62 <li><code>example.js</code> - The JavaScript file for index.html. It has code th
at sends |
| 63 a PostMessage request to the Native Client module when the “Get URL”
button |
| 64 is clicked.</li> |
| 65 <li><code>url_loader_success.html</code> - An HTML file on the server whose cont
ents are |
| 66 being retrieved using the <code>URLLoader</code> API.</li> |
| 67 <li><code>url_loader.cc</code> - The code that sets up and provides and entry po
int into |
| 68 the Native client module.</li> |
| 69 <li><code>url_loader_handler.cc</code> - The code that retrieves the contents of
the |
| 70 url_loader_success.html file and returns the results (this is where the |
| 71 bulk of the work is done).</li> |
| 72 </ul> |
| 73 <p>The remainder of this document covers the code in the <code>url_loader.cc</co
de> and |
| 74 <code>url_loader_handler.cc</code> files.</p> |
| 75 <section id="url-loading-overview"> |
| 76 <h3 id="url-loading-overview">URL loading overview</h3> |
| 77 <p>Like many Pepper APIs, the <code>URLLoader</code> API includes a set of metho
ds that |
| 78 execute asynchronously and that invoke callback functions in your Native Client |
| 79 module. The high-level flow for the <code>url_loader</code> example is described
below. |
| 80 Note that methods in the namespace <code>pp::URLLoader</code> are part of the Pe
pper |
| 81 <code>URLLoader</code> API, while the rest of the functions are part of the code
in the |
| 82 Native Client module (specifically in the file <code>url_loader_handler.cc</code
>). The |
| 83 following image shows the flow of the <code>url_loader_handler</code> code:</p> |
| 84 <img alt="/native-client/images/pepper-urlloader-api.png" src="/native-client/im
ages/pepper-urlloader-api.png" /> |
| 85 <p>Following are the high-level steps involved in URL loading.</p> |
| 86 <ol class="arabic simple"> |
| 87 <li>The Native Client module calls <code>pp::URLLoader::Open</code> to begin ope
ning the |
| 88 URL.</li> |
| 89 <li>When <code>Open</code> completes, it invokes a callback function in the Nati
ve Client |
| 90 module (in this case, <code>OnOpen</code>).</li> |
| 91 <li>The Native Client module calls the Pepper function |
| 92 <code>URLLoader::ReadResponseBody</code> to begin reading the response body with
the |
| 93 data. <code>ReadResponseBody</code> is passed an optional callback function in t
he |
| 94 Native Client module (in this case, On <code>Read</code>). The callback function
is |
| 95 an optional callback because <code>ReadResponseBody</code> may read data and ret
urn |
| 96 synchronously if data is available (this improves performance for large |
| 97 files and fast connections).</li> |
| 98 </ol> |
| 99 <p>The remainder of this document demonstrates how the previous steps are |
| 100 implemented in the <code>url_loader</code> example.</p> |
| 101 </section></section><section id="url-loader-deep-dive"> |
| 102 <h2 id="url-loader-deep-dive"><code>url_loader</code> deep dive</h2> |
| 103 <section id="setting-up-the-request"> |
| 104 <h3 id="setting-up-the-request">Setting up the request</h3> |
| 105 <p><code>HandleMessage</code> in <code>url_loader.cc</code> creates a <code>URLL
oaderHandler</code> instance |
| 106 and passes it the URL of the asset to be retrieved. Then <code>HandleMessage</co
de> |
| 107 calls <code>Start</code> to start retrieving the asset from the server:</p> |
| 108 <pre class="prettyprint"> |
| 109 void URLLoaderInstance::HandleMessage(const pp::Var& var_message) { |
| 110 if (!var_message.is_string()) { |
| 111 return; |
| 112 } |
| 113 std::string message = var_message.AsString(); |
| 114 if (message.find(kLoadUrlMethodId) == 0) { |
| 115 // The argument to getUrl is everything after the first ':'. |
| 116 size_t sep_pos = message.find_first_of(kMessageArgumentSeparator); |
| 117 if (sep_pos != std::string::npos) { |
| 118 std::string url = message.substr(sep_pos + 1); |
| 119 printf("URLLoaderInstance::HandleMessage('%s', '%s')\n", |
| 120 message.c_str(), |
| 121 url.c_str()); |
| 122 fflush(stdout); |
| 123 URLLoaderHandler* handler = URLLoaderHandler::Create(this, url); |
| 124 if (handler != NULL) { |
| 125 // Starts asynchronous download. When download is finished or when an |
| 126 // error occurs, |handler| posts the results back to the browser |
| 127 // vis PostMessage and self-destroys. |
| 128 handler->Start(); |
| 129 } |
| 130 } |
| 131 } |
| 132 } |
| 133 </pre> |
| 134 <p>Notice that the constructor for <code>URLLoaderHandler</code> in |
| 135 <code>url_loader_handler.cc</code> sets up the parameters of the URL request (us
ing |
| 136 <code>SetURL,</code> <code>SetMethod</code>, and <code>SetRecordDownloadProgress
</code>):</p> |
| 137 <pre class="prettyprint"> |
| 138 URLLoaderHandler::URLLoaderHandler(pp::Instance* instance, |
| 139 const std::string& url) |
| 140 : instance_(instance), |
| 141 url_(url), |
| 142 url_request_(instance), |
| 143 url_loader_(instance), |
| 144 buffer_(new char[READ_BUFFER_SIZE]), |
| 145 cc_factory_(this) { |
| 146 url_request_.SetURL(url); |
| 147 url_request_.SetMethod("GET"); |
| 148 url_request_.SetRecordDownloadProgress(true); |
| 149 } |
| 150 </pre> |
| 151 </section><section id="downloading-the-data"> |
| 152 <h3 id="downloading-the-data">Downloading the data</h3> |
| 153 <p><code>Start</code> in <code>url_loader_handler.cc</code> creates a callback (
<code>cc</code>) using a |
| 154 <code>CompletionCallbackFactory</code>. The callback is passed to <code>Open</co
de> to be called |
| 155 upon its completion. <code>Open</code> begins loading the <code>URLRequestInfo</
code>.</p> |
| 156 <pre class="prettyprint"> |
| 157 void URLLoaderHandler::Start() { |
| 158 pp::CompletionCallback cc = |
| 159 cc_factory_.NewCallback(&URLLoaderHandler::OnOpen); |
| 160 url_loader_.Open(url_request_, cc); |
| 161 } |
| 162 </pre> |
| 163 <p><code>OnOpen</code> ensures that the Open call was successful and, if so, cal
ls |
| 164 <code>GetDownloadProgress</code> to determine the amount of data to be downloade
d so it |
| 165 can allocate memory for the response body.</p> |
| 166 <p>Note that the amount of data to be downloaded may be unknown, in which case |
| 167 <code>GetDownloadProgress</code> sets <code>total_bytes_to_be_received</code> to
-1. It is not a |
| 168 problem if <code>total_bytes_to_be_received</code> is set to -1 or if |
| 169 <code>GetDownloadProgress</code> fails; in these scenarios memory for the read b
uffer |
| 170 can’t be allocated in advance and must be allocated as data is received.</
p> |
| 171 <p>Finally, <code>OnOpen</code> calls <code>ReadBody.</code></p> |
| 172 <pre class="prettyprint"> |
| 173 void URLLoaderHandler::OnOpen(int32_t result) { |
| 174 if (result != PP_OK) { |
| 175 ReportResultAndDie(url_, "pp::URLLoader::Open() failed", false); |
| 176 return; |
| 177 } |
| 178 int64_t bytes_received = 0; |
| 179 int64_t total_bytes_to_be_received = 0; |
| 180 if (url_loader_.GetDownloadProgress(&bytes_received, |
| 181 &total_bytes_to_be_received)) { |
| 182 if (total_bytes_to_be_received > 0) { |
| 183 url_response_body_.reserve(total_bytes_to_be_received); |
| 184 } |
| 185 } |
| 186 url_request_.SetRecordDownloadProgress(false); |
| 187 ReadBody(); |
| 188 } |
| 189 </pre> |
| 190 <p><code>ReadBody</code> creates another <code>CompletionCallback</code> (a <cod
e>NewOptionalCallback</code>) |
| 191 and passes it to <code>ReadResponseBody,</code> which reads the response body, a
nd |
| 192 <code>AppendDataBytes,</code> which appends the resulting data to the previously
read |
| 193 data.</p> |
| 194 <pre class="prettyprint"> |
| 195 void URLLoaderHandler::ReadBody() { |
| 196 pp::CompletionCallback cc = |
| 197 cc_factory_.NewOptionalCallback(&URLLoaderHandler::OnRead); |
| 198 int32_t result = PP_OK; |
| 199 do { |
| 200 result = url_loader_.ReadResponseBody(buffer_, READ_BUFFER_SIZE, cc); |
| 201 if (result > 0) { |
| 202 AppendDataBytes(buffer_, result); |
| 203 } |
| 204 } while (result > 0); |
| 205 |
| 206 if (result != PP_OK_COMPLETIONPENDING) { |
| 207 cc.Run(result); |
| 208 } |
| 209 } |
| 210 |
| 211 void URLLoaderHandler::AppendDataBytes(const char* buffer, int32_t num_bytes) { |
| 212 if (num_bytes <= 0) |
| 213 return; |
| 214 num_bytes = std::min(READ_BUFFER_SIZE, num_bytes); |
| 215 url_response_body_.insert( |
| 216 url_response_body_.end(), buffer, buffer + num_bytes); |
| 217 } |
| 218 </pre> |
| 219 <p>Eventually either all the bytes have been read for the entire file (resulting |
| 220 in <code>PP_OK</code> or 0), all the bytes have been read for what has been |
| 221 downloaded, but more is to be downloaded (<code>PP_OK_COMPLETIONPENDING</code> o
r -1), |
| 222 or there is an error (less than -1). <code>OnRead</code> is called in the event
of an |
| 223 error or <code>PP_OK</code>.</p> |
| 224 </section><section id="displaying-a-result"> |
| 225 <h3 id="displaying-a-result">Displaying a result</h3> |
| 226 <p>OnRead calls <code>ReportResultAndDie</code> when either an error or <code>PP
_OK</code> is |
| 227 returned to indicate streaming of file is complete. <code>ReportResultAndDie</co
de> then |
| 228 calls <code>ReportResult,</code> which calls <code>PostMessage</code> to send th
e result back to |
| 229 the HTML page.</p> |
| 230 </section></section></section> |
| 231 |
| 232 {{/partials.standard_nacl_article}} |
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